Competitive Information for Snorunt [Diamond/Pearl]
Ice
Abilities:
If Hail is active, this Pokemon heals 1/16 of its max HP each turn; immunity to Hail.
This Pokemon cannot be made to flinch.
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Movesets for Singles
Looking for a competitive moveset for Snorunt? These builds are optimized for Diamond/Pearl Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Diamond/Pearl metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Discover Snorunt, a wonderful Pokémon with Ice attributes! Snorunt is not a Pokémon anyone usually expects to see on the battlefield. In the LC tier (Little Cup), it's a fierce competitor. It is weak to Fighting, Fire, Rock, and Steel-typed attacks. Curious about Snorunt's movesets? Check our suggestions listed below!
Item: Shell Bell / Life Orb
Ability: Ice Body
Nature: Adamant (+Atk, -SpA)
EVs: 200 Hp / 252 Atk / 28 Def / 28 SpD
Moveset:
- Double-Edge / Return
- Ice Fang / Avalanche
- Crunch / Bite
- Rollout
Ready for single battles? Snorunt is a distinguished Physical Sweeper. This approach seeks to take down the opponent's team with powerful physical moves. Life Orb boosts the power of Snorunt's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Snorunt recover from the recoil damage it may take from Double-Edge. With Ice Body, if hail is active Snorunt heals 1/16 of its max hp each turn; immunity to hail.
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Ice Fang is a physical STAB-boosted 65-base power Ice-type move (10% chance to freeze. 10% chance to flinch).
◆ Avalanche is a physical STAB-boosted 60-base power Ice-type move (power doubles if Snorunt is damaged by the target).
◆ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
◆ Bite is a physical 60-base power Dark-type move (30% chance to make the target flinch).
◆ Rollout is a physical 30-base power Rock-type move (power doubles with each hit. Repeats for 5 turns).
Link (click to copy):
https://hohoushome.com/b/eaa169
Item: Life Orb / Choice Specs
Ability: Ice Body
Nature: Modest (+SpA, -Atk)
EVs: 200 Hp / 28 Def / 252 SpA / 28 SpD
IVs: 0 Atk
Moveset:
- Weather Ball / Ice Beam
- Shadow Ball
- Water Pulse
- Snore
In single battles, Snorunt's Special Sweeper role is a marvelous. This moveset is designed to take down the opponent's team with powerful special moves. Choice Specs will increase the damage of Snorunt's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Snorunt's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Ice Body, if hail is active Snorunt heals 1/16 of its max hp each turn; immunity to hail.
◆ Ice Beam is a special STAB-boosted 95-base power Ice-type move (10% chance to freeze the target).
◆ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
◆ Water Pulse is a special 60-base power Water-type move (20% chance to confuse the target).
◆ Snore is a special 40-base power Normal-type move (Snorunt must be asleep. 30% chance to flinch target).
Link (click to copy):
https://hohoushome.com/b/eba169
Movesets for Doubles
Need a strong doubles moveset for Snorunt? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Diamond/Pearl Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Diamond/Pearl metagame with these expert-crafted setups!
Item: Shell Bell / Life Orb
Ability: Ice Body
Nature: Adamant (+Atk, -SpA)
EVs: 200 Hp / 252 Atk / 28 Def / 28 SpD
Moveset:
- Double-Edge / Return
- Ice Fang / Avalanche
- Crunch / Bite
- Rollout
When it comes to double battles, Snorunt shines as a remarkable Physical Sweeper. This setup is intended to crush rivals using powerful physical attacks. Life Orb boosts the power of Snorunt's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Snorunt recover from the recoil damage it may take from Double-Edge. With Ice Body, if hail is active Snorunt heals 1/16 of its max hp each turn; immunity to hail.
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Ice Fang is a physical STAB-boosted 65-base power Ice-type move (10% chance to freeze. 10% chance to flinch).
◆ Avalanche is a physical STAB-boosted 60-base power Ice-type move (power doubles if Snorunt is damaged by the target).
◆ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
◆ Bite is a physical 60-base power Dark-type move (30% chance to make the target flinch).
◆ Rollout is a physical 30-base power Rock-type move (power doubles with each hit. Repeats for 5 turns).
Link (click to copy):
https://hohoushome.com/b/faa169
Item: Life Orb / Choice Specs
Ability: Ice Body
Nature: Modest (+SpA, -Atk)
EVs: 200 Hp / 28 Def / 252 SpA / 28 SpD
IVs: 0 Atk
Moveset:
- Icy Wind / Weather Ball
- Shadow Ball
- Water Pulse
- Snore
Snorunt makes an an exquisite Special Sweeper in double battles. The main aim of this moveset is to overwhelm foes with heavy-hitting special power. Choice Specs will increase the damage of Snorunt's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Snorunt's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Ice Body, if hail is active Snorunt heals 1/16 of its max hp each turn; immunity to hail.
◆ Weather Ball is a special 50-base power Normal-type move (power doubles and type varies in each weather).
◆ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
◆ Water Pulse is a special 60-base power Water-type move (20% chance to confuse the target).
◆ Snore is a special 40-base power Normal-type move (Snorunt must be asleep. 30% chance to flinch target).
Link (click to copy):
https://hohoushome.com/b/fba169
Movepool
Want to know what moves Snorunt can learn? Check out the full list of moves available in the Pokemon Diamond/Pearl generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Snorunt.
Damage Modifiers:
Combo List
These are a list of several common move combinations Snorunt can perform in Diamond/Pearl. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive DP Move and Ability Combos for Snorunt
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Bide, Endure, Protect, Ice Shard
- Moves that inflict status: Toxic
Most notable and possible best moves for Snorunt
- Ice Beam
- Light Screen
- Protect
- Rest
- Toxic
Common Effort Values for Snorunt in Diamond and Pearl
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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