Competitive Information for Shroomish [Ruby/Sapphire]

Competitive Pokemon Ruby/Sapphire Movesets and Strategies for Shroomish shroomish
Base Stats for Shroomish

Grass

Abilities:
Effect SporeEffect Spore: 10% chance of poison/paralysis/sleep on others making contact with this Pokemon.


Evolutions / Family:
Shroomish
Breloom

Weakness Chart for Grass-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
2x
  
  
0.5x
  
2x
2x
  
0.5x
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
0.5x
2x
  
2x
  
  
  
0.5x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for ShroomishVisit Serebii's Pokedex for location, breeding, and other game details about ShroomishVisit Bulbapedia for more information about Shroomish

Movesets for Singles


What is a good competitive moveset for Shroomish? These builds have been optimized for Pokemon competing in Ruby/Sapphire Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Ruby/Sapphire generation metagame.


Shroomish is a stupendous Grass-typed Pokemon. Shroomish is not a Pokemon anyone usually expects sees on the battlefield. Shroomish is weak to Bug, Fire, Flying, Ice, and Poison-typed attacks.


Species: Shroomish
Item: Eviolite / Life Orb
Ability: Effect Spore
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Return
- Sludge Bomb
- Protect
- Stun Spore

Physical Sweeper Shroomish (Effect Spore)

Shroomish is an awesome Physical Sweeper. It's designed to take down the opponent's team with brute physical power. Keep in mind back before Generation IV, a move's damage category was determined by its type. Shroomish is not a Pokemon anyone usually expects sees on the battlefield until Eviolte was added to the mix. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Shroomish from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Shroomish's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Effect Spore, 10% chance of poison/paralysis/sleep on others making contact with Shroomish.

Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Sludge Bomb is a physical 90-base power Poison-type move (30% chance to poison the target).
Protect is a status move (prevents moves from affecting your Shroomish this turn).
Stun Spore is a status move (paralyzes the target).




Species: Shroomish
Item: Eviolite / Life Orb
Ability: Effect Spore
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Solar Beam / Giga Drain
- Protect
- Stun Spore
- Toxic

Special Sweeper Shroomish (Effect Spore)

Shroomish is a stupendous Special Sweeper. It's designed to take down the opponent's team with high-damaging special attacks. Remember before Generation IV, a move's damage category was determined by its type. Shroomish is not a Pokemon anyone usually expects sees on the battlefield without an Eviolite attached to it. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Shroomish from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Shroomish's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Effect Spore, 10% chance of poison/paralysis/sleep on others making contact with Shroomish.

Solar Beam is a special STAB-boosted 120-base power Grass-type move (charges turn 1. hits turn 2. no charge in sunlight).
Giga Drain is a special STAB-boosted 60-base power Grass-type move (Shroomish recovers 50% of the damage dealt).
Protect is a status move (prevents moves from affecting your Shroomish this turn).
Stun Spore is a status move (paralyzes the target).
Toxic is a status move (badly poisons the target).



Movesets for Doubles


What is a good doubles moveset for Shroomish? These builds have been optimized for Ruby/Sapphire Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Ruby/Sapphire generation metagame.


Species: Shroomish
Item: Eviolite / Life Orb
Ability: Effect Spore
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Return
- Sludge Bomb
- Protect
- Stun Spore

Doubles Physical Sweeper Shroomish (Effect Spore)

Shroomish is an extraordinary Physical Sweeper. It attempts to take down the opponent's team with brute physical power. Prior to Generation IV, a move's damage category was determined by its type. Shroomish is not a Pokemon anyone usually expects sees on the battlefield but Eviolite makes it possibly stronger than it's final form. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Shroomish from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Shroomish's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Effect Spore, 10% chance of poison/paralysis/sleep on others making contact with Shroomish.

Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Sludge Bomb is a physical 90-base power Poison-type move (30% chance to poison the target).
Protect is a status move (prevents moves from affecting your Shroomish this turn).
Stun Spore is a status move (paralyzes the target).




Species: Shroomish
Item: Eviolite / Life Orb
Ability: Effect Spore
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Solar Beam / Giga Drain
- Protect
- Stun Spore
- Toxic

Doubles Special Sweeper Shroomish (Effect Spore)

Shroomish is an awesome Special Sweeper. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. Don't forget back before Generation IV, a move's damage category was determined by its type. Shroomish is not a Pokemon anyone usually expects sees on the battlefield without an Eviolite. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Shroomish from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Shroomish's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Effect Spore, 10% chance of poison/paralysis/sleep on others making contact with Shroomish.

Solar Beam is a special STAB-boosted 120-base power Grass-type move (charges turn 1. hits turn 2. no charge in sunlight).
Giga Drain is a special STAB-boosted 60-base power Grass-type move (Shroomish recovers 50% of the damage dealt).
Protect is a status move (prevents moves from affecting your Shroomish this turn).
Stun Spore is a status move (paralyzes the target).
Toxic is a status move (badly poisons the target).



Movepool


Wondering what moves can Shroomish learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Absorb
20
100%
20
User recovers 50% of the damage dealt.
Bullet Seed
10
100%
30
Hits 2-5 times in one turn.
Giga Drain
60
100%
5
User recovers 50% of the damage dealt.
Mega Drain
40
100%
10
User recovers 50% of the damage dealt.
Solar Beam
120
100%
10
Charges turn 1. Hits turn 2. No charge in sunlight.
Body Slam
85
100%
15
30% chance to paralyze the target.
Double-Edge
120
100%
15
Has 1/3 recoil.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
False Swipe
40
100%
40
Always leaves the target with at least 1 HP.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Headbutt
70
100%
15
30% chance to flinch the target.
Return
--
100%
20
Max 102 power at maximum Happiness.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Sludge Bomb
90
100%
10
30% chance to poison the target.
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Tackle
35
95%
35
No additional effect.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Charm
--
100%
20
Lowers the target's Attack by 2.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Fake Tears
--
100%
20
Lowers the target's Sp. Def by 2.
Flash
--
70%
20
Lowers the target's accuracy by 1.
Growth
--
--
40
Raises the user's Sp. Atk by 1.
Helping Hand
--
--
20
One adjacent ally's move power is 1.5x this turn.
Leech Seed
--
90%
10
1/8 of target's HP is restored to user every turn.
Mimic
--
--
10
The last move the target used replaces this one.
Poison Powder
--
75%
35
Poisons the target.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Refresh
--
--
20
User cures its burn, poison, or paralysis.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Safeguard
--
--
25
For 5 turns, protects user's party from status.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Snatch
--
--
10
User steals certain support moves to use itself.
Spore
--
100%
15
Causes the target to fall asleep.
Stun Spore
--
75%
30
Paralyzes the target.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Swords Dance
--
--
30
Raises the user's Attack by 2.
Toxic
--
85%
10
Badly poisons the target.

Combo List


These are a list of several common move combinations Shroomish can perform in Ruby/Sapphire. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive RS Move and Ability Combos for Shroomish

Create a build


Have an idea in mind for Shroomish that you'd like to test? Customize the IVs, EVs and their Ruby/Sapphire moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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