Competitive Information for Spinarak [Ruby/Sapphire]

Competitive Pokemon Ruby/Sapphire Movesets and Strategies for Spinarak spinarak
Base Stats for Spinarak

Bug / Poison

Abilities:
InsomniaInsomnia: This Pokemon cannot fall asleep. Gaining this Ability while asleep cures it.
,
SwarmSwarm: At 1/3 or less of its max HP, this Pokemon's Bug-type attacks have 1.5x power.


Evolutions / Family:
Spinarak
Ariados

Weakness Chart for Bug/Poison-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
0.5x
  
  
  
0.25x
2x
2x
  
0.25x
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
  
  
0.5x
2x
2x
  
  
  
¼x
½x
2x
4x

Optimize Spinarak's EVs for Ruby/Sapphire

Movesets for Singles


What is a good competitive moveset for Spinarak? These builds have been optimized for Pokemon competing in Ruby/Sapphire Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Ruby/Sapphire generation metagame.


Spinarak is an interesting Bug and Poison-typed Pokemon. Spinarak is not a Pokemon anyone usually expects sees on the battlefield. Spinarak is weak to Fire, Flying, Psychic, and Rock-typed attacks.


Species: Spinarak
Item: Poison Barb
Ability: Insomnia
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Sludge Bomb / Poison Sting
- Double-Edge / Frustration
- Signal Beam / Leech Life
- Night Shade

Physical Sweeper Spinarak (Insomnia)

Spinarak is an outstanding Physical Sweeper. It is primarily designed to take down the opponent's team with brute physical power. Remember before Generation IV, a move's damage category was determined by its type. With Insomnia, Spinarak cannot fall asleep. gaining this ability while asleep cures it.

Sludge Bomb is a physical STAB-boosted 90-base power Poison-type move (30% chance to poison the target).
Poison Sting is a physical STAB-boosted 15-base power Poison-type move (30% chance to poison the target).
Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
Frustration is a physical 0-base power Normal-type move (max 102 power at minimum happiness).
Signal Beam is a physical STAB-boosted 75-base power Bug-type move (10% chance to confuse the target).
Leech Life is a physical STAB-boosted 20-base power Bug-type move (Spinarak recovers 50% of the damage dealt).
Night Shade is a physical 0-base power Ghost-type move (does damage equal to your Spinarak's level).


Movesets for Doubles


What is a good doubles moveset for Spinarak? These builds have been optimized for Ruby/Sapphire Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Ruby/Sapphire generation metagame.


Species: Spinarak
Item: Poison Barb
Ability: Insomnia
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Sludge Bomb / Poison Sting
- Double-Edge / Frustration
- Signal Beam / Leech Life
- Night Shade

Doubles Physical Sweeper Spinarak (Insomnia)

Spinarak is popular Physical Sweeper. It's goal is to take down the opponent's team with brute physical power. In the old days before Generation IV, a move's damage category was determined by its type. With Insomnia, Spinarak cannot fall asleep. gaining this ability while asleep cures it.

Sludge Bomb is a physical STAB-boosted 90-base power Poison-type move (30% chance to poison the target).
Poison Sting is a physical STAB-boosted 15-base power Poison-type move (30% chance to poison the target).
Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
Frustration is a physical 0-base power Normal-type move (max 102 power at minimum happiness).
Signal Beam is a physical STAB-boosted 75-base power Bug-type move (10% chance to confuse the target).
Leech Life is a physical STAB-boosted 20-base power Bug-type move (Spinarak recovers 50% of the damage dealt).
Night Shade is a physical 0-base power Ghost-type move (does damage equal to your Spinarak's level).


Movepool


Wondering what moves can Spinarak learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Giga Drain
60
100%
5
User recovers 50% of the damage dealt.
Psybeam
65
100%
20
10% chance to confuse the target.
Psychic
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Pursuit
40
100%
20
Power doubles if the targeted foe is switching out.
Solar Beam
120
100%
10
Charges turn 1. Hits turn 2. No charge in sunlight.
Thief
40
100%
10
If the user has no item, it steals the target's.
Body Slam
85
100%
15
30% chance to paralyze the target.
Constrict
10
100%
35
10% chance to lower the target's Speed by 1.
Dig
60
100%
10
Digs underground turn 1, strikes turn 2.
Double-Edge
120
100%
15
Has 1/3 recoil.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Fury Swipes
18
80%
15
Hits 2-5 times in one turn.
Leech Life
20
100%
15
User recovers 50% of the damage dealt.
Night Shade
--
100%
15
Does damage equal to the user's level.
Poison Sting
15
100%
35
30% chance to poison the target.
Return
--
100%
20
Max 102 power at maximum Happiness.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Signal Beam
75
100%
15
10% chance to confuse the target.
Sludge Bomb
90
100%
10
30% chance to poison the target.
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Sonic Boom
--
90%
20
Always does 20 HP of damage.
Agility
--
--
30
Raises the user's Speed by 2.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Baton Pass
--
--
40
User switches, passing stat changes and more.
Disable
--
55%
20
For 2-5 turns, disables the target's last move.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Flash
--
70%
20
Lowers the target's accuracy by 1.
Mimic
--
--
10
The last move the target used replaces this one.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Refresh
--
--
20
User cures its burn, poison, or paralysis.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Scary Face
--
90%
10
Lowers the target's Speed by 2.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Spider Web
--
--
10
Prevents the target from switching out.
String Shot
--
95%
40
Lowers the foe(s) Speed by 1.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Toxic
--
85%
10
Badly poisons the target.

Combo List


These are a list of several common move combinations Spinarak can perform in Ruby/Sapphire. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive RS Move and Ability Combos for Spinarak

Related Videos


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