Competitive Information for Kingdra [Ruby/Sapphire]

Competitive Pokemon Ruby/Sapphire Movesets and Strategies for Kingdra kingdra
Base Stats for Kingdra

Water / Dragon

Abilities:
Swift SwimSwift Swim: If Rain Dance is active, this Pokemon's Speed is doubled.


Evolutions / Family:
Horsea
Seadra
Kingdra

Weakness Chart for Water/Dragon-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
  
  
2x
  
  
0.25x
  
  
  
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
  
  
  
  
  
0.5x
0.25x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for KingdraVisit Serebii's Pokedex for location, breeding, and other game details about KingdraVisit Bulbapedia for more information about KingdraVisit Pikalytics for competitive usage stats on Kingdra

Movesets for Singles


What is a good competitive moveset for Kingdra? These builds have been optimized for Pokemon competing in Ruby/Sapphire Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Ruby/Sapphire generation metagame.


Common team mates for Kingdra in Pokemon Ruby/Sapphire:

DugtrioGengarZapdosCelebiSuicuneJirachiHeracrossUmbreonRaikouBlazikenZangooseTauros


Kingdra is a wonderful Water and Dragon-typed Pokemon. It's a not-uncommon sight to see Kingdra out in the 3rd generation battlefield. Kingdra's only type-related weakness is Dragon.


Species: Kingdra
Item: Life Orb
Ability: Swift Swim
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Return
- Protect
- Toxic
- Substitute

Physical Sweeper Kingdra (Swift Swim)

Kingdra is an awesome Physical Sweeper. It is primarily designed to take down the opponent's team with brute physical power. Remember before Generation IV, a move's damage category was determined by its type. Life Orb boosts the power of Kingdra's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Swift Swim, if rain dance is active Kingdra's speed is doubled.

Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Protect is a status move (prevents moves from affecting your Kingdra this turn).
Toxic is a status move (badly poisons the target).
Substitute is a status move (Kingdra takes 1/4 its max hp to put in a substitute).




Species: Kingdra
Item: Life Orb
Ability: Swift Swim
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Surf / Waterfall
- Ice Beam / Aurora Beam
- Dragon Breath / Twister
- Protect

Special Sweeper Kingdra (Swift Swim)

Kingdra is an astounding Special Sweeper. It's designed to take down the opponent's team with high-damaging special attacks. Back before Generation IV, a move's damage category was determined by its type. Life Orb boosts the power of Kingdra's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Swift Swim, if rain dance is active Kingdra's speed is doubled.

Surf is a special STAB-boosted 95-base power Water-type move (hits foes. power doubles against dive).
Waterfall is a special STAB-boosted 80-base power Water-type move that deals a decent amount of damage.
Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).
Aurora Beam is a special 65-base power Ice-type move (10% chance to lower the target's attack by 1 stage).
Dragon Breath is a special STAB-boosted 60-base power Dragon-type move (30% chance to paralyze the target).
Twister is a special STAB-boosted 40-base power Dragon-type move (20% chance to flinch the foes).
Protect is a status move (prevents moves from affecting your Kingdra this turn).




Species: Kingdra
Item: Life Orb
Ability: Swift Swim
Nature: Adamant (+Atk, -SpA)
EVs: 229 Hp / 225 Atk / 56 Spe
Moveset:
- Dragon Dance
- Dive
- Rain Dance
- Waterfall

Kingdra Physical Tank (King Dragon)

Kingdra is an astounding Physical Tank. This moveset attempts to take a large amount of physical hits while dealing some decent damage. Life Orb boosts the power of Kingdra's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Swift Swim, if rain dance is active Kingdra's speed is doubled.

Dragon Dance is a status move (raises your Kingdra's attack and speed by 1 stage).
Dive is a special STAB-boosted 60-base power Water-type move (dives underwater turn 1, strikes turn 2).
Rain Dance is a status move (for 5 turns, heavy rain powers water moves).
Waterfall is a special STAB-boosted 80-base power Water-type move that deals a mighty amount of damage.



Movesets for Doubles


What is a good doubles moveset for Kingdra? These builds have been optimized for Ruby/Sapphire Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Ruby/Sapphire generation metagame.


Common team mates for Kingdra in Pokemon Ruby/Sapphire:

DugtrioGengarZapdosCelebiSuicuneJirachiHeracrossUmbreonRaikouBlazikenZangooseTauros


Species: Kingdra
Item: Life Orb
Ability: Swift Swim
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Return
- Protect
- Toxic
- Substitute

Doubles Physical Sweeper Kingdra (Swift Swim)

Kingdra is pretty popular Physical Sweeper. It's designed to take down the opponent's team with brute physical power. In the old days prior to Generation IV, a move's damage category was determined by its type. Life Orb boosts the power of Kingdra's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Swift Swim, if rain dance is active Kingdra's speed is doubled.

Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Protect is a status move (prevents moves from affecting your Kingdra this turn).
Toxic is a status move (badly poisons the target).
Substitute is a status move (Kingdra takes 1/4 its max hp to put in a substitute).




Species: Kingdra
Item: Life Orb
Ability: Swift Swim
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Surf / Waterfall
- Twister / Dragon Breath
- Icy Wind / Ice Beam
- Protect

Doubles Special Sweeper Kingdra (Swift Swim)

Kingdra is an extraordinary Special Sweeper. It's primary goal is to take down the opponent's team with high-damaging special attacks. In the old days prior to Generation IV, a move's damage category was determined by its type. Life Orb boosts the power of Kingdra's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Swift Swim, if rain dance is active Kingdra's speed is doubled.

Surf is a special STAB-boosted 95-base power Water-type move (hits foes. power doubles against dive).
Waterfall is a special STAB-boosted 80-base power Water-type move that deals a good amount of damage.
Twister is a special STAB-boosted 40-base power Dragon-type move (20% chance to flinch the foes).
Dragon Breath is a special STAB-boosted 60-base power Dragon-type move (30% chance to paralyze the target).
Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).
Protect is a status move (prevents moves from affecting your Kingdra this turn).



Movepool


Wondering what moves can Kingdra learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Aurora Beam
65
100%
20
10% chance to lower the target's Attack by 1.
Blizzard
120
70%
5
10% chance to freeze foe(s).
Bubble
20
100%
30
10% chance to lower the foe(s) Speed by 1.
Dive
60
100%
10
Dives underwater turn 1, strikes turn 2.
Dragon Breath
60
100%
20
30% chance to paralyze the target.
Dragon Rage
--
100%
10
Deals 40 HP of damage to the target.
Hydro Pump
120
80%
5
No additional effect.
Ice Beam
95
100%
10
10% chance to freeze the target.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Octazooka
65
85%
10
50% chance to lower the target's accuracy by 1.
Surf
95
100%
15
Hits foes. Power doubles against Dive.
Twister
40
100%
20
20% chance to flinch the foe(s).
Water Gun
40
100%
25
No additional effect.
Water Pulse
60
100%
20
20% chance to confuse the target.
Waterfall
80
100%
15
No additional effect.
Body Slam
85
100%
15
30% chance to paralyze the target.
Double-Edge
120
100%
15
Has 1/3 recoil.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Flail
--
100%
15
More power the less HP the user has left.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Hyper Beam
150
90%
5
User cannot move next turn.
Return
--
100%
20
Max 102 power at maximum Happiness.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Swift
60
--
20
This move does not check accuracy. Hits foes.
Agility
--
--
30
Raises the user's Speed by 2.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Disable
--
55%
20
For 2-5 turns, disables the target's last move.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Dragon Dance
--
--
20
Raises the user's Attack and Speed by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Hail
--
--
10
For 5 turns, hail crashes down.
Leer
--
100%
30
Lowers the foe(s) Defense by 1.
Mimic
--
--
10
The last move the target used replaces this one.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Smokescreen
--
100%
20
Lowers the target's accuracy by 1.
Splash
--
--
40
No competitive use.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Toxic
--
85%
10
Badly poisons the target.

Combo List


These are a list of several common move combinations Kingdra can perform in Ruby/Sapphire. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive RS Move and Ability Combos for Kingdra

Create a build


Have an idea in mind for Kingdra that you'd like to test? Customize the IVs, EVs and their Ruby/Sapphire moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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