Competitive Information for Swablu [Ruby/Sapphire]

Competitive Pokemon Ruby/Sapphire Movesets and Strategies for Swablu swablu
Base Stats for Swablu

Normal / Flying

Abilities:
Natural CureNatural Cure: This Pokemon has its major status condition cured when it switches out.


Evolutions / Family:
Swablu
Altaria

Weakness Chart for Normal/Flying-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
0.5x
  
  
2x
  
  
  
0x
0.5x
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
0x
2x
  
  
  
2x
  
  
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for SwabluVisit Serebii's Pokedex for location, breeding, and other game details about SwabluVisit Bulbapedia for more information about Swablu

Movesets for Singles


What is a good competitive moveset for Swablu? These builds have been optimized for Pokemon competing in Ruby/Sapphire Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Ruby/Sapphire generation metagame.


Swablu is a fabulous Normal and Flying-typed Pokemon. Swablu is not a Pokemon anyone usually expects sees on the battlefield. Swablu is weak to Electric, Ice, and Rock-typed attacks.


Species: Swablu
Item: Eviolite / Life Orb
Ability: Natural Cure
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Return
- Sky Attack / Peck
- Steel Wing
- Astonish

Physical Sweeper Swablu (Natural Cure)

Swablu is an awesome Physical Sweeper. It's designed to take down the opponent's team with brute physical power. Back before Generation IV, a move's damage category was determined by its type. Swablu is not a Pokemon anyone usually expects sees on the battlefield until equipping Eviolite became the goto option. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Swablu from being one-shotted and allowing it to atleast use a crucial move when brought out. With Natural Cure, Swablu has its major status condition cured when it switches out.

Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 1/3 recoil).
Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness).
Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. high crit).
Peck is a physical STAB-boosted 35-base power Flying-type move that deals damage.
Steel Wing is a physical 70-base power Steel-type move (10% chance to raise your Swablu's defense by 1 stage).
Astonish is a physical 30-base power Ghost-type move (30% chance to flinch the target).




Species: Swablu
Item: Eviolite / Life Orb
Ability: Natural Cure
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Ice Beam
- Solar Beam
- Pursuit / Thief
- Protect

Special Sweeper Swablu (Natural Cure)

Swablu is a pretty decent Special Sweeper. It's meant to take down the opponent's team with high-damaging special attacks. In the dark days before Generation IV, a move's damage category was determined by its type. Swablu is not a Pokemon anyone usually expects sees on the battlefield until Eviolte was added to the mix. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Swablu from being one-shotted and allowing it to atleast use a crucial move when brought out. With Natural Cure, Swablu has its major status condition cured when it switches out.

Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).
Solar Beam is a special 120-base power Grass-type move (charges turn 1. hits turn 2. no charge in sunlight).
Pursuit is a special 40-base power Dark-type move (power doubles if the targeted foe is switching out).
Thief is a special 40-base power Dark-type move (if your Swablu has no item, it steals the target's).
Protect is a status move (prevents moves from affecting your Swablu this turn).



Movesets for Doubles


What is a good doubles moveset for Swablu? These builds have been optimized for Ruby/Sapphire Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Ruby/Sapphire generation metagame.


Species: Swablu
Item: Eviolite / Life Orb
Ability: Natural Cure
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Return
- Sky Attack / Peck
- Steel Wing
- Astonish

Doubles Physical Sweeper Swablu (Natural Cure)

Swablu is a fabulous Physical Sweeper. It is primarily designed to take down the opponent's team with brute physical power. In the old days prior to Generation IV, a move's damage category was determined by its type. Swablu is not a Pokemon anyone usually expects sees on the battlefield until Eviolite was equipped. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Swablu from being one-shotted and allowing it to atleast use a crucial move when brought out. With Natural Cure, Swablu has its major status condition cured when it switches out.

Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 1/3 recoil).
Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness).
Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. high crit).
Peck is a physical STAB-boosted 35-base power Flying-type move that deals damage.
Steel Wing is a physical 70-base power Steel-type move (10% chance to raise your Swablu's defense by 1 stage).
Astonish is a physical 30-base power Ghost-type move (30% chance to flinch the target).




Species: Swablu
Item: Eviolite / Life Orb
Ability: Natural Cure
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Ice Beam
- Solar Beam
- Pursuit / Thief
- Protect

Doubles Special Sweeper Swablu (Natural Cure)

Swablu is an awesome Special Sweeper. It attempts to take down the opponent's team with high-damaging special attacks. In the dark days before Generation IV, a move's damage category was determined by its type. Swablu is not a Pokemon anyone usually expects sees on the battlefield until Eviolite was equipped. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Swablu from being one-shotted and allowing it to atleast use a crucial move when brought out. With Natural Cure, Swablu has its major status condition cured when it switches out.

Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).
Solar Beam is a special 120-base power Grass-type move (charges turn 1. hits turn 2. no charge in sunlight).
Pursuit is a special 40-base power Dark-type move (power doubles if the targeted foe is switching out).
Thief is a special 40-base power Dark-type move (if your Swablu has no item, it steals the target's).
Protect is a status move (prevents moves from affecting your Swablu this turn).



Movepool


Wondering what moves can Swablu learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Dream Eater
100
100%
15
User gains 1/2 HP inflicted. Sleeping target only.
Ice Beam
95
100%
10
10% chance to freeze the target.
Pursuit
40
100%
20
Power doubles if the targeted foe is switching out.
Solar Beam
120
100%
10
Charges turn 1. Hits turn 2. No charge in sunlight.
Thief
40
100%
10
If the user has no item, it steals the target's.
Aerial Ace
60
--
20
This move does not check accuracy.
Astonish
30
100%
15
30% chance to flinch the target.
Body Slam
85
100%
15
30% chance to paralyze the target.
Double-Edge
120
100%
15
Has 1/3 recoil.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
False Swipe
40
100%
40
Always leaves the target with at least 1 HP.
Fly
70
95%
15
Flies up on first turn, then strikes the next turn.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Fury Attack
15
85%
20
Hits 2-5 times in one turn.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Peck
35
100%
35
No additional effect.
Rage
20
100%
20
Raises the user's Attack by 1 if hit during use.
Return
--
100%
20
Max 102 power at maximum Happiness.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Sky Attack
140
90%
5
Charges, then hits turn 2. 30% flinch. High crit.
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Steel Wing
70
90%
25
10% chance to raise the user's Defense by 1.
Swift
60
--
20
This move does not check accuracy. Hits foes.
Take Down
90
85%
20
Has 1/4 recoil.
Agility
--
--
30
Raises the user's Speed by 2.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Growl
--
100%
40
Lowers the foe(s) Attack by 1.
Haze
--
--
30
Eliminates all stat changes.
Mimic
--
--
10
The last move the target used replaces this one.
Mirror Move
--
--
20
User uses the target's last used move against it.
Mist
--
--
30
For 5 turns, protects user's party from stat drops.
Perish Song
--
--
5
All active Pokemon will faint in 3 turns.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Psych Up
--
--
10
Copies the target's current stat stages.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Refresh
--
--
20
User cures its burn, poison, or paralysis.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Safeguard
--
--
25
For 5 turns, protects user's party from status.
Sing
--
55%
15
Causes the target to fall asleep.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Toxic
--
85%
10
Badly poisons the target.

Combo List


These are a list of several common move combinations Swablu can perform in Ruby/Sapphire. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive RS Move and Ability Combos for Swablu

Create a build


Have an idea in mind for Swablu that you'd like to test? Customize the IVs, EVs and their Ruby/Sapphire moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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