Competitive Information for Typhlosion [Diamond/Pearl]

Competitive Pokemon Diamond/Pearl Movesets and Strategies for Typhlosion typhlosion
Base Stats for Typhlosion

Fire

Abilities:
BlazeBlaze: At 1/3 or less of its max HP, this Pokemon's Fire-type attacks have 1.5x power.


Evolutions / Family:
Cyndaquil
Quilava
Typhlosion

Weakness Chart for Fire-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
0.5x
  
  
  
  
0.5x
  
  
0.5x
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
2x
0.5x
  
  
  
2x
0.5x
2x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for TyphlosionVisit Serebii's Pokedex for location, breeding, and other game details about TyphlosionVisit Bulbapedia for more information about TyphlosionVisit Pikalytics for competitive usage stats on Typhlosion

Movesets for Singles


What is a good competitive moveset for Typhlosion? These builds have been optimized for Pokemon competing in Diamond/Pearl Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Diamond/Pearl generation metagame.


Common team mates for Typhlosion in Pokemon Diamond/Pearl:

MamoswineAmpharosTangrowthStaraptorTentacruelGyaradosVaporeonHitmonchanUmbreonFeraligatrSteelixUrsaring


Typhlosion is a notable Fire-typed Pokemon. It's pretty common to find yourself dealing with Typhlosion when battling in the 4th generation meta. Typhlosion is weak to Ground, Rock, and Water-typed attacks.


Species: Typhlosion
Item: Life Orb
Ability: Blaze
Nature: Modest (+SpA, -Atk)
Nature: Timid (+Spe, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Eruption / Overheat
- Extrasensory
- Hyper Beam
- Solar Beam

Special Sweeper Typhlosion (Blaze)

Typhlosion is popular Special Sweeper. It was designed to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Typhlosion's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Blaze, at 1/3 or less of its max hp Typhlosion's fire-type attacks have 1.5x power.

Eruption is a special STAB-boosted 150-base power Fire-type move (less power as Typhlosion's hp decreases).
Overheat is a special STAB-boosted 140-base power Fire-type move (lowers your Typhlosion's special attack by 2 stages).
Extrasensory is a special 80-base power Psychic-type move (10% chance to flinch the target).
Hyper Beam is a special 150-base power Normal-type move (Typhlosion cannot move next turn).
Solar Beam is a special 120-base power Grass-type move (charges turn 1. hits turn 2. no charge in sunlight).




Species: Typhlosion
Item: Leftovers
Ability: Flash Fire
Nature: Quirky
EVs: 72 Hp / 76 Atk / 76 Def / 104 SpA / 76 SpD / 104 Spe
Moveset:
- Brick Break / Focus Blast
- Earthquake / Rock Slide
- Flamethrower
- Thunder Punch

Typhlosion Special Tank (Crimson)

Typhlosion is a wonderful Special Tank. The purpose of this moveset is to take a hefty amount of hits from special attacks while dealing some decent damage. Leftovers are always a great recovery option to ensure Typhlosion last longer regaining it's health every turn.

Brick Break is a physical 75-base power Fighting-type move (destroys screens, even if the target is immune).
Focus Blast is a special 120-base power Fighting-type move (10% chance to lower the target's special defense by 1 stage).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon. power doubles on dig).
Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
Flamethrower is a special STAB-boosted 95-base power Fire-type move (10% chance to burn the target).
Thunder Punch is a physical 75-base power Electric-type move (10% chance to paralyze the target).



Movesets for Doubles


What is a good doubles moveset for Typhlosion? These builds have been optimized for Diamond/Pearl Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Diamond/Pearl generation metagame.


Common team mates for Typhlosion in Pokemon Diamond/Pearl:

MamoswineAmpharosTangrowthStaraptorTentacruelGyaradosVaporeonHitmonchanUmbreonFeraligatrSteelixUrsaring


Species: Typhlosion
Item: Life Orb
Ability: Blaze
Nature: Modest (+SpA, -Atk)
Nature: Timid (+Spe, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Eruption / Heat Wave
- Extrasensory
- Hyper Beam
- Solar Beam

Doubles Special Sweeper Typhlosion (Blaze)

Typhlosion is a pretty decent Special Sweeper. It is designed to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Typhlosion's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Blaze, at 1/3 or less of its max hp Typhlosion's fire-type attacks have 1.5x power.

Eruption is a special STAB-boosted 150-base power Fire-type move (less power as Typhlosion's hp decreases).
Heat Wave is a special STAB-boosted 100-base power Fire-type move (10% chance to burn the foes).
Extrasensory is a special 80-base power Psychic-type move (10% chance to flinch the target).
Hyper Beam is a special 150-base power Normal-type move (Typhlosion cannot move next turn).
Solar Beam is a special 120-base power Grass-type move (charges turn 1. hits turn 2. no charge in sunlight).



Movepool


Wondering what moves can Typhlosion learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Blast Burn
150
90%
5
User cannot move next turn.
Ember
40
100%
25
10% chance to burn the target.
Eruption
150
100%
5
Less power as user's HP decreases. Hits foe(s).
Extrasensory
80
100%
30
10% chance to flinch the target.
Fire Blast
120
85%
5
10% chance to burn the target.
Flamethrower
95
100%
15
10% chance to burn the target.
Focus Blast
120
70%
5
10% chance to lower the target's Sp. Def by 1.
Heat Wave
100
90%
10
10% chance to burn the foe(s).
Hyper Beam
150
90%
5
User cannot move next turn.
Lava Plume
80
100%
15
30% chance to burn adjacent Pokemon.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Overheat
140
90%
5
Lowers the user's Sp. Atk by 2.
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Solar Beam
120
100%
10
Charges turn 1. Hits turn 2. No charge in sunlight.
Swift
60
--
20
This move does not check accuracy. Hits foes.
Aerial Ace
60
--
20
This move does not check accuracy.
Body Slam
85
100%
15
30% chance to paralyze the target.
Brick Break
75
100%
15
Destroys screens, even if the target is immune.
Counter
--
100%
20
If hit by physical attack, returns double damage.
Covet
40
100%
40
If the user has no item, it steals the target's.
Crush Claw
75
95%
10
50% chance to lower the target's Defense by 1.
Cut
50
95%
30
No additional effect.
Dig
80
100%
10
Digs underground turn 1, strikes turn 2.
Double Kick
30
100%
30
Hits 2 times in one turn.
Double-Edge
120
100%
15
Has 1/3 recoil.
Dynamic Punch
100
50%
5
100% chance to confuse the target.
Earthquake
100
100%
10
Hits adjacent Pokemon. Power doubles on Dig.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Fire Punch
75
100%
15
10% chance to burn the target.
Flame Wheel
60
100%
25
10% chance to burn the target. Thaws user.
Flare Blitz
120
100%
15
Has 1/3 recoil. 10% chance to burn. Thaws user.
Fling
--
100%
10
Flings the user's item at the target. Power varies.
Focus Punch
150
100%
20
Fails if the user takes damage before it hits.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Fury Cutter
10
95%
20
Power doubles with each hit, up to 160.
Fury Swipes
18
80%
15
Hits 2-5 times in one turn.
Giga Impact
150
90%
5
User cannot move next turn.
Gyro Ball
--
100%
5
More power the slower the user than the target.
Headbutt
70
100%
15
30% chance to flinch the target.
Low Kick
--
100%
20
More power the heavier the target.
Mega Kick
120
75%
5
No additional effect.
Mega Punch
80
85%
20
No additional effect.
Natural Gift
--
100%
15
Power and type depends on the user's Berry.
Quick Attack
40
100%
30
Usually goes first.
Return
--
100%
20
Max 102 power at maximum Happiness.
Reversal
--
100%
15
More power the less HP the user has left.
Rock Climb
90
85%
20
20% chance to confuse the target.
Rock Slide
75
90%
10
30% chance to flinch the foe(s).
Rock Smash
40
100%
15
50% chance to lower the target's Defense by 1.
Rock Tomb
50
80%
10
100% chance to lower the target's Speed by 1.
Rollout
30
90%
20
Power doubles with each hit. Repeats for 5 turns.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Seismic Toss
--
100%
20
Does damage equal to the user's level.
Shadow Claw
70
100%
15
High critical hit ratio.
Strength
80
100%
15
No additional effect.
Tackle
35
95%
35
No additional effect.
Thrash
90
100%
20
Lasts 2-3 turns. Confuses the user afterwards.
Thunder Punch
75
100%
15
10% chance to paralyze the target.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Captivate
--
100%
20
Lowers the foe(s) Sp. Atk by 2 if opposite gender.
Defense Curl
--
--
40
Raises the user's Defense by 1.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Foresight
--
--
40
Fighting, Normal hit Ghost. Evasiveness ignored.
Howl
--
--
40
Raises the user's Attack by 1.
Leer
--
100%
30
Lowers the foe(s) Defense by 1.
Mimic
--
--
10
The last move the target used replaces this one.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Roar
--
100%
20
Forces the target to switch to a random ally.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Smokescreen
--
100%
20
Lowers the target's accuracy by 1.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Toxic
--
85%
10
Badly poisons the target.
Will-O-Wisp
--
75%
15
Burns the target.

Combo List


These are a list of several common move combinations Typhlosion can perform in Diamond/Pearl. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive DP Move and Ability Combos for Typhlosion

Create a build


Have an idea in mind for Typhlosion that you'd like to test? Customize the IVs, EVs and their Diamond/Pearl moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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