Competitive Information for Lombre [Ruby/Sapphire]

Competitive Pokemon Ruby/Sapphire Movesets and Strategies for Lombre lombre
Base Stats for Lombre

Water / Grass

Abilities:
Rain DishRain Dish: If Rain Dance is active, this Pokemon heals 1/16 of its max HP each turn.
,
Swift SwimSwift Swim: If Rain Dance is active, this Pokemon's Speed is doubled.


Evolutions / Family:
Lotad
Lombre
Ludicolo

Weakness Chart for Water/Grass-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
2x
  
  
  
  
  
2x
  
  
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
0.5x
  
  
2x
  
  
0.5x
0.25x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for LombreVisit Serebii's Pokedex for location, breeding, and other game details about LombreVisit Bulbapedia for more information about Lombre

Movesets for Singles


What is a good competitive moveset for Lombre? These builds have been optimized for Pokemon competing in Ruby/Sapphire Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Ruby/Sapphire generation metagame.


Lombre is a phenomenal Water and Grass-typed Pokemon. Lombre is not a Pokemon anyone usually expects sees on the battlefield. Lombre is weak to Bug, Flying, and Poison-typed attacks.


Species: Lombre
Item: Eviolite / Life Orb
Ability: Swift Swim
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Double-Edge / Return
- Brick Break / Rock Smash
- Astonish
- Mud-Slap

Physical Sweeper Lombre (Swift Swim)

Lombre is a stupendous Physical Sweeper. It's goal is to take down the opponent's team with brute physical power. Remember prior to Generation IV, a move's damage category was determined by its type. Lombre is not a Pokemon anyone usually expects sees on the battlefield without an Eviolite attached to it. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Lombre from being one-shotted and allowing it to atleast use a crucial move when brought out. With Swift Swim, if rain dance is active Lombre's speed is doubled.

Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Brick Break is a physical 75-base power Fighting-type move (destroys screens, even if the target is immune).
Rock Smash is a physical 20-base power Fighting-type move (50% chance to lower the target's defense by 1 stage).
Astonish is a physical 30-base power Ghost-type move (30% chance to flinch the target).
Mud-Slap is a physical 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).




Species: Lombre
Item: Eviolite / Life Orb
Ability: Swift Swim
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Surf / Waterfall
- Ice Beam
- Solar Beam / Giga Drain
- Thunder Punch

Special Sweeper Lombre (Swift Swim)

Lombre is an awesome Special Sweeper. It tries to take down the opponent's team with high-damaging special attacks. Don't forget before Generation IV, a move's damage category was determined by its type. Lombre is not a Pokemon anyone usually expects sees on the battlefield without an Eviolite attached. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Lombre from being one-shotted and allowing it to atleast use a crucial move when brought out. With Swift Swim, if rain dance is active Lombre's speed is doubled.

Surf is a special STAB-boosted 95-base power Water-type move (hits foes. power doubles against dive).
Waterfall is a special STAB-boosted 80-base power Water-type move that deals a substantial amount of damage.
Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).
Solar Beam is a special STAB-boosted 120-base power Grass-type move (charges turn 1. hits turn 2. no charge in sunlight).
Giga Drain is a special STAB-boosted 60-base power Grass-type move (Lombre recovers 50% of the damage dealt).
Thunder Punch is a special 75-base power Electric-type move (10% chance to paralyze the target).



Movesets for Doubles


What is a good doubles moveset for Lombre? These builds have been optimized for Ruby/Sapphire Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Ruby/Sapphire generation metagame.


Species: Lombre
Item: Eviolite / Life Orb
Ability: Swift Swim
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Double-Edge / Return
- Brick Break / Rock Smash
- Astonish
- Mud-Slap

Doubles Physical Sweeper Lombre (Swift Swim)

Lombre is a pretty decent Physical Sweeper. It attempts to take down the opponent's team with brute physical power. Keep in mind back before Generation IV, a move's damage category was determined by its type. Lombre is not a Pokemon anyone usually expects sees on the battlefield until Eviolite was attached to it. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Lombre from being one-shotted and allowing it to atleast use a crucial move when brought out. With Swift Swim, if rain dance is active Lombre's speed is doubled.

Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Brick Break is a physical 75-base power Fighting-type move (destroys screens, even if the target is immune).
Rock Smash is a physical 20-base power Fighting-type move (50% chance to lower the target's defense by 1 stage).
Astonish is a physical 30-base power Ghost-type move (30% chance to flinch the target).
Mud-Slap is a physical 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).




Species: Lombre
Item: Eviolite / Life Orb
Ability: Swift Swim
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Surf / Waterfall
- Razor Leaf / Solar Beam
- Icy Wind / Ice Beam
- Thunder Punch

Doubles Special Sweeper Lombre (Swift Swim)

Lombre is an outstanding Special Sweeper. It attempts to take down the opponent's team with high-damaging special attacks. Remember prior to Generation IV, a move's damage category was determined by its type. Lombre is not a Pokemon anyone usually expects sees on the battlefield without an Eviolite attached. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Lombre from being one-shotted and allowing it to atleast use a crucial move when brought out. With Swift Swim, if rain dance is active Lombre's speed is doubled.

Surf is a special STAB-boosted 95-base power Water-type move (hits foes. power doubles against dive).
Waterfall is a special STAB-boosted 80-base power Water-type move that deals a considerable amount of damage.
Razor Leaf is a special STAB-boosted 55-base power Grass-type move (high critical hit ratio. hits adjacent foes).
Solar Beam is a special STAB-boosted 120-base power Grass-type move (charges turn 1. hits turn 2. no charge in sunlight).
Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).
Thunder Punch is a special 75-base power Electric-type move (10% chance to paralyze the target).



Movepool


Wondering what moves can Lombre learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Absorb
20
100%
20
User recovers 50% of the damage dealt.
Blizzard
120
70%
5
10% chance to freeze foe(s).
Bullet Seed
10
100%
30
Hits 2-5 times in one turn.
Dive
60
100%
10
Dives underwater turn 1, strikes turn 2.
Fire Punch
75
100%
15
10% chance to burn the target.
Giga Drain
60
100%
5
User recovers 50% of the damage dealt.
Hydro Pump
120
80%
5
No additional effect.
Ice Beam
95
100%
10
10% chance to freeze the target.
Ice Punch
75
100%
15
10% chance to freeze the target.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Mega Drain
40
100%
10
User recovers 50% of the damage dealt.
Razor Leaf
55
95%
25
High critical hit ratio. Hits adjacent foes.
Solar Beam
120
100%
10
Charges turn 1. Hits turn 2. No charge in sunlight.
Surf
95
100%
15
Hits foes. Power doubles against Dive.
Thief
40
100%
10
If the user has no item, it steals the target's.
Thunder Punch
75
100%
15
10% chance to paralyze the target.
Water Gun
40
100%
25
No additional effect.
Water Pulse
60
100%
20
20% chance to confuse the target.
Waterfall
80
100%
15
No additional effect.
Astonish
30
100%
15
30% chance to flinch the target.
Body Slam
85
100%
15
30% chance to paralyze the target.
Brick Break
75
100%
15
Destroys screens, even if the target is immune.
Double-Edge
120
100%
15
Has 1/3 recoil.
Dynamic Punch
100
50%
5
100% chance to confuse the target.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Fake Out
40
100%
10
Hits first. First turn out only. 100% flinch chance.
Flail
--
100%
15
More power the less HP the user has left.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Fury Swipes
18
80%
15
Hits 2-5 times in one turn.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Return
--
100%
20
Max 102 power at maximum Happiness.
Rock Smash
20
100%
15
50% chance to lower the target's Defense by 1.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Strength
80
100%
15
No additional effect.
Uproar
50
100%
10
Lasts 3-5 turns. Active Pokemon cannot sleep.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Flash
--
70%
20
Lowers the target's accuracy by 1.
Growl
--
100%
40
Lowers the foe(s) Attack by 1.
Hail
--
--
10
For 5 turns, hail crashes down.
Leech Seed
--
90%
10
1/8 of target's HP is restored to user every turn.
Mimic
--
--
10
The last move the target used replaces this one.
Mist
--
--
30
For 5 turns, protects user's party from stat drops.
Nature Power
--
--
20
Attack changes based on terrain. (Swift)
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Sweet Scent
--
100%
20
Lowers the foe(s) evasiveness by 1.
Swords Dance
--
--
30
Raises the user's Attack by 2.
Synthesis
--
--
5
Heals the user by a weather-dependent amount.
Toxic
--
85%
10
Badly poisons the target.
Water Sport
--
--
15
Weakens Fire-type attacks to 1/2 their power.

Combo List


These are a list of several common move combinations Lombre can perform in Ruby/Sapphire. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive RS Move and Ability Combos for Lombre

Create a build


Have an idea in mind for Lombre that you'd like to test? Customize the IVs, EVs and their Ruby/Sapphire moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



Hooh
This feature is currently in the final stages of development.