Competitive Information for Foongus [Sun/Moon]

Competitive Pokemon Sun/Moon Movesets and Strategies for Foongus foongus
Base Stats for Foongus

Grass / Poison

Abilities:
Effect SporeEffect Spore: 30% chance of poison/paralysis/sleep on others making contact with this Pokemon.
,
RegeneratorRegenerator: This Pokemon restores 1/3 of its maximum HP, rounded down, when it switches out.


Evolutions / Family:
Foongus
Amoonguss

Weakness Chart for Grass/Poison-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
  
  
  
0.5x
0.5x
0.5x
2x
2x
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
0.25x
  
2x
  
  
2x
  
  
0.5x
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for FoongusVisit Serebii's Pokedex for location, breeding, and other game details about FoongusVisit Bulbapedia for more information about Foongus

Movesets for Singles


What is a good competitive moveset for Foongus? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.


Foongus is an interesting Grass and Poison-typed Pokemon. Foongus is not a Pokemon anyone usually expects sees on the battlefield. Foongus is weak to Fire, Flying, Ice, and Psychic-typed attacks.


Species: Foongus
Item: Grassium Z / Life Orb
Ability: Effect Spore
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Seed Bomb
- Return / Body Slam
- Foul Play / Payback
- Astonish

Physical Sweeper Foongus (Effect Spore)

Foongus is an interesting Physical Sweeper. This moveset is designed to take down the opponent's team with brute physical power. Focus Sash helps protect Foongus from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Foongus's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Effect Spore, 30% chance of poison/paralysis/sleep on others making contact with Foongus.

Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a nice amount of damage.
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Payback is a physical 50-base power Dark-type move (power doubles if your Foongus moves after the target).
Astonish is a physical 30-base power Ghost-type move (30% chance to flinch the target).




Species: Foongus
Item: Grassium Z / Life Orb
Ability: Effect Spore
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Energy Ball / Giga Drain
- Sludge Bomb / Venoshock
- Round / Snore
- Synthesis

Special Sweeper Foongus (Effect Spore)

Foongus is a stupendous Special Sweeper. It's purpose is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Foongus from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Foongus's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Effect Spore, 30% chance of poison/paralysis/sleep on others making contact with Foongus.

Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
Giga Drain is a special STAB-boosted 75-base power Grass-type move (Foongus recovers 50% of the damage dealt).
Sludge Bomb is a special STAB-boosted 90-base power Poison-type move (30% chance to poison the target).
Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Snore is a special 50-base power Normal-type move (Foongus must be asleep. 30% chance to flinch target).
Synthesis is a status move (heals your Foongus by a weather-dependent amount).




Species: Foongus
Item: Poison Barb
Ability: Regenerator
Nature: Quiet (+SpA, -Spe)
EVs: 228 Hp / 27 Def / 252 SpA
Moveset:
- Clear Smog
- Venoshock
- Grass Knot
- Giga Drain

Foongus Special Tank (Foongus Amoongus)

Foongus is a decent Special Tank. It attempts to take a large amount of hits from special attacks while dealing some decent damage. With Regenerator, Foongus restores 1/3 of its maximum hp rounded down when it switches out.

Clear Smog is a special STAB-boosted 50-base power Poison-type move (resets all of the target's stat stages to 0).
Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
Grass Knot is a special STAB-boosted 0-base power Grass-type move (more power the heavier the target).
Giga Drain is a special STAB-boosted 75-base power Grass-type move (Foongus recovers 50% of the damage dealt).



Movesets for Doubles


What is a good doubles moveset for Foongus? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.


Species: Foongus
Item: Grassium Z / Life Orb
Ability: Effect Spore
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Seed Bomb
- Return / Body Slam
- Foul Play / Payback
- Astonish

Doubles Physical Sweeper Foongus (Effect Spore)

Foongus is a sensational Physical Sweeper. It attempts to take down the opponent's team with brute physical power. Focus Sash helps protect Foongus from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Foongus's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Effect Spore, 30% chance of poison/paralysis/sleep on others making contact with Foongus.

Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a good amount of damage.
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Payback is a physical 50-base power Dark-type move (power doubles if your Foongus moves after the target).
Astonish is a physical 30-base power Ghost-type move (30% chance to flinch the target).




Species: Foongus
Item: Grassium Z / Life Orb
Ability: Effect Spore
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Energy Ball / Giga Drain
- Sludge Bomb / Venoshock
- Round / Snore
- Synthesis

Doubles Special Sweeper Foongus (Effect Spore)

Foongus is popular Special Sweeper. It is primarily designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Foongus from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Foongus's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Effect Spore, 30% chance of poison/paralysis/sleep on others making contact with Foongus.

Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
Giga Drain is a special STAB-boosted 75-base power Grass-type move (Foongus recovers 50% of the damage dealt).
Sludge Bomb is a special STAB-boosted 90-base power Poison-type move (30% chance to poison the target).
Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Snore is a special 50-base power Normal-type move (Foongus must be asleep. 30% chance to flinch target).
Synthesis is a status move (heals your Foongus by a weather-dependent amount).



Movepool


Wondering what moves can Foongus learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Absorb
20
100%
25
User recovers 50% of the damage dealt.
Clear Smog
50
--
15
Resets all of the target's stat stages to 0.
Energy Ball
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Giga Drain
75
100%
10
User recovers 50% of the damage dealt.
Grass Knot
--
100%
20
More power the heavier the target.
Mega Drain
40
100%
15
User recovers 50% of the damage dealt.
Round
60
100%
15
Power doubles if others used Round this turn.
Sludge Bomb
90
100%
10
30% chance to poison the target.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Solar Beam
120
100%
10
Charges turn 1. Hits turn 2. No charge in sunlight.
Venoshock
65
100%
10
Power doubles if the target is poisoned.
Astonish
30
100%
15
30% chance to flinch the target.
Bide
--
--
10
Waits 2 turns; deals double the damage taken.
Body Slam
85
100%
15
30% chance to paralyze the target.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Feint Attack
60
--
20
This move does not check accuracy.
Foul Play
95
100%
15
Uses target's Attack stat in damage calculation.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Payback
50
100%
10
Power doubles if the user moves after the target.
Return
--
100%
20
Max 102 power at maximum Happiness.
Rollout
30
90%
20
Power doubles with each hit. Repeats for 5 turns.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Seed Bomb
80
100%
15
No additional effect.
After You
--
--
15
The target makes its move right after the user.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Confide
--
--
20
Lowers the target's Sp. Atk by 1.
Defense Curl
--
--
40
Raises the user's Defense by 1.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Flash
--
100%
20
Lowers the target's accuracy by 1.
Gastro Acid
--
100%
10
Nullifies the target's Ability.
Growth
--
--
20
Raises user's Attack and Sp. Atk by 1; 2 in Sun.
Ingrain
--
--
20
Traps/grounds user; heals 1/16 max HP per turn.
Nature Power
--
--
20
Attack depends on terrain (default Tri Attack).
Poison Powder
--
75%
35
Poisons the target.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rage Powder
--
--
20
The foes' moves target the user on the turn used.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Spore
--
100%
15
Causes the target to fall asleep.
Stun Spore
--
75%
30
Paralyzes the target.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
85%
15
Raises the target's Attack by 2 and confuses it.
Sweet Scent
--
100%
20
Lowers the foe(s) evasiveness by 2.
Synthesis
--
--
5
Heals the user by a weather-dependent amount.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.
Worry Seed
--
100%
10
The target's Ability becomes Insomnia.

Combo List


These are a list of several common move combinations Foongus can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SM Move and Ability Combos for Foongus

Create a build


Have an idea in mind for Foongus that you'd like to test? Customize the IVs, EVs and their Sun/Moon moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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