Competitive Information for Flaaffy [Ruby/Sapphire]

Competitive Pokemon Ruby/Sapphire Movesets and Strategies for Flaaffy flaaffy
Base Stats for Flaaffy

Electric

Abilities:
StaticStatic: 1/3 chance a Pokemon making contact with this Pokemon will be paralyzed.


Evolutions / Family:
Mareep
Flaaffy
Ampharos

Weakness Chart for Electric-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
  
  
  
0.5x
  
  
0.5x
  
  
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
2x
  
  
  
  
  
0.5x
  
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for FlaaffyVisit Serebii's Pokedex for location, breeding, and other game details about FlaaffyVisit Bulbapedia for more information about Flaaffy

Movesets for Singles


What is a good competitive moveset for Flaaffy? These builds have been optimized for Pokemon competing in Ruby/Sapphire Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Ruby/Sapphire generation metagame.


Flaaffy is a marvelous Electric-typed Pokemon. Flaaffy is not a Pokemon anyone usually expects sees on the battlefield. Flaaffy's only type-related weakness is Ground.


Species: Flaaffy
Item: Life Orb / Focus Sash
Ability: Static
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Thunderbolt / Thunder Punch
- Fire Punch
- Defense Curl
- Thunder Wave

Special Sweeper Flaaffy (Static)

Flaaffy is a wonderful Special Sweeper. It's designed to take down the opponent's team with high-damaging special attacks. Prior to Generation IV, a move's damage category was determined by its type. Focus Sash helps protect Flaaffy from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Flaaffy's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Static, 1/3 chance a pokemon making contact with Flaaffy will be paralyzed.

Thunderbolt is a special STAB-boosted 95-base power Electric-type move (10% chance to paralyze the target).
Thunder Punch is a special STAB-boosted 75-base power Electric-type move (10% chance to paralyze the target).
Fire Punch is a special 75-base power Fire-type move (10% chance to burn the target).
Defense Curl is a status move (raises your Flaaffy's defense by 1 stage).
Thunder Wave is a status move (paralyzes the target).



Movesets for Doubles


What is a good doubles moveset for Flaaffy? These builds have been optimized for Ruby/Sapphire Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Ruby/Sapphire generation metagame.


Species: Flaaffy
Item: Life Orb / Focus Sash
Ability: Static
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Thunderbolt / Thunder Punch
- Fire Punch
- Defense Curl
- Thunder Wave

Doubles Special Sweeper Flaaffy (Static)

Flaaffy is a sensational Special Sweeper. It was designed to take down the opponent's team with high-damaging special attacks. Years before Generation IV, a move's damage category was determined by its type. Focus Sash helps protect Flaaffy from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Flaaffy's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Static, 1/3 chance a pokemon making contact with Flaaffy will be paralyzed.

Thunderbolt is a special STAB-boosted 95-base power Electric-type move (10% chance to paralyze the target).
Thunder Punch is a special STAB-boosted 75-base power Electric-type move (10% chance to paralyze the target).
Fire Punch is a special 75-base power Fire-type move (10% chance to burn the target).
Defense Curl is a status move (raises your Flaaffy's defense by 1 stage).
Thunder Wave is a status move (paralyzes the target).



Movepool


Wondering what moves can Flaaffy learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Fire Punch
75
100%
15
10% chance to burn the target.
Shock Wave
60
--
20
This move does not check accuracy.
Thunder
120
70%
10
30% chance to paralyze. Can't miss in rain.
Thunder Punch
75
100%
15
10% chance to paralyze the target.
Thunder Shock
40
100%
30
10% chance to paralyze the target.
Thunderbolt
95
100%
15
10% chance to paralyze the target.
Body Slam
85
100%
15
30% chance to paralyze the target.
Brick Break
75
100%
15
Destroys screens, even if the target is immune.
Counter
--
100%
20
If hit by physical attack, returns double damage.
Double-Edge
120
100%
15
Has 1/3 recoil.
Dynamic Punch
100
50%
5
100% chance to confuse the target.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Focus Punch
150
100%
20
Fails if the user takes damage before it hits.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Iron Tail
100
75%
15
30% chance to lower the target's Defense by 1.
Mega Kick
120
75%
5
No additional effect.
Mega Punch
80
85%
20
No additional effect.
Return
--
100%
20
Max 102 power at maximum Happiness.
Rock Smash
20
100%
15
50% chance to lower the target's Defense by 1.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Seismic Toss
--
100%
20
Does damage equal to the user's level.
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Strength
80
100%
15
No additional effect.
Swift
60
--
20
This move does not check accuracy. Hits foes.
Tackle
35
95%
35
No additional effect.
Take Down
90
85%
20
Has 1/4 recoil.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Charge
--
--
20
The user's Electric attack next turn has 2x power.
Cotton Spore
--
85%
40
Lowers the target's Speed by 2.
Defense Curl
--
--
40
Raises the user's Defense by 1.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Flash
--
70%
20
Lowers the target's accuracy by 1.
Growl
--
100%
40
Lowers the foe(s) Attack by 1.
Heal Bell
--
--
5
Cures the user's party of all status conditions.
Light Screen
--
--
30
For 5 turns, special damage to allies is halved.
Mimic
--
--
10
The last move the target used replaces this one.
Odor Sleuth
--
--
40
Fighting, Normal hit Ghost. Evasiveness ignored.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Reflect
--
--
20
For 5 turns, physical damage to allies is halved.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Safeguard
--
--
25
For 5 turns, protects user's party from status.
Screech
--
85%
40
Lowers the target's Defense by 2.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Thunder Wave
--
100%
20
Paralyzes the target.
Toxic
--
85%
10
Badly poisons the target.

Combo List


These are a list of several common move combinations Flaaffy can perform in Ruby/Sapphire. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive RS Move and Ability Combos for Flaaffy

Create a build


Have an idea in mind for Flaaffy that you'd like to test? Customize the IVs, EVs and their Ruby/Sapphire moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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