Competitive Information for Female Nidoran [Sun/Moon]

Competitive Pokemon Sun/Moon Movesets and Strategies for Nidoran-f nidoran-f
Base Stats for Nidoran-F

Poison

Abilities:
Poison PointPoison Point: 30% chance a Pokemon making contact with this Pokemon will be poisoned.
,
HustleHustle: This Pokemon's Attack is 1.5x and accuracy of its physical attacks is 0.8x.
,
RivalryRivalry: This Pokemon's attacks do 1.25x on same gender targets; 0.75x on opposite gender.


Evolutions / Family:
Nidoran

Weakness Chart for Poison-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
0.5x
  
  
  
0.5x
0.5x
  
  
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
0.5x
2x
  
  
0.5x
2x
  
  
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for Nidoran-fVisit Serebii's Pokedex for location, breeding, and other game details about Nidoran-fVisit Bulbapedia for more information about Nidoran-f

Movesets for Singles


What is a good competitive moveset for Nidoran-f? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.


Nidoran is a spectacular Poison-typed Pokemon. Nidoran is not a Pokemon anyone usually expects sees on the battlefield. Nidoran's only type-related weaknesses are Ground and Psychic.


Species: Nidoran-F
Item: Poisonium Z / Eviolite
Ability: Hustle
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Poison Jab / Poison Tail
- Double-Edge / Return
- Crunch
- Iron Tail

Physical Sweeper Nidoran-F (Hustle)

Nidoran is a pretty decent Physical Sweeper. It attempts to take down the opponent's team with brute physical power. Nidoran is not a Pokemon anyone usually expects sees on the battlefield but Eviolite makes it possibly stronger than it's final form. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Nidoran from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Nidoran's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. Wide Lens will help improve the accuracy of Nidoran's moves. This is important since it's Hustle ability lowers the accuracy of it's moves. With Hustle, Nidoran's attack is 1.5x and accuracy of its physical attacks is 0.8x.

Poison Jab is a physical STAB-boosted 80-base power Poison-type move (30% chance to poison the target).
Poison Tail is a physical STAB-boosted 50-base power Poison-type move (high critical hit ratio. 10% chance to poison).
Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
Iron Tail is a physical 100-base power Steel-type move (30% chance to lower the target's defense by 1 stage).




Species: Nidoran-F
Item: Poisonium Z / Eviolite
Ability: Poison Point
Nature: Modest (+SpA, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
Moveset:
- Sludge Bomb / Venoshock
- Ice Beam
- Thunderbolt
- Water Pulse

Special Sweeper Nidoran-F (Poison Point)

Nidoran is an awesome Special Sweeper. This moveset attempts to take down the opponent's team with high-damaging special attacks. Nidoran is not a Pokemon anyone usually expects sees on the battlefield until Eviolte was added to the mix. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Nidoran from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Nidoran's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Poison Point, 30% chance a pokemon making contact with Nidoran will be poisoned.

Sludge Bomb is a special STAB-boosted 90-base power Poison-type move (30% chance to poison the target).
Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Water Pulse is a special 60-base power Water-type move (20% chance to confuse the target).



Movesets for Doubles


What is a good doubles moveset for Nidoran-f? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.


Species: Nidoran-F
Item: Poisonium Z / Eviolite
Ability: Hustle
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Poison Jab / Poison Tail
- Double-Edge / Return
- Crunch
- Iron Tail

Doubles Physical Sweeper Nidoran-F (Hustle)

Nidoran is an extraordinary Physical Sweeper. This moveset is designed to take down the opponent's team with brute physical power. Nidoran is not a Pokemon anyone usually expects sees on the battlefield until Eviolite was equipped. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Nidoran from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Nidoran's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. Wide Lens will help improve the accuracy of Nidoran's moves. This is important since it's Hustle ability lowers the accuracy of it's moves. With Hustle, Nidoran's attack is 1.5x and accuracy of its physical attacks is 0.8x.

Poison Jab is a physical STAB-boosted 80-base power Poison-type move (30% chance to poison the target).
Poison Tail is a physical STAB-boosted 50-base power Poison-type move (high critical hit ratio. 10% chance to poison).
Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
Iron Tail is a physical 100-base power Steel-type move (30% chance to lower the target's defense by 1 stage).




Species: Nidoran-F
Item: Poisonium Z / Eviolite
Ability: Poison Point
Nature: Modest (+SpA, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
Moveset:
- Sludge Bomb / Venoshock
- Ice Beam
- Thunderbolt
- Water Pulse

Doubles Special Sweeper Nidoran-F (Poison Point)

Nidoran is an astounding Special Sweeper. It's primary goal is to take down the opponent's team with high-damaging special attacks. Nidoran is not a Pokemon anyone usually expects sees on the battlefield until Eviolte was added to the mix. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Nidoran from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Nidoran's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Poison Point, 30% chance a pokemon making contact with Nidoran will be poisoned.

Sludge Bomb is a special STAB-boosted 90-base power Poison-type move (30% chance to poison the target).
Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Water Pulse is a special 60-base power Water-type move (20% chance to confuse the target).



Movepool


Wondering what moves can Nidoran-f learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Blizzard
110
70%
5
10% chance to freeze foe(s). Can't miss in hail.
Echoed Voice
40
100%
15
Power increases when used on consecutive turns.
Ice Beam
90
100%
10
10% chance to freeze the target.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Round
60
100%
15
Power doubles if others used Round this turn.
Shock Wave
60
--
20
This move does not check accuracy.
Sludge Bomb
90
100%
10
30% chance to poison the target.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Thunder
110
70%
10
30% chance to paralyze. Can't miss in rain.
Thunderbolt
90
100%
15
10% chance to paralyze the target.
Venoshock
65
100%
10
Power doubles if the target is poisoned.
Water Pulse
60
100%
20
20% chance to confuse the target.
Aerial Ace
60
--
20
This move does not check accuracy.
Beat Up
--
100%
10
All healthy allies aid in damaging the target.
Bide
--
--
10
Waits 2 turns; deals double the damage taken.
Bite
60
100%
25
30% chance to flinch the target.
Body Slam
85
100%
15
30% chance to paralyze the target.
Chip Away
70
100%
20
Ignores the target's stat stage changes.
Counter
--
100%
20
If hit by physical attack, returns double damage.
Crunch
80
100%
15
20% chance to lower the target's Defense by 1.
Cut
50
95%
30
No additional effect.
Dig
80
100%
10
Digs underground turn 1, strikes turn 2.
Double Kick
30
100%
30
Hits 2 times in one turn.
Double-Edge
120
100%
15
Has 33% recoil.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Fury Swipes
18
80%
15
Hits 2-5 times in one turn.
Headbutt
70
100%
15
30% chance to flinch the target.
Iron Tail
100
75%
15
30% chance to lower the target's Defense by 1.
Natural Gift
--
100%
15
Power and type depends on the user's Berry.
Poison Fang
50
100%
15
50% chance to badly poison the target.
Poison Jab
80
100%
20
30% chance to poison the target.
Poison Sting
15
100%
35
30% chance to poison the target.
Poison Tail
50
100%
25
High critical hit ratio. 10% chance to poison.
Pursuit
40
100%
20
Power doubles if a foe is switching out.
Rage
20
100%
20
Raises the user's Attack by 1 if hit during use.
Return
--
100%
20
Max 102 power at maximum Happiness.
Rock Smash
40
100%
15
50% chance to lower the target's Defense by 1.
Scratch
40
100%
35
No additional effect.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Shadow Claw
70
100%
15
High critical hit ratio.
Skull Bash
130
100%
10
Raises user's Defense by 1 on turn 1. Hits turn 2.
Strength
80
100%
15
No additional effect.
Sucker Punch
70
100%
5
Usually goes first. Fails if target is not attacking.
Super Fang
--
90%
10
Does damage equal to 1/2 target's current HP.
Tackle
40
100%
35
No additional effect.
Take Down
90
85%
20
Has 1/4 recoil.
Thief
60
100%
25
If the user has no item, it steals the target's.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Captivate
--
100%
20
Lowers the foe(s) Sp. Atk by 2 if opposite gender.
Charm
--
100%
20
Lowers the target's Attack by 2.
Confide
--
--
20
Lowers the target's Sp. Atk by 1.
Curse
--
--
10
Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Defense Curl
--
--
40
Raises the user's Defense by 1.
Detect
--
--
5
Prevents moves from affecting the user this turn.
Disable
--
100%
20
For 4 turns, disables the target's last move used.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Flatter
--
100%
15
Raises the target's Sp. Atk by 1 and confuses it.
Focus Energy
--
--
30
Raises the user's critical hit ratio by 2.
Growl
--
100%
40
Lowers the foe(s) Attack by 1.
Helping Hand
--
--
20
One adjacent ally's move power is 1.5x this turn.
Hone Claws
--
--
15
Raises the user's Attack and accuracy by 1.
Mimic
--
--
10
The last move the target used replaces this one.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Reflect
--
--
20
For 5 turns, physical damage to allies is halved.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Supersonic
--
55%
20
Causes the target to become confused.
Swagger
--
85%
15
Raises the target's Attack by 2 and confuses it.
Tail Whip
--
100%
30
Lowers the foe(s) Defense by 1.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.
Toxic Spikes
--
--
20
Poisons grounded foes on switch-in. Max 2 layers.
Venom Drench
--
100%
20
Lowers Atk/Sp. Atk/Speed of poisoned foes by 1.

Combo List


These are a list of several common move combinations Nidoran-f can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SM Move and Ability Combos for Nidoran-f

Create a build


Have an idea in mind for Nidoran-f that you'd like to test? Customize the IVs, EVs and their Sun/Moon moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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