Competitive Information for Torchic [Ruby/Sapphire]

Competitive Pokemon Ruby/Sapphire Movesets and Strategies for Torchic torchic
Base Stats for Torchic

Fire

Abilities:
BlazeBlaze: At 1/3 or less of its max HP, this Pokemon's Fire-type attacks have 1.5x power.


Evolutions / Family:
Torchic
Combusken
Blaziken

Weakness Chart for Fire-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
0.5x
  
  
  
  
0.5x
  
  
0.5x
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
2x
0.5x
  
  
  
2x
0.5x
2x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for TorchicVisit Serebii's Pokedex for location, breeding, and other game details about TorchicVisit Bulbapedia for more information about Torchic

Movesets for Singles


What is a good competitive moveset for Torchic? These builds have been optimized for Pokemon competing in Ruby/Sapphire Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Ruby/Sapphire generation metagame.


Torchic is pretty popular Fire-typed Pokemon. Torchic is not a Pokemon anyone usually expects sees on the battlefield. Torchic is weak to Ground, Rock, and Water-typed attacks.


Species: Torchic
Item: Life Orb / Focus Sash
Ability: Blaze
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Double-Edge / Return
- Rock Slide
- Seismic Toss
- Peck

Physical Sweeper Torchic (Blaze)

Torchic is a pretty decent Physical Sweeper. This moveset is designed to take down the opponent's team with brute physical power. Remember before Generation IV, a move's damage category was determined by its type. Focus Sash helps protect Torchic from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Torchic's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Blaze, at 1/3 or less of its max hp Torchic's fire-type attacks have 1.5x power.

Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
Seismic Toss is a physical 0-base power Fighting-type move (does damage equal to your Torchic's level).
Peck is a physical 35-base power Flying-type move that deals damage.




Species: Torchic
Item: Life Orb / White Herb
Ability: Blaze
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Overheat / Flamethrower
- Protect
- Toxic
- Sand Attack

Special Sweeper Torchic (Blaze)

Torchic is a decent Special Sweeper. It's goal is to take down the opponent's team with high-damaging special attacks. Years before Generation IV, a move's damage category was determined by its type. Focus Sash helps protect Torchic from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Torchic's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Blaze, at 1/3 or less of its max hp Torchic's fire-type attacks have 1.5x power.

Overheat is a special STAB-boosted 140-base power Fire-type move (lowers your Torchic's special attack by 2 stages).
Flamethrower is a special STAB-boosted 95-base power Fire-type move (10% chance to burn the target).
Protect is a status move (prevents moves from affecting your Torchic this turn).
Toxic is a status move (badly poisons the target).
Sand Attack is a status move (lowers the target's accuracy by 1 stage).



Movesets for Doubles


What is a good doubles moveset for Torchic? These builds have been optimized for Ruby/Sapphire Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Ruby/Sapphire generation metagame.


Species: Torchic
Item: Life Orb / Focus Sash
Ability: Blaze
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Rock Slide
- Double-Edge / Return
- Seismic Toss
- Peck

Doubles Physical Sweeper Torchic (Blaze)

Torchic is a spectacular Physical Sweeper. It's designed to take down the opponent's team with brute physical power. Remember before Generation IV, a move's damage category was determined by its type. Focus Sash helps protect Torchic from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Torchic's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Blaze, at 1/3 or less of its max hp Torchic's fire-type attacks have 1.5x power.

Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Seismic Toss is a physical 0-base power Fighting-type move (does damage equal to your Torchic's level).
Peck is a physical 35-base power Flying-type move that deals damage.




Species: Torchic
Item: Life Orb / White Herb
Ability: Blaze
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Overheat / Flamethrower
- Protect
- Toxic
- Sand Attack

Doubles Special Sweeper Torchic (Blaze)

Torchic is an awesome Special Sweeper. It's designed to take down the opponent's team with high-damaging special attacks. Previously before Generation IV, a move's damage category was determined by its type. Focus Sash helps protect Torchic from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Torchic's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Blaze, at 1/3 or less of its max hp Torchic's fire-type attacks have 1.5x power.

Overheat is a special STAB-boosted 140-base power Fire-type move (lowers your Torchic's special attack by 2 stages).
Flamethrower is a special STAB-boosted 95-base power Fire-type move (10% chance to burn the target).
Protect is a status move (prevents moves from affecting your Torchic this turn).
Toxic is a status move (badly poisons the target).
Sand Attack is a status move (lowers the target's accuracy by 1 stage).



Movepool


Wondering what moves can Torchic learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Ember
40
100%
25
10% chance to burn the target.
Fire Blast
120
85%
5
10% chance to burn the target.
Fire Spin
15
70%
15
Traps and damages the target for 2-5 turns.
Flamethrower
95
100%
15
10% chance to burn the target.
Overheat
140
90%
5
Lowers the user's Sp. Atk by 2.
Aerial Ace
60
--
20
This move does not check accuracy.
Body Slam
85
100%
15
30% chance to paralyze the target.
Counter
--
100%
20
If hit by physical attack, returns double damage.
Cut
50
95%
30
No additional effect.
Dig
60
100%
10
Digs underground turn 1, strikes turn 2.
Double-Edge
120
100%
15
Has 1/3 recoil.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Mega Kick
120
75%
5
No additional effect.
Mega Punch
80
85%
20
No additional effect.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Peck
35
100%
35
No additional effect.
Quick Attack
40
100%
30
Usually goes first.
Return
--
100%
20
Max 102 power at maximum Happiness.
Reversal
--
100%
15
More power the less HP the user has left.
Rock Slide
75
90%
10
30% chance to flinch the foe(s).
Rock Smash
20
100%
15
50% chance to lower the target's Defense by 1.
Rock Tomb
50
80%
10
100% chance to lower the target's Speed by 1.
Scratch
40
100%
35
No additional effect.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Seismic Toss
--
100%
20
Does damage equal to the user's level.
Slash
70
100%
20
High critical hit ratio.
Smelling Salts
60
100%
10
Damage doubles if target is paralyzed; cures it.
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Strength
80
100%
15
No additional effect.
Swift
60
--
20
This move does not check accuracy. Hits foes.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Focus Energy
--
--
30
Raises the user's critical hit ratio by 2.
Growl
--
100%
40
Lowers the foe(s) Attack by 1.
Mimic
--
--
10
The last move the target used replaces this one.
Mirror Move
--
--
20
User uses the target's last used move against it.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sand Attack
--
100%
15
Lowers the target's accuracy by 1.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Swords Dance
--
--
30
Raises the user's Attack by 2.
Toxic
--
85%
10
Badly poisons the target.

Combo List


These are a list of several common move combinations Torchic can perform in Ruby/Sapphire. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive RS Move and Ability Combos for Torchic

Create a build


Have an idea in mind for Torchic that you'd like to test? Customize the IVs, EVs and their Ruby/Sapphire moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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