Competitive Information for Sharpedo [Ruby/Sapphire]

Competitive Pokemon Ruby/Sapphire Movesets and Strategies for Sharpedo sharpedo
Base Stats for Sharpedo

Water / Dark

Abilities:
Rough SkinRough Skin: Pokemon making contact with this Pokemon lose 1/16 of their max HP.


Evolutions / Family:
Carvanha
Sharpedo

Weakness Chart for Water/Dark-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
2x
0.5x
  
2x
2x
0.5x
  
0.5x
2x
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
0.5x
  
  
0x
  
0.5x
0.5x
  
¼x
½x
2x
4x

Movesets for Singles


What is a good competitive moveset for Sharpedo? These builds have been optimized for Pokemon competing in Ruby/Sapphire Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Ruby/Sapphire generation metagame.


Sharpedo is a wonderful Water and Dark-typed Pokemon. Sharpedo is a normal Pokemon to see in Generation 3. Sharpedo is weak to Bug, Electric, Fighting, and Grass-typed attacks.


Species: Sharpedo
Item: Silk Scarf
Ability: Rough Skin
Nature: Jolly (+Spe, -SpA)
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 36 Def / 40 SpD / 180 Spe
Moveset:
- Double-Edge / Frustration
- Earthquake / Mud-Slap
- Rock Smash
- Fury Cutter

Physical Sweeper Sharpedo (Rough Skin)

Sharpedo is an awesome Physical Sweeper. It is designed to take down the opponent's team with brute physical power. Don't forget back before Generation IV, a move's damage category was determined by its type. With Rough Skin, pokemon making contact with Sharpedo lose 1/16 of their max hp.

Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
Frustration is a physical 0-base power Normal-type move (max 102 power at minimum happiness).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon. power doubles on dig).
Mud-Slap is a physical 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).
Rock Smash is a physical 20-base power Fighting-type move (50% chance to lower the target's defense by 1 stage).
Fury Cutter is a physical 10-base power Bug-type move (power doubles with each hit, up to 160).


Movesets for Doubles


What is a good doubles moveset for Sharpedo? These builds have been optimized for Ruby/Sapphire Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Ruby/Sapphire generation metagame.


Species: Sharpedo
Item: Soft Sand
Ability: Rough Skin
Nature: Jolly (+Spe, -SpA)
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 36 Def / 40 SpD / 180 Spe
Moveset:
- Earthquake / Mud-Slap
- Double-Edge / Frustration
- Rock Smash
- Fury Cutter

Doubles Physical Sweeper Sharpedo (Rough Skin)

Sharpedo is a marvelous Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Before Generation IV, a move's damage category was determined by its type. With Rough Skin, pokemon making contact with Sharpedo lose 1/16 of their max hp.

Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon. power doubles on dig).
Mud-Slap is a physical 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).
Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
Frustration is a physical 0-base power Normal-type move (max 102 power at minimum happiness).
Rock Smash is a physical 20-base power Fighting-type move (50% chance to lower the target's defense by 1 stage).
Fury Cutter is a physical 10-base power Bug-type move (power doubles with each hit, up to 160).


Movepool


Wondering what moves can Sharpedo learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Bite
60
100%
25
30% chance to flinch the target.
Blizzard
120
70%
5
10% chance to freeze foe(s).
Crunch
80
100%
15
20% chance to lower the target's Sp. Def by 1.
Dive
60
100%
10
Dives underwater turn 1, strikes turn 2.
Hydro Pump
120
80%
5
No additional effect.
Ice Beam
95
100%
10
10% chance to freeze the target.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Surf
95
100%
15
Hits foes. Power doubles against Dive.
Thief
40
100%
10
If the user has no item, it steals the target's.
Water Pulse
60
100%
20
20% chance to confuse the target.
Waterfall
80
100%
15
No additional effect.
Double-Edge
120
100%
15
Has 1/3 recoil.
Earthquake
100
100%
10
Hits adjacent Pokemon. Power doubles on Dig.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Fury Cutter
10
95%
20
Power doubles with each hit, up to 160.
Hyper Beam
150
90%
5
User cannot move next turn.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Rage
20
100%
20
Raises the user's Attack by 1 if hit during use.
Return
--
100%
20
Max 102 power at maximum Happiness.
Rock Smash
20
100%
15
50% chance to lower the target's Defense by 1.
Rock Tomb
50
80%
10
100% chance to lower the target's Speed by 1.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Skull Bash
100
100%
15
Raises user's Defense by 1 on turn 1. Hits turn 2.
Slash
70
100%
20
High critical hit ratio.
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Strength
80
100%
15
No additional effect.
Swift
60
--
20
This move does not check accuracy. Hits foes.
Take Down
90
85%
20
Has 1/4 recoil.
Thrash
90
100%
20
Lasts 2-3 turns. Confuses the user afterwards.
Agility
--
--
30
Raises the user's Speed by 2.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Focus Energy
--
--
30
Raises the user's critical hit ratio by 2.
Hail
--
--
10
For 5 turns, hail crashes down.
Leer
--
100%
30
Lowers the foe(s) Defense by 1.
Mimic
--
--
10
The last move the target used replaces this one.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Refresh
--
--
20
User cures its burn, poison, or paralysis.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Roar
--
100%
20
Forces the target to switch to a random ally.
Scary Face
--
90%
10
Lowers the target's Speed by 2.
Screech
--
85%
40
Lowers the target's Defense by 2.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Taunt
--
100%
20
For 2 turns, the target can't use status moves.
Torment
--
100%
15
Target can't select the same move twice in a row.
Toxic
--
85%
10
Badly poisons the target.

Combo List


These are a list of several common move combinations Sharpedo can perform in Ruby/Sapphire. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive RS Move and Ability Combos for Sharpedo

Create a build


Have an idea in mind for Sharpedo that you'd like to test? Customize the IVs, EVs and their Ruby/Sapphire moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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Optimize Sharpedo's EVs for Ruby/Sapphire




Visit Smogon's Pokedex for more competitive movesets for SharpedoVisit Serebii's Pokedex for location, breeding, and other game details about SharpedoVisit Bulbapedia for more information about Sharpedo