Note on TTV (True Total Value): TTV is a total sum of all stats except the unused attack stat. It includes either Attack or Special Attack, depending on which is more likely to be used in battles.
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Weakness Chart for Normal-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
2x
0x
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
¼x
½x
2x
4x
Movesets for Singles
Looking for a competitive moveset for Herdier? These builds are optimized for Sun/Moon Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sun/Moon metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Unveil the power of Herdier, a stunning Pokémon known for its Normal typing! Herdier is not a Pokémon anyone usually expects to see on the battlefield. Its only type-related weakness is Fighting. Ready to elevate your game with Herdier's movesets? They're right below!
Species: Herdier Item: Normalium Z / Shell Bell Ability: Sand Rush Nature: Adamant (+Atk, -SpA) EVs: 252 Hp / 252 Atk / 4 SpD Moveset: - Return / Strength - Wild Charge / Thunder Fang - Psychic Fangs - Play Rough
Physical Sweeper Herdier (Sand Rush)
Herdier is popular Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. With Sand Rush, if sandstorm is active Herdier's speed is doubled; immunity to sandstorm.
♦ Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness). ♦ Strength is a physical STAB-boosted 80-base power Normal-type move that deals a good amount of damage. ♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil). ♦ Thunder Fang is a physical 65-base power Electric-type move (10% chance to paralyze. 10% chance to flinch). ♦ Psychic Fangs is a physical 85-base power Psychic-type move (destroys screens, unless the target is immune). ♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
No additional EV spread were found for this set at this time.Array
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Link (click to copy):
https://hohoushome.com/b/kaa1fb
Species: Herdier Item: Mental Herb Ability: Scrappy Nature: Brave (+Atk, -Spe) EVs: 168 Hp / 168 Def / 86 SpD / 86 Spe Moveset: - Last Resort - Howl - Aerial Ace - Pursuit
Herdier Double Wall (Turkey Sammich)
Herdier is an interesting Double Wall. It is meant to have enough defenses and bulk to take both physical and special hits. With Scrappy, Herdier can hit ghost types with normal- and fighting-type moves.
♦ Last Resort is a physical STAB-boosted 140-base power Normal-type move (fails unless each known move has been used). ♦ Howl is a status move (raises your Herdier's attack by 1 stage). ♦ Aerial Ace is a physical 60-base power Flying-type move (this move does not check accuracy). ♦ Pursuit is a physical 40-base power Dark-type move (power doubles if a foe is switching out).
No additional EV spread were found for this set at this time.Array
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Link (click to copy):
https://hohoushome.com/b/kba1fb
Movesets for Doubles
Need a strong doubles moveset for Herdier? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sun/Moon Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sun/Moon metagame with these expert-crafted setups!
Species: Herdier Item: Normalium Z / Shell Bell Ability: Sand Rush Nature: Adamant (+Atk, -SpA) EVs: 252 Hp / 252 Atk / 4 SpD Moveset: - Return / Strength - Wild Charge / Thunder Fang - Psychic Fangs - Play Rough
Doubles Physical Sweeper Herdier (Sand Rush)
Herdier is a wonderful Physical Sweeper. It was designed to take down the opponent's team with brute physical power. With Sand Rush, if sandstorm is active Herdier's speed is doubled; immunity to sandstorm.
♦ Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness). ♦ Strength is a physical STAB-boosted 80-base power Normal-type move that deals a mighty amount of damage. ♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil). ♦ Thunder Fang is a physical 65-base power Electric-type move (10% chance to paralyze. 10% chance to flinch). ♦ Psychic Fangs is a physical 85-base power Psychic-type move (destroys screens, unless the target is immune). ♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
No additional EV spread were found for this set at this time.Array
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Link (click to copy):
https://hohoushome.com/b/laa1fb
Movepool
Want to know what moves Herdier can learn? Check out the full list of moves available in the Pokemon Sun/Moon generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Herdier.
Category Filter: Filter movelist to show only Physical, Special, or Status moves
Extended Move Details:Additional move information such as Risk versus Reward Statistics or Move power versus specific type-matchups
Damage Modifiers:
Type-matchup: Sort through and determine which moves would best work versus an opponent of the typing you select.
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Note: The damage listed here under Versus is not actually calculated using the in-game damage formula. It is simply calculated using typing weaknesses and resistances from the selected type-matchup modifier along with STAB (if applied) to help sort through and give a general idea as to how powerful certain moves might be towards that selected typing after modifiers are applied. Several moves listed here may have additional effects that might alter actual damage output which are not factored on this specific list. Use damage calculators to find actual damage amounts.
Combo List
These are a list of several common move combinations Herdier can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Herdier
Moves: Endure + Reversal
Moves: Rest + Sleep talk
Moves: Rest + Snore
Moves: Substitute + Reversal
Moves: Yawn + Protect
Move: Swagger + Item: Mirror Herb
Move: Facade + Item: Flame Orb
Move: Facade + Item: Toxic Orb
Moves with Priority: Endure, Helping Hand, Protect, Baby-Doll Eyes
Moves that Break Screens: Psychic Fangs
Moves that inflict status: Yawn, Thunder Wave, Toxic
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Herdier. Top rated Herdier Sun/Moon movesets. You can find Herdier builds Sun/Moon. Herdier movesets Sun/Moon are listed here. VGC Herdier Competitive Movesets can be found here. Find various EV spreads, find the best nature for Herdier in Sun/Moon along with competitive movesets. Basic info and Movesets for Stoutland evolution