Competitive Information for Klink [Sun/Moon]
![Competitive Pokemon Sun/Moon Movesets and Strategies for Klink Competitive Pokemon Sun/Moon Movesets and Strategies for Klink](https://hohoushome.com/images/png/poke_pedestal.png)
![klink](images/dl/sprites/klink.png)
Steel
Abilities:
Prevents other Pokemon from lowering this Pokemon's stat stages.
If an active ally has this Ability or the Plus Ability, this Pokemon's Sp. Atk is 1.5x.
If an active ally has this Ability or the Minus Ability, this Pokemon's Sp. Atk is 1.5x.
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Movesets for Singles
Looking for a competitive moveset for Klink? These builds are optimized for Sun/Moon Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sun/Moon metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Get ready to meet Klink, the first-rate Steel-typed Pokémon! Klink is not a Pokémon anyone usually expects to see on the battlefield. It often dominates battles in the LC tier (Little Cup). It is weak to Fighting, Fire, and Ground-typed attacks. Want to master Klink's movesets? Dive into our detailed strategies below!
Item: Normalium Z / Shell Bell
Ability: Clear Body
Nature: Adamant (+Atk, -SpA)
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Return / Secret Power
- Wild Charge
- Rock Smash
- Iron Defense
Klink is a decent Physical Sweeper. It tries to take down the opponent's team with brute physical power. With Clear Body, prevents other pokemon from lowering Klink's stat stages.
♦ Secret Power is a physical 70-base power Normal-type move (effect varies with terrain. (30% paralysis chance)).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Rock Smash is a physical 40-base power Fighting-type move (50% chance to lower the target's defense by 1 stage).
♦ Iron Defense is a status move (raises your Klink's defense by 2 stages).
Link (click to copy):
https://hohoushome.com/b/kaa257
Item: Steelium Z / Life Orb
Ability: Clear Body
Nature: Modest (+SpA, -Atk)
EVs: 252 Hp / 252 SpA / 4 SpD
Moveset:
- Flash Cannon
- Thunderbolt / Discharge
- Signal Beam
- Hyper Beam / Round
Klink is a marvelous Special Sweeper. It was designed to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Klink's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Clear Body, prevents other pokemon from lowering Klink's stat stages.
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
♦ Discharge is a special 80-base power Electric-type move (30% chance to paralyze adjacent pokemon).
♦ Signal Beam is a special 75-base power Bug-type move (10% chance to confuse the target).
♦ Hyper Beam is a special 150-base power Normal-type move (Klink cannot move next turn).
♦ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Link (click to copy):
https://hohoushome.com/b/kba257
Item: Air Balloon
Ability: Clear Body
Nature: Adamant (+Atk, -SpA)
EVs: 251 Hp / 224 Atk / 35 Spe
Moveset:
- Gear Grind
- Wild Charge
- Shift Gear
- Return
Klink is a fabulous Physical Tank. The purpose of this moveset is to take a considerable amount of physical hits while dealing some decent damage. Air Balloon makes the holder ungrounded, which means Klink is immune to Ground-type moves until the balloon pops when hit by a damaging move. With Clear Body, prevents other pokemon from lowering Klink's stat stages.
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Shift Gear is a status move (raises your Klink's speed by 2 stages and attack by 1 stage).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Link (click to copy):
https://hohoushome.com/b/kca257
Movesets for Doubles
Need a strong doubles moveset for Klink? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sun/Moon Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sun/Moon metagame with these expert-crafted setups!
Item: Normalium Z / Shell Bell
Ability: Clear Body
Nature: Adamant (+Atk, -SpA)
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Return / Secret Power
- Wild Charge
- Rock Smash
- Iron Defense
Klink is a remarkable Physical Sweeper. This moveset is designed to take down the opponent's team with brute physical power. With Clear Body, prevents other pokemon from lowering Klink's stat stages.
♦ Secret Power is a physical 70-base power Normal-type move (effect varies with terrain. (30% paralysis chance)).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Rock Smash is a physical 40-base power Fighting-type move (50% chance to lower the target's defense by 1 stage).
♦ Iron Defense is a status move (raises your Klink's defense by 2 stages).
Link (click to copy):
https://hohoushome.com/b/laa257
Item: Electrium Z / Life Orb
Ability: Clear Body
Nature: Modest (+SpA, -Atk)
EVs: 252 Hp / 252 SpA / 4 SpD
Moveset:
- Discharge / Thunderbolt
- Flash Cannon
- Signal Beam
- Hyper Beam / Round
Klink is a pretty decent Special Sweeper. It's designed to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Klink's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Clear Body, prevents other pokemon from lowering Klink's stat stages.
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
♦ Flash Cannon is a special STAB-boosted 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
♦ Signal Beam is a special 75-base power Bug-type move (10% chance to confuse the target).
♦ Hyper Beam is a special 150-base power Normal-type move (Klink cannot move next turn).
♦ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Link (click to copy):
https://hohoushome.com/b/lba257
Movepool
Want to know what moves Klink can learn? Check out the full list of moves available in the Pokemon Sun/Moon generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Klink.
Damage Modifiers:
Combo List
These are a list of several common move combinations Klink can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Klink
- Moves: Swagger + Screech
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Item: Blunder Policy + Move: Zap Cannon
- Moves with Priority: Magic Coat, Protect
- Moves that inflict status: Thunder Wave, Toxic
Moves that boost Klink's stats
- Autotomize
- Charge
- Charge Beam
- Iron Defense
- Rock Polish
- Shift Gear
Most notable and possible best moves for Klink
- Hidden Power
- Protect
- Rest
- Toxic
- Volt Switch
Common Effort Values for Klink in Sun and Moon
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Klink. Top rated Klink Sun/Moon movesets. You can find Klink builds Sun/Moon. Klink movesets Sun/Moon are listed here. VGC Klink Competitive Movesets can be found here. Find various EV spreads, find the best nature for Klink in Sun/Moon along with competitive movesets. Basic info and Movesets for Klang evolution