Note on TTV (True Total Value): TTV is a total sum of all stats except the unused attack stat. It includes either Attack or Special Attack, depending on which is more likely to be used in battles.
Competitive Information for Alolan Geodude [Sun/Moon]
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Weakness Chart for Rock/Electric-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
0.5x
2x
0.5x
0.25x
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
2x
4x
0.5x
0.5x
2x
¼x
½x
2x
4x
Movesets for Singles
Looking for a competitive moveset for Geodude-alola? These builds are optimized for Sun/Moon Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sun/Moon metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Meet Geodude-Alola, the renowned Pokémon of Rock and Electric types! Geodude-Alola is not a Pokémon anyone usually expects to see on the battlefield. In the LC tier (Little Cup), it's a fierce competitor. It is weak to Fighting, Grass, Ground, and Water-typed attacks. Explore the movesets below to see how Geodude-Alola performs in battles.
Species: Geodude-Alola Item: Firium Z / Air Balloon Ability: Magnet Pull Nature: Adamant (+Atk, -SpA) EVs: 64 Hp / 252 Atk / 192 SpD Moveset: - Fire Punch / Double-Edge - Superpower / Brick Break - Thunder Punch / Spark - Rock Slide / Rock Tomb
Physical Sweeper Geodude-Alola (Magnet Pull)
Taking on single battles? Geodude is a prestigious Physical Sweeper. This strategy is built to take down the opponent's team with devastating physical moves. Air Balloon makes the holder ungrounded, which means Geodude is immune to Ground-type moves until the balloon pops when hit by a damaging move. With Magnet Pull, prevents opposing steel-type pokemon from choosing to switch out. Fire Punch was added to provide additional threat coverage. With a Firium Z equipped to it, if Geodude has a fire move, this item allows it to use a fire z-move.
◆ Fire Punch is a physical 75-base power Fire-type move (10% chance to burn the target). ◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil). ◆ Superpower is a physical 120-base power Fighting-type move (lowers your Geodude's attack and defense by 1 stage). ◆ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune). ◆ Thunder Punch is a physical STAB-boosted 75-base power Electric-type move (10% chance to paralyze the target). ◆ Spark is a physical STAB-boosted 65-base power Electric-type move (30% chance to paralyze the target). ◆ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch). ◆ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
No additional EV spread were found for this set at this time.Array
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Link (click to copy):
https://hohoushome.com/b/kab4a
Movesets for Doubles
Need a strong doubles moveset for Geodude-alola? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sun/Moon Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sun/Moon metagame with these expert-crafted setups!
Species: Geodude-Alola Item: Rockium Z / Air Balloon Ability: Magnet Pull Nature: Adamant (+Atk, -SpA) EVs: 64 Hp / 252 Atk / 192 SpD Moveset: - Rock Slide / Rock Tomb - Earthquake / Bulldoze - Thunder Punch / Fire Punch - Superpower / Brick Break
Geodude shows a noteworthy Physical Sweeper prowess in double battles. It is primarily designed to take down the opponent's team with intense physical power. Air Balloon makes the holder ungrounded, which means Geodude is immune to Ground-type moves until the balloon pops when hit by a damaging move. With Magnet Pull, prevents opposing steel-type pokemon from choosing to switch out. Thunder Punch or Fire Punch are added to provide additional threat coverage. With a Rockium Z equipped to it, if Geodude has a rock move, this item allows it to use a rock z-move.
◆ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch). ◆ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage). ◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon). ◆ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage). ◆ Thunder Punch is a physical STAB-boosted 75-base power Electric-type move (10% chance to paralyze the target). ◆ Fire Punch is a physical 75-base power Fire-type move (10% chance to burn the target). ◆ Superpower is a physical 120-base power Fighting-type move (lowers your Geodude's attack and defense by 1 stage). ◆ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
No additional EV spread were found for this set at this time.Array
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Link (click to copy):
https://hohoushome.com/b/lab4a
Movepool
Want to know what moves Geodude-alola can learn? Check out the full list of moves available in the Pokemon Sun/Moon generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Geodude-alola.
Category Filter: Filter movelist to show only Physical, Special, or Status moves
Extended Move Details:Additional move information such as Risk versus Reward Statistics or Move power versus specific type-matchups
Damage Modifiers:
Type-matchup: Sort through and determine which moves would best work versus an opponent of the typing you select.
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Note: The damage listed here under Versus is not actually calculated using the in-game damage formula. It is simply calculated using typing weaknesses and resistances from the selected type-matchup modifier along with STAB (if applied) to help sort through and give a general idea as to how powerful certain moves might be towards that selected typing after modifiers are applied. Several moves listed here may have additional effects that might alter actual damage output which are not factored on this specific list. Use damage calculators to find actual damage amounts.
Combo List
These are a list of several common move combinations Geodude-alola can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Geodude-alola
Moves: Defense curl + Rollout
Moves: Swagger + Screech
Moves: Endure + Flail
Moves: Rest + Sleep talk
Moves: Rest + Snore
Move: Swagger + Item: Mirror Herb
Move: Fling + Item: King's Rock
Move: Facade + Item: Flame Orb
Move: Facade + Item: Toxic Orb
Moves with Priority: Endure, Protect, Wide Guard
Moves that Break Screens: Brick Break
Moves that inflict status: Toxic
Moves that boost Geodude-alola's stats
Autotomize
Charge
Charge Beam
Curse
Defense Curl
Iron Defense
Rock Polish
Most notable and possible best moves for Geodude-alola
Earthquake
Hidden Power
Protect
Rest
Stealth Rock
Toxic
Volt Switch
Common Effort Values for Geodude-alola in Sun and Moon
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Geodude-alola. Top rated Geodude-alola Sun/Moon movesets. You can find Geodude-alola builds Sun/Moon. Geodude-alola movesets Sun/Moon are listed here. VGC Geodude-alola Competitive Movesets can be found here. Find various EV spreads, find the best nature for Geodude-alola in Sun/Moon along with competitive movesets. Basic info and Movesets for Graveler-Alola evolution