Competitive Information for Kingdra [Diamond/Pearl]

Competitive Pokemon Diamond/Pearl Movesets and Strategies for Kingdra kingdra
Base Stats for Kingdra

Water / Dragon

Abilities:
Swift SwimSwift Swim: If Rain Dance is active, this Pokemon's Speed is doubled.
,
SniperSniper: If this Pokemon strikes with a critical hit, the damage is multiplied by 1.5.


Evolutions / Family:
Horsea
Seadra
Kingdra

Weakness Chart for Water/Dragon-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
  
  
2x
  
  
0.25x
  
  
  
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
  
  
  
  
  
0.5x
0.25x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for KingdraVisit Serebii's Pokedex for location, breeding, and other game details about KingdraVisit Bulbapedia for more information about KingdraVisit Pikalytics for competitive usage stats on Kingdra

Movesets for Singles


What is a good competitive moveset for Kingdra? These builds have been optimized for Pokemon competing in Diamond/Pearl Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Diamond/Pearl generation metagame.


Common team mates for Kingdra in Pokemon Diamond/Pearl:

FlygonRotom-WashScizorSmeargleGengarMagnezoneEmpoleonBronzongMiloticMamoswineCresseliaVenusaur


Kingdra is a pretty decent Water and Dragon-typed Pokemon. Kingdra is a pretty regular Pokemon to see in Generation 4. Kingdra's only type-related weakness is Dragon.


Species: Kingdra
Item: Choice Specs / Lum Berry
Ability: Swift Swim
Nature: Modest (+SpA, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
Moveset:
- Draco Meteor / Dragon Pulse
- Hydro Pump / Surf
- Ice Beam
- Rest

Special Sweeper Kingdra (Analytic)

Kingdra is a fabulous Special Sweeper. It is meant to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Kingdra's special moves by 1.5x but will lock you into the first move you pick. With Swift Swim, if rain dance is active Kingdra's speed is doubled.

Draco Meteor is a special STAB-boosted 140-base power Dragon-type move (lowers your Kingdra's special attack by 2 stages).
Dragon Pulse is a special STAB-boosted 90-base power Dragon-type move that deals a considerable amount of damage.
Hydro Pump is a special STAB-boosted 120-base power Water-type move that deals a extensive amount of damage.
Surf is a special STAB-boosted 95-base power Water-type move (hits adjacent pokemon. power doubles on dive).
Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).
Rest is a status move (Kingdra sleeps 2 turns and restores hp and status).




Species: Kingdra
Item: Life Orb
Ability: Swift Swim
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Outrage
- Double-Edge / Return
- Waterfall
- Iron Head

Physical Sweeper Kingdra (Swift Swim)

Kingdra is a marvelous Physical Sweeper. It was designed to take down the opponent's team with brute physical power. With Swift Swim, if rain dance is active Kingdra's speed is doubled.

Outrage is a physical STAB-boosted 120-base power Dragon-type move (lasts 2-3 turns. confuses your Kingdra afterwards).
Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to flinch the target).
Iron Head is a physical 80-base power Steel-type move (30% chance to flinch the target).




Species: Kingdra
Item: Life Orb
Ability: Swift Swim
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Draco Meteor / Dragon Pulse
- Surf / Bubble Beam
- Ice Beam
- Flash Cannon

Special Sweeper Kingdra (Swift Swim)

Kingdra is an extraordinary Special Sweeper. It is designed to take down the opponent's team with high-damaging special attacks. With Swift Swim, if rain dance is active Kingdra's speed is doubled.

Draco Meteor is a special STAB-boosted 140-base power Dragon-type move (lowers your Kingdra's special attack by 2 stages).
Dragon Pulse is a special STAB-boosted 90-base power Dragon-type move that deals a substantial amount of damage.
Surf is a special STAB-boosted 95-base power Water-type move (hits adjacent pokemon. power doubles on dive).
Bubble Beam is a special STAB-boosted 65-base power Water-type move (10% chance to lower the target's speed by 1 stage).
Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).
Flash Cannon is a special 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).




Species: Kingdra
Item: Life Orb
Ability: Swift Swim
Nature: Adamant (+Atk, -SpA)
EVs: 229 Hp / 225 Atk / 56 Spe
Moveset:
- Dragon Dance
- Dive
- Rain Dance
- Waterfall

Kingdra Physical Tank (King Dragon)

Kingdra is pretty popular Physical Tank. It tries to take a decent amount of physical hits while dealing some decent damage. With Swift Swim, if rain dance is active Kingdra's speed is doubled.

Dragon Dance is a status move (raises your Kingdra's attack and speed by 1 stage).
Dive is a physical STAB-boosted 80-base power Water-type move (dives underwater turn 1, strikes turn 2).
Rain Dance is a status move (for 5 turns, heavy rain powers water moves).
Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to flinch the target).




Species: Kingdra
Item: Scope Lens
Ability: Sniper
Nature: Modest (+SpA, -Atk)
EVs: 64 Hp / 252 SpA / 192 Spe
Moveset:
- Draco Meteor
- Focus Energy
- Agility
- Ice Beam

Kingdra Special Sweeper (Crit Hit )

Kingdra is a stupendous Special Sweeper. It's goal is to take down the opponent's team with high-damaging special attacks. Scope Lens/Razor Claw increases Kingdra critical hit ratio by 1 stage and combined with Kingdra's Sniper ability will increase the amount of damage done by those critial hits. With Sniper, if Kingdra strikes with a critical hit the damage is multiplied by 1.5.

Draco Meteor is a special STAB-boosted 140-base power Dragon-type move (lowers your Kingdra's special attack by 2 stages).
Focus Energy is a status move (raises your Kingdra's critical hit ratio by 2 stages).
Agility is a status move (raises your Kingdra's speed by 2 stages).
Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).



Movesets for Doubles


What is a good doubles moveset for Kingdra? These builds have been optimized for Diamond/Pearl Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Diamond/Pearl generation metagame.


Common team mates for Kingdra in Pokemon Diamond/Pearl:

FlygonRotom-WashScizorSmeargleGengarMagnezoneEmpoleonBronzongMiloticMamoswineCresseliaVenusaur


Species: Kingdra
Item: Life Orb
Ability: Swift Swim
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Outrage
- Double-Edge / Return
- Waterfall
- Iron Head

Doubles Physical Sweeper Kingdra (Swift Swim)

Kingdra is a notable Physical Sweeper. It's designed to take down the opponent's team with brute physical power. With Swift Swim, if rain dance is active Kingdra's speed is doubled.

Outrage is a physical STAB-boosted 120-base power Dragon-type move (lasts 2-3 turns. confuses your Kingdra afterwards).
Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to flinch the target).
Iron Head is a physical 80-base power Steel-type move (30% chance to flinch the target).




Species: Kingdra
Item: Life Orb
Ability: Swift Swim
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Surf / Bubble Beam
- Draco Meteor / Dragon Pulse
- Icy Wind / Ice Beam
- Flash Cannon

Doubles Special Sweeper Kingdra (Swift Swim)

Kingdra is popular Special Sweeper. It's primary goal is to take down the opponent's team with high-damaging special attacks. With Swift Swim, if rain dance is active Kingdra's speed is doubled.

Surf is a special STAB-boosted 95-base power Water-type move (hits adjacent pokemon. power doubles on dive).
Bubble Beam is a special STAB-boosted 65-base power Water-type move (10% chance to lower the target's speed by 1 stage).
Draco Meteor is a special STAB-boosted 140-base power Dragon-type move (lowers your Kingdra's special attack by 2 stages).
Dragon Pulse is a special STAB-boosted 90-base power Dragon-type move that deals a great amount of damage.
Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).
Flash Cannon is a special 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).



Movepool


Wondering what moves can Kingdra learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Aurora Beam
65
100%
20
10% chance to lower the target's Attack by 1.
Blizzard
120
70%
5
10% chance to freeze foe(s). Can't miss in hail.
Brine
65
100%
10
Power doubles if the target's HP is 50% or less.
Bubble
20
100%
30
10% chance to lower the foe(s) Speed by 1.
Bubble Beam
65
100%
20
10% chance to lower the target's Speed by 1.
Draco Meteor
140
90%
5
Lowers the user's Sp. Atk by 2.
Dragon Breath
60
100%
20
30% chance to paralyze the target.
Dragon Pulse
90
100%
10
No additional effect.
Dragon Rage
--
100%
10
Deals 40 HP of damage to the target.
Flash Cannon
80
100%
10
10% chance to lower the target's Sp. Def by 1.
Hydro Pump
120
80%
5
No additional effect.
Hyper Beam
150
90%
5
User cannot move next turn.
Ice Beam
95
100%
10
10% chance to freeze the target.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Muddy Water
95
85%
10
30% chance to lower the foe(s) accuracy by 1.
Octazooka
65
85%
10
50% chance to lower the target's accuracy by 1.
Razor Wind
80
100%
10
Charges, then hits foe(s) turn 2. High crit ratio.
Signal Beam
75
100%
15
10% chance to confuse the target.
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Surf
95
100%
15
Hits adjacent Pokemon. Power doubles on Dive.
Swift
60
--
20
This move does not check accuracy. Hits foes.
Twister
40
100%
20
20% chance to flinch the foe(s).
Water Gun
40
100%
25
No additional effect.
Water Pulse
60
100%
20
20% chance to confuse the target.
Whirlpool
15
70%
15
Traps and damages the target for 2-5 turns.
Body Slam
85
100%
15
30% chance to paralyze the target.
Bounce
85
85%
5
Bounces turn 1. Hits turn 2. 30% paralyze.
Dive
80
100%
10
Dives underwater turn 1, strikes turn 2.
Double-Edge
120
100%
15
Has 1/3 recoil.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Flail
--
100%
15
More power the less HP the user has left.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Giga Impact
150
90%
5
User cannot move next turn.
Headbutt
70
100%
15
30% chance to flinch the target.
Iron Head
80
100%
15
30% chance to flinch the target.
Natural Gift
--
100%
15
Power and type depends on the user's Berry.
Outrage
120
100%
15
Lasts 2-3 turns. Confuses the user afterwards.
Return
--
100%
20
Max 102 power at maximum Happiness.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Waterfall
80
100%
15
20% chance to flinch the target.
Agility
--
--
30
Raises the user's Speed by 2.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Captivate
--
100%
20
Lowers the foe(s) Sp. Atk by 2 if opposite gender.
Disable
--
80%
20
For 4-7 turns, disables the target's last move.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Dragon Dance
--
--
20
Raises the user's Attack and Speed by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Focus Energy
--
--
30
Raises the user's critical hit ratio by 2.
Hail
--
--
10
For 5 turns, hail crashes down.
Leer
--
100%
30
Lowers the foe(s) Defense by 1.
Mimic
--
--
10
The last move the target used replaces this one.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Smokescreen
--
100%
20
Lowers the target's accuracy by 1.
Splash
--
--
40
No competitive use.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Toxic
--
85%
10
Badly poisons the target.
Yawn
--
--
10
Puts the target to sleep after 1 turn.

Combo List


These are a list of several common move combinations Kingdra can perform in Diamond/Pearl. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive DP Move and Ability Combos for Kingdra

Create a build


Have an idea in mind for Kingdra that you'd like to test? Customize the IVs, EVs and their Diamond/Pearl moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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