Competitive Information for Kyogre [Ruby/Sapphire]

Competitive Pokemon Ruby/Sapphire Movesets and Strategies for Kyogre kyogre
Base Stats for Kyogre

Water

Abilities:
DrizzleDrizzle: On switch-in, this Pokemon summons Rain Dance.


Evolutions / Family:
Kyogre

Weakness Chart for Water-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
  
  
  
2x
  
0.5x
  
  
2x
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
0.5x
  
  
  
  
0.5x
0.5x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for KyogreVisit Serebii's Pokedex for location, breeding, and other game details about KyogreVisit Bulbapedia for more information about Kyogre

Movesets for Singles


What is a good competitive moveset for Kyogre? These builds have been optimized for Pokemon competing in Ruby/Sapphire Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Ruby/Sapphire generation metagame.


Kyogre is a spectacular Water-typed Pokemon. It's pretty common to see Kyogre show up as a Ruby/Sapphire opponent. Kyogre's only type-related weaknesses are Electric and Grass.


Species: Kyogre
Item: Damp Rock / Life Orb
Ability: Drizzle
Nature: Modest (+SpA, -Atk)
Nature: Timid (+Spe, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Water Spout / Surf
- Thunder / Thunderbolt
- Ice Beam / Icy Wind
- Calm Mind

Special Sweeper Kyogre (Drizzle)

Kyogre is a legendary Special Sweeper. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. In the old days prior to Generation IV, a move's damage category was determined by its type. Life Orb boosts the power of Kyogre's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. Drizzle changes the weather to Rain when Kyogre is sent out onto the field. This help boosts all water attacks while the Rain remains active.

Water Spout is a special STAB-boosted 150-base power Water-type move (less power as Kyogre's hp decreases).
Surf is a special STAB-boosted 95-base power Water-type move (hits foes. power doubles against dive).
Thunder is a special 120-base power Electric-type move (30% chance to paralyze. can't miss in rain).
Thunderbolt is a special 95-base power Electric-type move (10% chance to paralyze the target).
Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).
Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Calm Mind is a status move (raises your Kyogre's special attack and special defense by 1 stage).



Movesets for Doubles


What is a good doubles moveset for Kyogre? These builds have been optimized for Ruby/Sapphire Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Ruby/Sapphire generation metagame.


Species: Kyogre
Item: Damp Rock / Life Orb
Ability: Drizzle
Nature: Modest (+SpA, -Atk)
Nature: Timid (+Spe, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Water Spout / Surf
- Thunder / Thunderbolt
- Icy Wind / Ice Beam
- Calm Mind

Doubles Special Sweeper Kyogre (Drizzle)

Kyogre is a legendary Special Sweeper. It's designed to take down the opponent's team with high-damaging special attacks. Remember before Generation IV, a move's damage category was determined by its type. Life Orb boosts the power of Kyogre's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. Drizzle changes the weather to Rain when Kyogre is sent out onto the field. This help boosts all water attacks while the Rain remains active.

Water Spout is a special STAB-boosted 150-base power Water-type move (less power as Kyogre's hp decreases).
Surf is a special STAB-boosted 95-base power Water-type move (hits foes. power doubles against dive).
Thunder is a special 120-base power Electric-type move (30% chance to paralyze. can't miss in rain).
Thunderbolt is a special 95-base power Electric-type move (10% chance to paralyze the target).
Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).
Calm Mind is a status move (raises your Kyogre's special attack and special defense by 1 stage).



Movepool


Wondering what moves can Kyogre learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Blizzard
120
70%
5
10% chance to freeze foe(s).
Dive
60
100%
10
Dives underwater turn 1, strikes turn 2.
Hydro Pump
120
80%
5
No additional effect.
Ice Beam
95
100%
10
10% chance to freeze the target.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Sheer Cold
--
30%
5
OHKOs the target. Fails if user is a lower level.
Shock Wave
60
--
20
This move does not check accuracy.
Surf
95
100%
15
Hits foes. Power doubles against Dive.
Thunder
120
70%
10
30% chance to paralyze. Can't miss in rain.
Thunderbolt
95
100%
15
10% chance to paralyze the target.
Water Pulse
60
100%
20
20% chance to confuse the target.
Water Spout
150
100%
5
Less power as user's HP decreases. Hits foe(s).
Waterfall
80
100%
15
No additional effect.
Ancient Power
60
100%
5
10% chance to raise all stats by 1 (not acc/eva).
Body Slam
85
100%
15
30% chance to paralyze the target.
Brick Break
75
100%
15
Destroys screens, even if the target is immune.
Double-Edge
120
100%
15
Has 1/3 recoil.
Earthquake
100
100%
10
Hits adjacent Pokemon. Power doubles on Dig.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Hyper Beam
150
90%
5
User cannot move next turn.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Return
--
100%
20
Max 102 power at maximum Happiness.
Rock Slide
75
90%
10
30% chance to flinch the foe(s).
Rock Smash
20
100%
15
50% chance to lower the target's Defense by 1.
Rock Tomb
50
80%
10
100% chance to lower the target's Speed by 1.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Strength
80
100%
15
No additional effect.
Swift
60
--
20
This move does not check accuracy. Hits foes.
Calm Mind
--
--
20
Raises the user's Sp. Atk and Sp. Def by 1.
Defense Curl
--
--
40
Raises the user's Defense by 1.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Hail
--
--
10
For 5 turns, hail crashes down.
Mimic
--
--
10
The last move the target used replaces this one.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Psych Up
--
--
10
Copies the target's current stat stages.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Roar
--
100%
20
Forces the target to switch to a random ally.
Safeguard
--
--
25
For 5 turns, protects user's party from status.
Scary Face
--
90%
10
Lowers the target's Speed by 2.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Thunder Wave
--
100%
20
Paralyzes the target.
Toxic
--
85%
10
Badly poisons the target.

Combo List


These are a list of several common move combinations Kyogre can perform in Ruby/Sapphire. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive RS Move and Ability Combos for Kyogre

Create a build


Have an idea in mind for Kyogre that you'd like to test? Customize the IVs, EVs and their Ruby/Sapphire moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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