Competitive Information for Araquanid [Sun/Moon]

Competitive Pokemon Sun/Moon Movesets and Strategies for Araquanid araquanid
Base Stats for Araquanid

Water / Bug

Abilities:
Water AbsorbWater Absorb: This Pokemon heals 1/4 of its max HP when hit by Water moves; Water immunity.
,
Water BubbleWater Bubble: This Pokemon's Water power is 2x; it can't be burned; Fire power against it is halved.

Weakness Chart for Water/Bug-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
  
  
  
2x
  
0.5x
  
2x
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
0.5x
0.5x
  
  
  
2x
0.5x
0.5x
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for AraquanidVisit Serebii's Pokedex for location, breeding, and other game details about AraquanidVisit Bulbapedia for more information about AraquanidVisit Pikalytics for competitive usage stats on Araquanid

Movesets for Singles


What is a good competitive moveset for Araquanid? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.


Common team mates for Araquanid in Pokemon Sun/Moon:

MagearnaKartanaExcadrillCharizard-Mega-XNidokingTyranitar-MegaDragoniteDittoPelipperSwampert-MegaKingdraCrawdaunt


Araquanid is a marvelous Water and Bug-typed Pokemon. Araquanid is a pretty usual Pokemon to see in Generation 7. Araquanid is weak to Electric, Flying, and Rock-typed attacks.


Species: Araquanid
Item: Focus Sash / Mago Berry
Ability: Water Bubble
Nature: Adamant (+Atk, -SpA)
EVs: 248 Hp / 252 Atk / 8 SpD
Moveset:
- Liquidation
- Magic Coat
- Sticky Web / Leech Life
- Toxic / Poison Jab

Physical Tank Araquanid (Analytic)

Araquanid is an extraordinary Physical Tank. It's goal is to take a hefty amount of physical hits while dealing some decent damage. Focus Sash helps protect Araquanid from being one-shotted and allowing it to atleast use a crucial move when brought out. With Water Bubble, Araquanid's water power is 2x; it can't be burned; fire power against it is halved.

Liquidation is a physical STAB-boosted 85-base power Water-type move (20% chance to lower the target's defense by 1 stage).
Magic Coat is a status move (bounces back certain non-damaging moves).
Sticky Web is a status move (lowers speed of grounded foes by 1 stage on switch-in).
Leech Life is a physical STAB-boosted 80-base power Bug-type move (Araquanid recovers 50% of the damage dealt).
Toxic is a status move (badly poisons the target; Note: Poison types can't miss with Toxic).
Poison Jab is a physical 80-base power Poison-type move (30% chance to poison the target).




Species: Araquanid
Item: Waterium Z / Life Orb
Ability: Water Absorb
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Liquidation / Waterfall
- Leech Life / X-Scissor
- Return
- Crunch

Physical Sweeper Araquanid (Water Absorb)

Araquanid is a decent Physical Sweeper. This moveset is designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Araquanid's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Water Absorb, Araquanid heals 1/4 of its max hp when hit by water moves; water immunity.

Liquidation is a physical STAB-boosted 85-base power Water-type move (20% chance to lower the target's defense by 1 stage).
Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to flinch the target).
Leech Life is a physical STAB-boosted 80-base power Bug-type move (Araquanid recovers 50% of the damage dealt).
X-Scissor is a physical STAB-boosted 80-base power Bug-type move that deals a nice amount of damage.
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).




Species: Araquanid
Item: Choice Band
Ability: Water Bubble
Nature: Brave (+Atk, -Spe)
EVs: 248 Hp / 252 Atk / 8 SpD
Moveset:
- Liquidation
- Poison Jab / Sleep Talk
- Leech Life
- Toxic / Rest

Araquanid Physical Tank (Araquaband)

Araquanid is a fabulous Physical Tank. It tries to take a considerable amount of physical hits while dealing some decent damage. Choice Band will increase the damage of Araquanid's physical moves by 1.5x at the cost of locking you into the first move you pick. With Water Bubble, Araquanid's water power is 2x; it can't be burned; fire power against it is halved.

Liquidation is a physical STAB-boosted 85-base power Water-type move (20% chance to lower the target's defense by 1 stage).
Poison Jab is a physical 80-base power Poison-type move (30% chance to poison the target).
Sleep Talk is a status move (Araquanid must be asleep. uses another known move).
Leech Life is a physical STAB-boosted 80-base power Bug-type move (Araquanid recovers 50% of the damage dealt).
Toxic is a status move (badly poisons the target; Note: Poison types can't miss with Toxic).
Rest is a status move (Araquanid sleeps 2 turns and restores hp and status).



Movesets for Doubles


What is a good doubles moveset for Araquanid? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.


Common team mates for Araquanid in Pokemon Sun/Moon:

MagearnaKartanaExcadrillCharizard-Mega-XNidokingTyranitar-MegaDragoniteDittoPelipperSwampert-MegaKingdraCrawdaunt


Species: Araquanid
Item: Waterium Z / Life Orb
Ability: Water Absorb
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Liquidation / Waterfall
- Leech Life / X-Scissor
- Return
- Crunch

Doubles Physical Sweeper Araquanid (Water Absorb)

Araquanid is pretty popular Physical Sweeper. It was designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Araquanid's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Water Absorb, Araquanid heals 1/4 of its max hp when hit by water moves; water immunity.

Liquidation is a physical STAB-boosted 85-base power Water-type move (20% chance to lower the target's defense by 1 stage).
Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to flinch the target).
Leech Life is a physical STAB-boosted 80-base power Bug-type move (Araquanid recovers 50% of the damage dealt).
X-Scissor is a physical STAB-boosted 80-base power Bug-type move that deals a decent amount of damage.
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).



Movepool


Wondering what moves can Araquanid learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Aurora Beam
65
100%
20
10% chance to lower the target's Attack by 1.
Blizzard
110
70%
5
10% chance to freeze foe(s). Can't miss in hail.
Bubble
40
100%
30
10% chance to lower the foe(s) Speed by 1.
Bubble Beam
65
100%
20
10% chance to lower the target's Speed by 1.
Frost Breath
60
90%
10
Always results in a critical hit.
Giga Drain
75
100%
10
User recovers 50% of the damage dealt.
Ice Beam
90
100%
10
10% chance to freeze the target.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Infestation
20
100%
20
Traps and damages the target for 4-5 turns.
Mirror Coat
--
100%
20
If hit by special attack, returns double damage.
Round
60
100%
15
Power doubles if others used Round this turn.
Scald
80
100%
15
30% chance to burn the target. Thaws target.
Signal Beam
75
100%
15
10% chance to confuse the target.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Spit Up
--
100%
10
More power with more uses of Stockpile.
Surf
90
100%
15
Hits adjacent Pokemon. Double damage on Dive.
Water Pulse
60
100%
20
20% chance to confuse the target.
Bite
60
100%
25
30% chance to flinch the target.
Bug Bite
60
100%
20
User steals and eats the target's Berry.
Crunch
80
100%
15
20% chance to lower the target's Defense by 1.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Leech Life
80
100%
10
User recovers 50% of the damage dealt.
Liquidation
85
100%
10
20% chance to lower the target's Defense by 1.
Lunge
80
100%
15
100% chance to lower the target's Attack by 1.
Poison Jab
80
100%
20
30% chance to poison the target.
Return
--
100%
20
Max 102 power at maximum Happiness.
Waterfall
80
100%
15
20% chance to flinch the target.
X-Scissor
80
100%
15
No additional effect.
Aqua Ring
--
--
20
User recovers 1/16 max HP per turn.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Confide
--
--
20
Lowers the target's Sp. Atk by 1.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Entrainment
--
100%
15
The target's Ability changes to match the user's.
Iron Defense
--
--
15
Raises the user's Defense by 2.
Laser Focus
--
--
30
Until the end of the next turn, user's moves crit.
Magic Coat
--
--
15
Bounces back certain non-damaging moves.
Magic Room
--
--
10
For 5 turns, all held items have no effect.
Power Split
--
--
10
Averages Attack and Sp. Atk stats with target.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Reflect
--
--
20
For 5 turns, physical damage to allies is halved.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Safeguard
--
--
25
For 5 turns, protects user's party from status.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Soak
--
100%
20
Changes the target's type to Water.
Spider Web
--
--
10
Prevents the target from switching out.
Sticky Web
--
--
20
Lowers Speed of grounded foes by 1 on switch-in.
Stockpile
--
--
20
Raises user's Defense, Sp. Def by 1. Max 3 uses.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Swagger
--
85%
15
Raises the target's Attack by 2 and confuses it.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.
Water Sport
--
--
15
For 5 turns, Fire-type attacks have 1/3 power.
Wide Guard
--
--
10
Protects allies from multi-target moves this turn.
Wonder Room
--
--
10
For 5 turns, all Defense and Sp. Def stats switch.

Combo List


These are a list of several common move combinations Araquanid can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SM Move and Ability Combos for Araquanid

Create a build


Have an idea in mind for Araquanid that you'd like to test? Customize the IVs, EVs and their Sun/Moon moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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