Competitive Information for Meditite [Sun/Moon]


Fighting / Psychic
Abilities:
This Pokemon's Attack is doubled.
This Pokemon does not take damage from attacks made by its allies.


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Movesets for Singles
Looking for a competitive moveset for Meditite? These builds are optimized for Sun/Moon Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sun/Moon metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Meet Meditite, the sensational Pokémon of Fighting and Psychic types! Meditite is not a Pokémon anyone usually expects to see on the battlefield. It is weak to Fairy, Flying, and Ghost-typed attacks. Want to master Meditite's movesets? Dive into our detailed strategies below!
Item: Fightinium Z / Shell Bell
Ability: Pure Power
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- High Jump Kick / Drain Punch
- Psycho Cut / Zen Headbutt
- Double-Edge / Return
- Poison Jab
Meditite makes an a notable Physical Sweeper in single battles. This moveset is tailored to take down the opponent's team with brute physical attacks. The Shell Bell item option is to help Meditite recover from the recoil damage it may take from Double-Edge. With Pure Power, Meditite's attack is doubled. With a Fightinium Z equipped to it, if Meditite has a fighting move, this item allows it to use a fighting z-move.
◆ Drain Punch is a physical STAB-boosted 75-base power Fighting-type move (Meditite recovers 50% of the damage dealt).
◆ Psycho Cut is a physical STAB-boosted 70-base power Psychic-type move (high critical hit ratio).
◆ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Poison Jab is a physical 80-base power Poison-type move (30% chance to poison the target).
Link (click to copy):
https://hohoushome.com/b/kaa133
Item: Psychium Z / Life Orb
Ability: Pure Power
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Psyshock
- Shadow Ball
- Signal Beam
- Grass Knot
Meditite thrives as an incredible Special Sweeper perfect for single battles. It's goal is to take down the opponent's team with overwhelming special moves. Life Orb boosts the power of Meditite's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Pure Power, Meditite's attack is doubled. With a Psychium Z equipped to it, if Meditite has a psychic move, this item allows it to use a psychic z-move.
◆ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
◆ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
◆ Signal Beam is a special 75-base power Bug-type move (10% chance to confuse the target).
◆ Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).
Link (click to copy):
https://hohoushome.com/b/kba133
Movesets for Doubles
Need a strong doubles moveset for Meditite? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sun/Moon Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sun/Moon metagame with these expert-crafted setups!
Item: Fightinium Z / Shell Bell
Ability: Pure Power
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- High Jump Kick / Drain Punch
- Psycho Cut / Zen Headbutt
- Rock Slide
- Double-Edge / Return
Meditite excels as a stunning Physical Sweeper during double battles. This technique aims to take down the opponent's team with powerful physical moves. The Shell Bell item option is to help Meditite recover from the recoil damage it may take from Double-Edge. With Pure Power, Meditite's attack is doubled. With a Fightinium Z equipped to it, if Meditite has a fighting move, this item allows it to use a fighting z-move.
◆ Drain Punch is a physical STAB-boosted 75-base power Fighting-type move (Meditite recovers 50% of the damage dealt).
◆ Psycho Cut is a physical STAB-boosted 70-base power Psychic-type move (high critical hit ratio).
◆ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Link (click to copy):
https://hohoushome.com/b/laa133
Item: Psychium Z / Life Orb
Ability: Telepathy
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Psyshock
- Shadow Ball
- Signal Beam
- Grass Knot
For those intense double battles, Meditite is an exquisite Special Sweeper. It is designed to take down the opponent's team with potent special attacks. Life Orb boosts the power of Meditite's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Telepathy, Meditite does not take damage from attacks made by its allies. With a Psychium Z equipped to it, if Meditite has a psychic move, this item allows it to use a psychic z-move.
◆ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
◆ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
◆ Signal Beam is a special 75-base power Bug-type move (10% chance to confuse the target).
◆ Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).
Link (click to copy):
https://hohoushome.com/b/lba133
Movepool
Want to know what moves Meditite can learn? Check out the full list of moves available in the Pokemon Sun/Moon generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Meditite.
Damage Modifiers:
Combo List
These are a list of several common move combinations Meditite can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Meditite
- Moves: Swagger + Psych up
- Moves: Endure + Reversal
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Substitute + Drain punch
- Moves: Substitute + Reversal
- Moves: Pain split + Toxic
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Item: Blunder Policy + Move: Dynamic Punch
- Moves with Priority: Bide, Detect, Endure, Helping Hand, Magic Coat, Protect, Quick Guard, Bullet Punch, Fake Out, Feint, Vacuum Wave
- Moves that Break Screens: Brick Break
- Moves that inflict status: Toxic
Moves that boost Meditite's stats
- Acupressure
- Bulk Up
- Calm Mind
- Meditate
- Power-Up Punch
- Work Up
Most notable and possible best moves for Meditite
- Baton Pass
- Fake Out
- Hidden Power
- Light Screen
- Protect
- Reflect
- Rest
- Toxic
Common Effort Values for Meditite in Sun and Moon
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.

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