Competitive Information for Lombre [Sun/Moon]

Competitive Pokemon Sun/Moon Movesets and Strategies for Lombre lombre
Base Stats for Lombre

Water / Grass

Abilities:
Own TempoOwn Tempo: This Pokemon cannot be confused.
,
Rain DishRain Dish: If Rain Dance is active, this Pokemon heals 1/16 of its max HP each turn.
,
Swift SwimSwift Swim: If Rain Dance is active, this Pokemon's Speed is doubled.


Evolutions / Family:
Lotad
Lombre
Ludicolo

Weakness Chart for Water/Grass-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
2x
  
  
  
  
  
  
2x
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
0.5x
  
  
2x
  
  
0.5x
0.25x
¼x
½x
2x
4x

Movesets for Singles


What is a good competitive moveset for Lombre? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.


Lombre is a phenomenal Water and Grass-typed Pokemon. Lombre is not a Pokemon anyone usually expects sees on the battlefield. Lombre is weak to Bug, Flying, and Poison-typed attacks.


Species: Lombre
Item: Grassium Z / Eviolite
Ability: Swift Swim
Nature: Adamant (+Atk, -SpA)
EVs: 136 Hp / 252 Atk / 76 Def / 44 Spe
Moveset:
- Seed Bomb / Razor Leaf
- Waterfall
- Ice Punch / Double-Edge
- Knock Off

Physical Sweeper Lombre (Swift Swim)

Lombre is an interesting Physical Sweeper. The purpose of this moveset is to take down the opponent's team with brute physical power. Lombre is not a Pokemon anyone usually expects sees on the battlefield without an Eviolite. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. With Swift Swim, Lombre's speed is doubled during rainy weather. Ice Punch was added to provide additional threat coverage.

Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a hefty amount of damage.
Razor Leaf is a physical STAB-boosted 55-base power Grass-type move (high critical hit ratio. hits adjacent foes).
Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to flinch the target).
Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).



Species: Lombre
Item: Grassium Z / Eviolite
Ability: Swift Swim
Nature: Modest (+SpA, -Atk)
EVs: 136 Hp / 76 Def / 252 SpA / 44 Spe
Moveset:
- Energy Ball / Giga Drain
- Surf / Scald
- Ice Beam / Icy Wind
- Hyper Voice / Round

Special Sweeper Lombre (Swift Swim)

Lombre is a marvelous Special Sweeper. It's goal is to take down the opponent's team with high-damaging special attacks. Lombre is not a Pokemon anyone usually expects sees on the battlefield until Eviolite was attached to it. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. With Swift Swim, Lombre's speed is doubled during rainy weather.

Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
Giga Drain is a special STAB-boosted 75-base power Grass-type move (Lombre recovers 50% of the damage dealt).
Surf is a special STAB-boosted 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. thaws target).
Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Hyper Voice is a special 90-base power Normal-type move (no additional effect. hits adjacent foes).
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).


Movesets for Doubles


What is a good doubles moveset for Lombre? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.


Species: Lombre
Item: Grassium Z / Eviolite
Ability: Swift Swim
Nature: Adamant (+Atk, -SpA)
EVs: 136 Hp / 252 Atk / 76 Def / 44 Spe
Moveset:
- Razor Leaf / Seed Bomb
- Waterfall
- Ice Punch / Double-Edge
- Knock Off

Doubles Physical Sweeper Lombre (Swift Swim)

Lombre is popular Physical Sweeper. It's designed to take down the opponent's team with brute physical power. Lombre is not a Pokemon anyone usually expects sees on the battlefield until equipping Eviolite became the goto option. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. With Swift Swim, Lombre's speed is doubled during rainy weather. Ice Punch was added to provide additional threat coverage.

Razor Leaf is a physical STAB-boosted 55-base power Grass-type move (high critical hit ratio. hits adjacent foes).
Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a considerable amount of damage.
Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to flinch the target).
Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).



Species: Lombre
Item: Waterium Z / Eviolite
Ability: Swift Swim
Nature: Modest (+SpA, -Atk)
EVs: 136 Hp / 76 Def / 252 SpA / 44 Spe
Moveset:
- Surf / Bubble
- Hyper Voice / Round
- Energy Ball / Giga Drain
- Icy Wind / Ice Beam

Doubles Special Sweeper Lombre (Swift Swim)

Lombre is an astounding Special Sweeper. It's meant to take down the opponent's team with high-damaging special attacks. Lombre is not a Pokemon anyone usually expects sees on the battlefield until Eviolte was added to the mix. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. With Swift Swim, Lombre's speed is doubled during rainy weather.

Surf is a special STAB-boosted 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
Bubble is a special STAB-boosted 40-base power Water-type move (10% chance to lower the foes speed by 1 stage).
Hyper Voice is a special 90-base power Normal-type move (no additional effect. hits adjacent foes).
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
Giga Drain is a special STAB-boosted 75-base power Grass-type move (Lombre recovers 50% of the damage dealt).
Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).


Movepool


Wondering what moves can Lombre learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Absorb
20
100%
25
User recovers 50% of the damage dealt.
Blizzard
110
70%
5
10% chance to freeze foe(s). Can't miss in hail.
Bubble
40
100%
30
10% chance to lower the foe(s) Speed by 1.
Bubble Beam
65
100%
20
10% chance to lower the target's Speed by 1.
Echoed Voice
40
100%
15
Power increases when used on consecutive turns.
Energy Ball
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Giga Drain
75
100%
10
User recovers 50% of the damage dealt.
Grass Knot
--
100%
20
More power the heavier the target.
Hydro Pump
110
80%
5
No additional effect.
Hyper Voice
90
100%
10
No additional effect. Hits adjacent foes.
Ice Beam
90
100%
10
10% chance to freeze the target.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Mega Drain
40
100%
15
User recovers 50% of the damage dealt.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Round
60
100%
15
Power doubles if others used Round this turn.
Scald
80
100%
15
30% chance to burn the target. Thaws target.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Solar Beam
120
100%
10
Charges turn 1. Hits turn 2. No charge in sunlight.
Surf
90
100%
15
Hits adjacent Pokemon. Double damage on Dive.
Uproar
90
100%
10
Lasts 3 turns. Active Pokemon cannot fall asleep.
Water Gun
40
100%
25
No additional effect.
Water Pulse
60
100%
20
20% chance to confuse the target.
Whirlpool
35
85%
15
Traps and damages the target for 4-5 turns.
Astonish
30
100%
15
30% chance to flinch the target.
Body Slam
85
100%
15
30% chance to paralyze the target.
Brick Break
75
100%
15
Destroys screens, unless the target is immune.
Bullet Seed
25
100%
30
Hits 2-5 times in one turn.
Counter
--
100%
20
If hit by physical attack, returns double damage.
Dive
80
100%
10
Dives underwater turn 1, strikes turn 2.
Double-Edge
120
100%
15
Has 33% recoil.
Drain Punch
75
100%
10
User recovers 50% of the damage dealt.
Dynamic Punch
100
50%
5
100% chance to confuse the target.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Fake Out
40
100%
10
Hits first. First turn out only. 100% flinch chance.
Fire Punch
75
100%
15
10% chance to burn the target.
Flail
--
100%
15
More power the less HP the user has left.
Fling
--
100%
10
Flings the user's item at the target. Power varies.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Fury Swipes
18
80%
15
Hits 2-5 times in one turn.
Headbutt
70
100%
15
30% chance to flinch the target.
Ice Punch
75
100%
15
10% chance to freeze the target.
Knock Off
65
100%
20
1.5x damage if foe holds an item. Removes item.
Natural Gift
--
100%
15
Power and type depends on the user's Berry.
Power-Up Punch
40
100%
20
100% chance to raise the user's Attack by 1.
Razor Leaf
55
95%
25
High critical hit ratio. Hits adjacent foes.
Return
--
100%
20
Max 102 power at maximum Happiness.
Rock Smash
40
100%
15
50% chance to lower the target's Defense by 1.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Seed Bomb
80
100%
15
No additional effect.
Strength
80
100%
15
No additional effect.
Thief
60
100%
25
If the user has no item, it steals the target's.
Thunder Punch
75
100%
15
10% chance to paralyze the target.
Waterfall
80
100%
15
20% chance to flinch the target.
Zen Headbutt
80
90%
15
20% chance to flinch the target.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Captivate
--
100%
20
Lowers the foe(s) Sp. Atk by 2 if opposite gender.
Confide
--
--
20
Lowers the target's Sp. Atk by 1.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Flash
--
100%
20
Lowers the target's accuracy by 1.
Growl
--
100%
40
Lowers the foe(s) Attack by 1.
Hail
--
--
10
For 5 turns, hail crashes down.
Hone Claws
--
--
15
Raises the user's Attack and accuracy by 1.
Leech Seed
--
90%
10
1/8 of target's HP is restored to user every turn.
Mimic
--
--
10
The last move the target used replaces this one.
Mist
--
--
30
For 5 turns, protects user's party from stat drops.
Nature Power
--
--
20
Attack depends on terrain (default Tri Attack).
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
85%
15
Raises the target's Attack by 2 and confuses it.
Sweet Scent
--
100%
20
Lowers the foe(s) evasiveness by 2.
Swords Dance
--
--
20
Raises the user's Attack by 2.
Synthesis
--
--
5
Heals the user by a weather-dependent amount.
Teeter Dance
--
100%
20
Confuses adjacent Pokemon.
Tickle
--
100%
20
Lowers the target's Attack and Defense by 1.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.
Water Sport
--
--
15
For 5 turns, Fire-type attacks have 1/3 power.

Combo List


These are a list of several common move combinations Lombre can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SM Move and Ability Combos for Lombre

Create a build


Have an idea in mind for Lombre that you'd like to test? Customize the IVs, EVs and their Sun/Moon moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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Optimize Lombre's EVs for Sun/Moon




Visit Smogon's Pokedex for more competitive movesets for LombreVisit Serebii's Pokedex for location, breeding, and other game details about LombreVisit Bulbapedia for more information about Lombre