Competitive Information for Dewpider [Sun/Moon]

Competitive Pokemon Sun/Moon Movesets and Strategies for Dewpider dewpider
Base Stats for Dewpider

Water / Bug

Abilities:
Water AbsorbWater Absorb: This Pokemon heals 1/4 of its max HP when hit by Water moves; Water immunity.
,
Water BubbleWater Bubble: This Pokemon's Water power is 2x; it can't be burned; Fire power against it is halved.

Weakness Chart for Water/Bug-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
  
  
  
2x
  
0.5x
  
2x
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
0.5x
0.5x
  
  
  
2x
0.5x
0.5x
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for DewpiderVisit Serebii's Pokedex for location, breeding, and other game details about DewpiderVisit Bulbapedia for more information about Dewpider

Movesets for Singles


What is a good competitive moveset for Dewpider? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.


Dewpider is an interesting Water and Bug-typed Pokemon. Dewpider is not a Pokemon anyone usually expects sees on the battlefield. Dewpider is weak to Electric, Flying, and Rock-typed attacks.


Species: Dewpider
Item: Waterium Z / Eviolite
Ability: Water Absorb
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Liquidation / Waterfall
- Leech Life / X-Scissor
- Return
- Crunch

Physical Sweeper Dewpider (Water Absorb)

Dewpider is a marvelous Physical Sweeper. It is primarily designed to take down the opponent's team with brute physical power. Dewpider is not a Pokemon anyone usually expects sees on the battlefield until equipping Eviolite became the goto option. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Dewpider from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Dewpider's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Water Absorb, Dewpider heals 1/4 of its max hp when hit by water moves; water immunity.

Liquidation is a physical STAB-boosted 85-base power Water-type move (20% chance to lower the target's defense by 1 stage).
Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to flinch the target).
Leech Life is a physical STAB-boosted 80-base power Bug-type move (Dewpider recovers 50% of the damage dealt).
X-Scissor is a physical STAB-boosted 80-base power Bug-type move that deals a hefty amount of damage.
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).




Species: Dewpider
Item: Waterium Z / Eviolite
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Surf / Scald
- Signal Beam
- Ice Beam
- Giga Drain

Special Sweeper Dewpider (Water Absorb)

Dewpider is popular Special Sweeper. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. Dewpider is not a Pokemon anyone usually expects sees on the battlefield but Eviolite makes it possibly stronger than it's final form. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Dewpider from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Dewpider's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Water Absorb, Dewpider heals 1/4 of its max hp when hit by water moves; water immunity.

Surf is a special STAB-boosted 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. thaws target).
Signal Beam is a special STAB-boosted 75-base power Bug-type move (10% chance to confuse the target).
Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Giga Drain is a special 75-base power Grass-type move (Dewpider recovers 50% of the damage dealt).



Movesets for Doubles


What is a good doubles moveset for Dewpider? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.


Species: Dewpider
Item: Waterium Z / Eviolite
Ability: Water Absorb
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Liquidation / Waterfall
- Leech Life / X-Scissor
- Return
- Crunch

Doubles Physical Sweeper Dewpider (Water Absorb)

Dewpider is a spectacular Physical Sweeper. This moveset attempts to take down the opponent's team with brute physical power. Dewpider is not a Pokemon anyone usually expects sees on the battlefield until Eviolite was attached to it. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Dewpider from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Dewpider's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Water Absorb, Dewpider heals 1/4 of its max hp when hit by water moves; water immunity.

Liquidation is a physical STAB-boosted 85-base power Water-type move (20% chance to lower the target's defense by 1 stage).
Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to flinch the target).
Leech Life is a physical STAB-boosted 80-base power Bug-type move (Dewpider recovers 50% of the damage dealt).
X-Scissor is a physical STAB-boosted 80-base power Bug-type move that deals a nice amount of damage.
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).




Species: Dewpider
Item: Waterium Z / Eviolite
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Surf / Scald
- Signal Beam
- Icy Wind / Ice Beam
- Giga Drain

Doubles Special Sweeper Dewpider (Water Absorb)

Dewpider is an awesome Special Sweeper. It tries to take down the opponent's team with high-damaging special attacks. Dewpider is not a Pokemon anyone usually expects sees on the battlefield without an Eviolite. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Dewpider from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Dewpider's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Water Absorb, Dewpider heals 1/4 of its max hp when hit by water moves; water immunity.

Surf is a special STAB-boosted 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. thaws target).
Signal Beam is a special STAB-boosted 75-base power Bug-type move (10% chance to confuse the target).
Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Giga Drain is a special 75-base power Grass-type move (Dewpider recovers 50% of the damage dealt).



Movepool


Wondering what moves can Dewpider learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Aurora Beam
65
100%
20
10% chance to lower the target's Attack by 1.
Blizzard
110
70%
5
10% chance to freeze foe(s). Can't miss in hail.
Bubble
40
100%
30
10% chance to lower the foe(s) Speed by 1.
Bubble Beam
65
100%
20
10% chance to lower the target's Speed by 1.
Frost Breath
60
90%
10
Always results in a critical hit.
Giga Drain
75
100%
10
User recovers 50% of the damage dealt.
Ice Beam
90
100%
10
10% chance to freeze the target.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Infestation
20
100%
20
Traps and damages the target for 4-5 turns.
Mirror Coat
--
100%
20
If hit by special attack, returns double damage.
Round
60
100%
15
Power doubles if others used Round this turn.
Scald
80
100%
15
30% chance to burn the target. Thaws target.
Signal Beam
75
100%
15
10% chance to confuse the target.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Spit Up
--
100%
10
More power with more uses of Stockpile.
Surf
90
100%
15
Hits adjacent Pokemon. Double damage on Dive.
Water Pulse
60
100%
20
20% chance to confuse the target.
Bite
60
100%
25
30% chance to flinch the target.
Bug Bite
60
100%
20
User steals and eats the target's Berry.
Crunch
80
100%
15
20% chance to lower the target's Defense by 1.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Leech Life
80
100%
10
User recovers 50% of the damage dealt.
Liquidation
85
100%
10
20% chance to lower the target's Defense by 1.
Lunge
80
100%
15
100% chance to lower the target's Attack by 1.
Poison Jab
80
100%
20
30% chance to poison the target.
Return
--
100%
20
Max 102 power at maximum Happiness.
Waterfall
80
100%
15
20% chance to flinch the target.
X-Scissor
80
100%
15
No additional effect.
Aqua Ring
--
--
20
User recovers 1/16 max HP per turn.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Confide
--
--
20
Lowers the target's Sp. Atk by 1.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Entrainment
--
100%
15
The target's Ability changes to match the user's.
Iron Defense
--
--
15
Raises the user's Defense by 2.
Magic Coat
--
--
15
Bounces back certain non-damaging moves.
Magic Room
--
--
10
For 5 turns, all held items have no effect.
Power Split
--
--
10
Averages Attack and Sp. Atk stats with target.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Spider Web
--
--
10
Prevents the target from switching out.
Sticky Web
--
--
20
Lowers Speed of grounded foes by 1 on switch-in.
Stockpile
--
--
20
Raises user's Defense, Sp. Def by 1. Max 3 uses.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Swagger
--
85%
15
Raises the target's Attack by 2 and confuses it.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.
Water Sport
--
--
15
For 5 turns, Fire-type attacks have 1/3 power.
Wonder Room
--
--
10
For 5 turns, all Defense and Sp. Def stats switch.

Combo List


These are a list of several common move combinations Dewpider can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SM Move and Ability Combos for Dewpider

Create a build


Have an idea in mind for Dewpider that you'd like to test? Customize the IVs, EVs and their Sun/Moon moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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