Note on TTV (True Total Value): TTV is a total sum of all stats except the unused attack stat. It includes either Attack or Special Attack, depending on which is more likely to be used in battles.
Competitive Information for Steelix [Diamond/Pearl]
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Weakness Chart for Steel/Ground-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
0.5x
0.5x
0.5x
0x
2x
2x
0.5x
0.5x
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
2x
0.5x
0x
0.5x
0.25x
0.5x
2x
¼x
½x
2x
4x
Movesets for Singles
Looking for a competitive moveset for Steelix? These builds are optimized for Diamond/Pearl Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Diamond/Pearl metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Get hyped for Steelix, a superior Pokémon with Steel and Ground typing! It's a sight to see Steelix out in the 4th generation battlefield. It is weak to Fighting, Fire, Ground, and Water-typed attacks. Discover how Steelix excels in battles with the movesets provided below.
Species: Steelix Item: Razor Fang / Life Orb Ability: Rock Head Nature: Adamant (+Atk, -SpA) EVs: 92 Hp / 252 Atk / 164 SpD Moveset: - Earthquake - Rock Slide / Double-Edge - Iron Head - Aqua Tail
Physical Sweeper Steelix (Rock Head)
In single battles, Steelix's Physical Sweeper role is a magnificent. It tries to take down the opponent's team with formidable physical attacks. Life Orb boosts the power of Steelix's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Rock Head, Steelix does not take recoil damage besides struggle/life orb/crash damage. Rock Slide was added to provide additional threat coverage. With a Razor Fang equipped to it, Steelix's attacks without a chance to flinch gain a 10% chance to flinch.
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon. Power doubles on dig). ◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch). ◆ Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil). ◆ Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to make the target flinch). ◆ Aqua Tail is a physical 90-base power Water-type move that deals a considerable amount of damage.
No additional EV spread were found for this set at this time.Array
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Link (click to copy):
https://hohoushome.com/b/eaad0
Species: Steelix Item: Leftovers Ability: Sturdy Nature: Relaxed (+Def, -Spe) EVs: 231 Hp / 248 Def / 31 SpD Moveset: - Stealth Rock - Payback - Rock Slide - Roar
Steelix Physical Wall (Real Steelix)
For those intense single battles, Steelix is an exquisite Physical Wall. This strategy is built to absorb physical damage and return fire with decent force. Leftovers are always a great recovery option to ensure Steelix last longer regaining it's health every turn. With Sturdy, ohko moves fail when used against Steelix.
◆ Stealth Rock is a status move (hurts foes on switch-in. Factors rock weakness). ◆ Payback is a physical 50-base power Dark-type move (power doubles if your Steelix moves after the target). ◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch). ◆ Roar is a status move (forces the target to switch to a random ally).
No additional EV spread were found for this set at this time.Array
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Link (click to copy):
https://hohoushome.com/b/ebad0
Movesets for Doubles
Need a strong doubles moveset for Steelix? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Diamond/Pearl Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Diamond/Pearl metagame with these expert-crafted setups!
Species: Steelix Item: Razor Fang / Shell Bell Ability: Rock Head Nature: Adamant (+Atk, -SpA) EVs: 92 Hp / 252 Atk / 164 SpD Moveset: - Earthquake - Rock Slide - Iron Head - Double-Edge / Return
Doubles Physical Sweeper Steelix (Rock Head)
Steelix stands out as a wonderful Physical Sweeper in double battles. It's designed to overwhelm foes with heavy-hitting physical attacks. The Shell Bell item option is to help Steelix recover from the recoil damage it may take from Double-Edge. With Rock Head, Steelix does not take recoil damage besides struggle/life orb/crash damage. With a Razor Fang equipped to it, Steelix's attacks without a chance to flinch gain a 10% chance to flinch.
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon. Power doubles on dig). ◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch). ◆ Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to make the target flinch). ◆ Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil). ◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
No additional EV spread were found for this set at this time.Array
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Link (click to copy):
https://hohoushome.com/b/faad0
Movepool
Want to know what moves Steelix can learn? Check out the full list of moves available in the Pokemon Diamond/Pearl generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Steelix.
Category Filter: Filter movelist to show only Physical, Special, or Status moves
Extended Move Details:Additional move information such as Risk versus Reward Statistics or Move power versus specific type-matchups
Damage Modifiers:
Type-matchup: Sort through and determine which moves would best work versus an opponent of the typing you select.
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Note: The damage listed here under Versus is not actually calculated using the in-game damage formula. It is simply calculated using typing weaknesses and resistances from the selected type-matchup modifier along with STAB (if applied) to help sort through and give a general idea as to how powerful certain moves might be towards that selected typing after modifiers are applied. Several moves listed here may have additional effects that might alter actual damage output which are not factored on this specific list. Use damage calculators to find actual damage amounts.
Combo List
These are a list of several common move combinations Steelix can perform in Diamond/Pearl. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive DP Move and Ability Combos for Steelix
Moves: Defense curl + Rollout
Moves: Swagger + Psych up
Moves: Swagger + Screech
Moves: Endure + Flail
Moves: Rest + Sleep talk
Moves: Rest + Snore
Move: Swagger + Item: Mirror Herb
Move: Facade + Item: Flame Orb
Move: Facade + Item: Toxic Orb
Moves with Priority: Endure, Protect
Moves that inflict status: Toxic
Moves that boost Steelix's stats
Ancient Power
Curse
Defense Curl
Harden
Rage
Rock Polish
Most notable and possible best moves for Steelix
Earthquake
Protect
Rest
Stealth Rock
Taunt
Toxic
Common Effort Values for Steelix in Diamond and Pearl
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Steelix. Top rated Steelix Diamond/Pearl movesets. You can find Steelix builds Diamond/Pearl. Steelix movesets Diamond/Pearl are listed here. VGC Steelix Competitive Movesets can be found here. Find various EV spreads, find the best nature for Steelix in Diamond/Pearl along with competitive movesets. Basic info and Movesets for evolution