Competitive Information for Piplup [Sun/Moon]

Competitive Pokemon Sun/Moon Movesets and Strategies for Piplup piplup
Base Stats for Piplup

Water

Abilities:
TorrentTorrent: At 1/3 or less of its max HP, this Pokemon's attacking stat is 1.5x with Water attacks.
,
DefiantDefiant: This Pokemon's Attack is raised by 2 for each of its stats that is lowered by a foe.


Evolutions / Family:
Piplup
Prinplup
Empoleon

Weakness Chart for Water-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
  
  
  
2x
  
  
0.5x
  
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
2x
  
0.5x
  
  
  
  
0.5x
0.5x
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for PiplupVisit Serebii's Pokedex for location, breeding, and other game details about PiplupVisit Bulbapedia for more information about Piplup

Movesets for Singles


What is a good competitive moveset for Piplup? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.


Piplup is a remarkable Water-typed Pokemon. Piplup is not a Pokemon anyone usually expects sees on the battlefield. Piplup's only type-related weaknesses are Electric and Grass.


Species: Piplup
Item: Waterium Z / Life Orb
Ability: Defiant
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Waterfall
- Return
- Drill Peck
- Brick Break

Physical Sweeper Piplup (Defiant)

Piplup is a sensational Physical Sweeper. It tries to take down the opponent's team with brute physical power. Focus Sash helps protect Piplup from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Piplup's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Defiant, Piplup's attack is raised by 2 for each of its stats that is lowered by a foe.

Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to flinch the target).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Drill Peck is a physical 80-base power Flying-type move that deals a hefty amount of damage.
Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).




Species: Piplup
Item: Waterium Z / Life Orb
Ability: Torrent
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Surf / Scald
- Ice Beam
- Signal Beam
- Round

Special Sweeper Piplup (Torrent)

Piplup is a pretty decent Special Sweeper. It's primary goal is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Piplup from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Piplup's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Torrent, at 1/3 or less of its max hp Piplup's attacking stat is 1.5x with water attacks.

Surf is a special STAB-boosted 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. thaws target).
Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Signal Beam is a special 75-base power Bug-type move (10% chance to confuse the target).
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).



Movesets for Doubles


What is a good doubles moveset for Piplup? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.


Species: Piplup
Item: Waterium Z / Life Orb
Ability: Defiant
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Waterfall
- Return
- Drill Peck
- Brick Break

Doubles Physical Sweeper Piplup (Defiant)

Piplup is a sensational Physical Sweeper. This moveset attempts to take down the opponent's team with brute physical power. Focus Sash helps protect Piplup from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Piplup's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Defiant, Piplup's attack is raised by 2 for each of its stats that is lowered by a foe.

Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to flinch the target).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Drill Peck is a physical 80-base power Flying-type move that deals a considerable amount of damage.
Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).




Species: Piplup
Item: Waterium Z / Life Orb
Ability: Torrent
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Surf / Bubble
- Icy Wind / Ice Beam
- Signal Beam
- Round

Doubles Special Sweeper Piplup (Torrent)

Piplup is pretty popular Special Sweeper. It tries to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Piplup from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Piplup's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Torrent, at 1/3 or less of its max hp Piplup's attacking stat is 1.5x with water attacks.

Surf is a special STAB-boosted 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
Bubble is a special STAB-boosted 40-base power Water-type move (10% chance to lower the foes speed by 1 stage).
Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Signal Beam is a special 75-base power Bug-type move (10% chance to confuse the target).
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).



Movepool


Wondering what moves can Piplup learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Blizzard
110
70%
5
10% chance to freeze foe(s). Can't miss in hail.
Brine
65
100%
10
Power doubles if the target's HP is 50% or less.
Bubble
40
100%
30
10% chance to lower the foe(s) Speed by 1.
Bubble Beam
65
100%
20
10% chance to lower the target's Speed by 1.
Echoed Voice
40
100%
15
Power increases when used on consecutive turns.
Grass Knot
--
100%
20
More power the heavier the target.
Hydro Pump
110
80%
5
No additional effect.
Ice Beam
90
100%
10
10% chance to freeze the target.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Round
60
100%
15
Power doubles if others used Round this turn.
Scald
80
100%
15
30% chance to burn the target. Thaws target.
Signal Beam
75
100%
15
10% chance to confuse the target.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Surf
90
100%
15
Hits adjacent Pokemon. Double damage on Dive.
Water Pledge
80
100%
10
Use with Grass or Fire Pledge for added effect.
Water Pulse
60
100%
20
20% chance to confuse the target.
Whirlpool
35
85%
15
Traps and damages the target for 4-5 turns.
Aerial Ace
60
--
20
This move does not check accuracy.
Bide
--
--
10
Waits 2 turns; deals double the damage taken.
Brick Break
75
100%
15
Destroys screens, unless the target is immune.
Covet
60
100%
25
If the user has no item, it steals the target's.
Cut
50
95%
30
No additional effect.
Dig
80
100%
10
Digs underground turn 1, strikes turn 2.
Dive
80
100%
10
Dives underwater turn 1, strikes turn 2.
Double Hit
35
90%
10
Hits 2 times in one turn.
Drill Peck
80
100%
20
No additional effect.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Flail
--
100%
15
More power the less HP the user has left.
Fling
--
100%
10
Flings the user's item at the target. Power varies.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Fury Attack
15
85%
20
Hits 2-5 times in one turn.
Headbutt
70
100%
15
30% chance to flinch the target.
Natural Gift
--
100%
15
Power and type depends on the user's Berry.
Peck
35
100%
35
No additional effect.
Pluck
60
100%
20
User steals and eats the target's Berry.
Pound
40
100%
35
No additional effect.
Power Trip
20
100%
10
+ 20 power for each of the user's stat boosts.
Return
--
100%
20
Max 102 power at maximum Happiness.
Rock Tomb
60
95%
15
100% chance to lower the target's Speed by 1.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Waterfall
80
100%
15
20% chance to flinch the target.
Agility
--
--
30
Raises the user's Speed by 2.
Aqua Ring
--
--
20
User recovers 1/16 max HP per turn.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Captivate
--
100%
20
Lowers the foe(s) Sp. Atk by 2 if opposite gender.
Confide
--
--
20
Lowers the target's Sp. Atk by 1.
Defog
--
--
15
-1 evasion; clears user and target side's hazards.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Feather Dance
--
100%
15
Lowers the target's Attack by 2.
Growl
--
100%
40
Lowers the foe(s) Attack by 1.
Hail
--
--
10
For 5 turns, hail crashes down.
Mist
--
--
30
For 5 turns, protects user's party from stat drops.
Mud Sport
--
--
15
For 5 turns, Electric-type attacks have 1/3 power.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Quash
--
100%
15
Forces the target to move last this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sing
--
55%
15
Causes the target to fall asleep.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Stealth Rock
--
--
20
Hurts foes on switch-in. Factors Rock weakness.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Supersonic
--
55%
20
Causes the target to become confused.
Swagger
--
85%
15
Raises the target's Attack by 2 and confuses it.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.
Water Sport
--
--
15
For 5 turns, Fire-type attacks have 1/3 power.
Work Up
--
--
30
Raises the user's Attack and Sp. Atk by 1.
Yawn
--
--
10
Puts the target to sleep after 1 turn.

Combo List


These are a list of several common move combinations Piplup can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SM Move and Ability Combos for Piplup

Create a build


Have an idea in mind for Piplup that you'd like to test? Customize the IVs, EVs and their Sun/Moon moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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