Competitive Information for Horsea [Ruby/Sapphire]

Competitive Pokemon Ruby/Sapphire Movesets and Strategies for Horsea horsea
Base Stats for Horsea

Water

Abilities:
Swift SwimSwift Swim: If Rain Dance is active, this Pokemon's Speed is doubled.


Evolutions / Family:
Horsea
Seadra
Kingdra

Weakness Chart for Water-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
  
  
  
2x
  
0.5x
  
  
2x
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
0.5x
  
  
  
  
0.5x
0.5x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for HorseaVisit Serebii's Pokedex for location, breeding, and other game details about HorseaVisit Bulbapedia for more information about Horsea

Movesets for Singles


What is a good competitive moveset for Horsea? These builds have been optimized for Pokemon competing in Ruby/Sapphire Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Ruby/Sapphire generation metagame.


Horsea is a decent Water-typed Pokemon. Horsea is not a Pokemon anyone usually expects sees on the battlefield. Horsea's only type-related weaknesses are Electric and Grass.


Species: Horsea
Item: Life Orb / Focus Sash
Ability: Swift Swim
Nature: Modest (+SpA, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
Moveset:
- Surf / Waterfall
- Ice Beam / Aurora Beam
- Dragon Breath / Dragon Rage
- Protect

Special Sweeper Horsea (Swift Swim)

Horsea is a wonderful Special Sweeper. This moveset is designed to take down the opponent's team with high-damaging special attacks. Don't forget back before Generation IV, a move's damage category was determined by its type. Focus Sash helps protect Horsea from being one-shotted and allowing it to atleast use a crucial move when brought out. With Swift Swim, if rain dance is active Horsea's speed is doubled.

Surf is a special STAB-boosted 95-base power Water-type move (hits foes. power doubles against dive).
Waterfall is a special STAB-boosted 80-base power Water-type move that deals a considerable amount of damage.
Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).
Aurora Beam is a special 65-base power Ice-type move (10% chance to lower the target's attack by 1 stage).
Dragon Breath is a special 60-base power Dragon-type move (30% chance to paralyze the target).
Dragon Rage is a special 0-base power Dragon-type move (deals 40 hp of damage to the target).
Protect is a status move (prevents moves from affecting your Horsea this turn).



Movesets for Doubles


What is a good doubles moveset for Horsea? These builds have been optimized for Ruby/Sapphire Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Ruby/Sapphire generation metagame.


Species: Horsea
Item: Life Orb / Focus Sash
Ability: Swift Swim
Nature: Modest (+SpA, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
Moveset:
- Surf / Waterfall
- Icy Wind / Ice Beam
- Twister / Dragon Breath
- Protect

Doubles Special Sweeper Horsea (Swift Swim)

Horsea is an extraordinary Special Sweeper. It is meant to take down the opponent's team with high-damaging special attacks. Don't forget before Generation IV, a move's damage category was determined by its type. Focus Sash helps protect Horsea from being one-shotted and allowing it to atleast use a crucial move when brought out. With Swift Swim, if rain dance is active Horsea's speed is doubled.

Surf is a special STAB-boosted 95-base power Water-type move (hits foes. power doubles against dive).
Waterfall is a special STAB-boosted 80-base power Water-type move that deals a hefty amount of damage.
Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).
Twister is a special 40-base power Dragon-type move (20% chance to flinch the foes).
Dragon Breath is a special 60-base power Dragon-type move (30% chance to paralyze the target).
Protect is a status move (prevents moves from affecting your Horsea this turn).



Movepool


Wondering what moves can Horsea learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Aurora Beam
65
100%
20
10% chance to lower the target's Attack by 1.
Blizzard
120
70%
5
10% chance to freeze foe(s).
Bubble
20
100%
30
10% chance to lower the foe(s) Speed by 1.
Dive
60
100%
10
Dives underwater turn 1, strikes turn 2.
Dragon Breath
60
100%
20
30% chance to paralyze the target.
Dragon Rage
--
100%
10
Deals 40 HP of damage to the target.
Hydro Pump
120
80%
5
No additional effect.
Ice Beam
95
100%
10
10% chance to freeze the target.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Octazooka
65
85%
10
50% chance to lower the target's accuracy by 1.
Surf
95
100%
15
Hits foes. Power doubles against Dive.
Twister
40
100%
20
20% chance to flinch the foe(s).
Water Gun
40
100%
25
No additional effect.
Water Pulse
60
100%
20
20% chance to confuse the target.
Waterfall
80
100%
15
No additional effect.
Double-Edge
120
100%
15
Has 1/3 recoil.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Flail
--
100%
15
More power the less HP the user has left.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Return
--
100%
20
Max 102 power at maximum Happiness.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Swift
60
--
20
This move does not check accuracy. Hits foes.
Agility
--
--
30
Raises the user's Speed by 2.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Disable
--
55%
20
For 2-5 turns, disables the target's last move.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Dragon Dance
--
--
20
Raises the user's Attack and Speed by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Hail
--
--
10
For 5 turns, hail crashes down.
Leer
--
100%
30
Lowers the foe(s) Defense by 1.
Mimic
--
--
10
The last move the target used replaces this one.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Smokescreen
--
100%
20
Lowers the target's accuracy by 1.
Splash
--
--
40
No competitive use.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Toxic
--
85%
10
Badly poisons the target.

Combo List


These are a list of several common move combinations Horsea can perform in Ruby/Sapphire. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive RS Move and Ability Combos for Horsea

Create a build


Have an idea in mind for Horsea that you'd like to test? Customize the IVs, EVs and their Ruby/Sapphire moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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