Competitive Information for Rhyhorn [Ruby/Sapphire]

Competitive Pokemon Ruby/Sapphire Movesets and Strategies for Rhyhorn rhyhorn
Base Stats for Rhyhorn

Ground / Rock

Abilities:
Lightning RodLightning Rod: This Pokemon draws single-target Electric moves used by opponents to itself.
,
Rock HeadRock Head: This Pokemon does not take recoil damage besides Struggle/Life Orb/crash damage.


Evolutions / Family:
Rhyhorn
Rhydon

Weakness Chart for Ground/Rock-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
  
  
  
0x
2x
0.5x
0.5x
  
4x
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
2x
2x
0.5x
0.25x
  
0.5x
2x
4x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for RhyhornVisit Serebii's Pokedex for location, breeding, and other game details about RhyhornVisit Bulbapedia for more information about Rhyhorn

Movesets for Singles


What is a good competitive moveset for Rhyhorn? These builds have been optimized for Pokemon competing in Ruby/Sapphire Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Ruby/Sapphire generation metagame.


Rhyhorn is an outstanding Ground and Rock-typed Pokemon. Rhyhorn is not a Pokemon anyone usually expects sees on the battlefield. Rhyhorn is weak to Fighting, Grass, Ground, Ice, Steel, and Water-typed attacks.


Species: Rhyhorn
Item: Eviolite / Life Orb
Ability: Lightning Rod
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Earthquake / Dig
- Double-Edge / Return
- Rock Slide / Rollout
- Rock Smash

Physical Sweeper Rhyhorn (Lightning Rod)

Rhyhorn is an awesome Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Years before Generation IV, a move's damage category was determined by its type. Rhyhorn is not a Pokemon anyone usually expects sees on the battlefield but Eviolite changes that. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Rhyhorn from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Rhyhorn's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Lightning Rod, Rhyhorn draws single-target electric moves used by opponents to itself.

Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon. power doubles on dig).
Dig is a physical STAB-boosted 60-base power Ground-type move (digs underground turn 1, strikes turn 2).
Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to flinch the foes).
Rollout is a physical STAB-boosted 30-base power Rock-type move (power doubles with each hit. repeats for 5 turns).
Rock Smash is a physical 20-base power Fighting-type move (50% chance to lower the target's defense by 1 stage).



Movesets for Doubles


What is a good doubles moveset for Rhyhorn? These builds have been optimized for Ruby/Sapphire Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Ruby/Sapphire generation metagame.


Species: Rhyhorn
Item: Eviolite / Life Orb
Ability: Lightning Rod
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Earthquake / Dig
- Rock Slide / Rollout
- Double-Edge / Return
- Rock Smash

Doubles Physical Sweeper Rhyhorn (Lightning Rod)

Rhyhorn is an awesome Physical Sweeper. It was designed to take down the opponent's team with brute physical power. In the dark days prior to Generation IV, a move's damage category was determined by its type. Rhyhorn is not a Pokemon anyone usually expects sees on the battlefield until Eviolte was added to the mix. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Rhyhorn from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Rhyhorn's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Lightning Rod, Rhyhorn draws single-target electric moves used by opponents to itself.

Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon. power doubles on dig).
Dig is a physical STAB-boosted 60-base power Ground-type move (digs underground turn 1, strikes turn 2).
Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to flinch the foes).
Rollout is a physical STAB-boosted 30-base power Rock-type move (power doubles with each hit. repeats for 5 turns).
Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Rock Smash is a physical 20-base power Fighting-type move (50% chance to lower the target's defense by 1 stage).



Movepool


Wondering what moves can Rhyhorn learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Blizzard
120
70%
5
10% chance to freeze foe(s).
Crunch
80
100%
15
20% chance to lower the target's Sp. Def by 1.
Fire Blast
120
85%
5
10% chance to burn the target.
Flamethrower
95
100%
15
10% chance to burn the target.
Ice Beam
95
100%
10
10% chance to freeze the target.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Shock Wave
60
--
20
This move does not check accuracy.
Thief
40
100%
10
If the user has no item, it steals the target's.
Thunder
120
70%
10
30% chance to paralyze. Can't miss in rain.
Thunderbolt
95
100%
15
10% chance to paralyze the target.
Body Slam
85
100%
15
30% chance to paralyze the target.
Counter
--
100%
20
If hit by physical attack, returns double damage.
Crush Claw
75
95%
10
50% chance to lower the target's Defense by 1.
Dig
60
100%
10
Digs underground turn 1, strikes turn 2.
Double-Edge
120
100%
15
Has 1/3 recoil.
Earthquake
100
100%
10
Hits adjacent Pokemon. Power doubles on Dig.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Fury Attack
15
85%
20
Hits 2-5 times in one turn.
Horn Attack
65
100%
25
No additional effect.
Horn Drill
--
30%
5
OHKOs the target. Fails if user is a lower level.
Iron Tail
100
75%
15
30% chance to lower the target's Defense by 1.
Magnitude
--
100%
30
Hits adjacent Pokemon. Power varies; 2x on Dig.
Megahorn
120
85%
10
No additional effect.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Return
--
100%
20
Max 102 power at maximum Happiness.
Reversal
--
100%
15
More power the less HP the user has left.
Rock Blast
25
80%
10
Hits 2-5 times in one turn.
Rock Slide
75
90%
10
30% chance to flinch the foe(s).
Rock Smash
20
100%
15
50% chance to lower the target's Defense by 1.
Rock Tomb
50
80%
10
100% chance to lower the target's Speed by 1.
Rollout
30
90%
20
Power doubles with each hit. Repeats for 5 turns.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Stomp
65
100%
20
30% chance to flinch the target.
Strength
80
100%
15
No additional effect.
Take Down
90
85%
20
Has 1/4 recoil.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Curse
--
--
10
Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Mimic
--
--
10
The last move the target used replaces this one.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Roar
--
100%
20
Forces the target to switch to a random ally.
Sandstorm
--
--
10
For 5 turns, a sandstorm rages.
Scary Face
--
90%
10
Lowers the target's Speed by 2.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Swords Dance
--
--
30
Raises the user's Attack by 2.
Tail Whip
--
100%
30
Lowers the foe(s) Defense by 1.
Toxic
--
85%
10
Badly poisons the target.

Combo List


These are a list of several common move combinations Rhyhorn can perform in Ruby/Sapphire. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive RS Move and Ability Combos for Rhyhorn

Create a build


Have an idea in mind for Rhyhorn that you'd like to test? Customize the IVs, EVs and their Ruby/Sapphire moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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