Competitive Information for Salamence [Sun/Moon]
Dragon / Flying
Abilities:
On switch-in, this Pokemon lowers the Attack of opponents by 1 stage.
This Pokemon's Attack is raised by 1 stage if it attacks and KOes another Pokemon.

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Movesets for Singles
Looking for a competitive moveset for Salamence? These builds are optimized for Sun/Moon Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sun/Moon metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
MagnezoneVolcanionThundurus-TherianMuk-AlolaGarchomp-MegaLopunny-MegaGyarados-MegaVolcaronaShuckleScizor
Get hyped for Salamence, an exceptional Pokémon with Dragon and Flying typing! Salamence is a common Pokémon to see in the SM metagame. It is weak to Dragon, Fairy, Ice, and Rock-typed attacks. Explore the movesets below to see how Salamence performs in battles.
Item: Flyinium Z / Dragonium Z
Ability: Moxie
Nature: Jolly (+Spe, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Earthquake
- Fly
- Dragon Dance / Outrage
- Roost
Dominating single battles, Salamence is an interesting Physical Sweeper. This build is crafted to crush rivals using formidable physical attacks. With Moxie, Salamence's attack is raised by 1 stage if it attacks and koes another pokemon. With a Flyinium Z equipped to it, if Salamence has a flying move, this item allows it to use a flying z-move. With a Dragonium Z equipped to it, if Salamence has a dragon move, this item allows it to use a dragon z-move.
◆ Fly is a physical STAB-boosted 90-base power Flying-type move (flies up on first turn, then strikes the next turn).
◆ Dragon Dance is a status move (raises your Salamence's attack and speed by 1 stage).
◆ Outrage is a physical STAB-boosted 120-base power Dragon-type move (lasts 2-3 turns. Confuses your Salamence afterwards).
◆ Roost is a status move (heals 50% hp. Flying-type removed until turn ends).
Link (click to copy):
https://hohoushome.com/b/kaa175
Item: Dragonium Z / Yache Berry
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
EVs: 12 Hp / 252 Atk / 244 Spe
Moveset:
- Outrage / Dragon Claw
- Aqua Tail / Double-Edge
- Earthquake
- Shadow Claw
Ready for single battles? Salamence is a top-notch Physical Sweeper. This moveset is designed to overwhelm foes with potent physical attacks. With Intimidate, on switch-in Salamence lowers the attack of opponents by 1 stage. Aqua Tail was added to provide additional threat coverage. With a Dragonium Z equipped to it, if Salamence has a dragon move, this item allows it to use a dragon z-move. With a Yache Berry equipped to it, halves damage taken from a supereffective ice-type attack then the Yache Berry gets consumed.
◆ Dragon Claw is a physical STAB-boosted 80-base power Dragon-type move that deals a large amount of damage.
◆ Aqua Tail is a physical 90-base power Water-type move that deals a great amount of damage.
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/kba175
Item: Dragonium Z / Yache Berry
Ability: Intimidate
Nature: Modest (+SpA, -Atk)
EVs: 12 Hp / 252 SpA / 244 Spe
IVs: 0 Atk
Moveset:
- Draco Meteor / Dragon Pulse
- Air Cutter
- Flamethrower / Heat Wave
- Hyper Voice / Hyper Beam
Salamence excels as an exquisite Special Sweeper during single battles. This moveset is tailored to crush rivals using forceful special power. With Intimidate, on switch-in Salamence lowers the attack of opponents by 1 stage. With a Dragonium Z equipped to it, if Salamence has a dragon move, this item allows it to use a dragon z-move. With a Yache Berry equipped to it, halves damage taken from a supereffective ice-type attack then the Yache Berry gets consumed.
◆ Dragon Pulse is a special STAB-boosted 85-base power Dragon-type move that deals a considerable amount of damage.
◆ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
◆ Flamethrower is a special 90-base power Fire-type move (10% chance to burn the target).
◆ Heat Wave is a special 95-base power Fire-type move (10% chance to burn the foes).
◆ Hyper Voice is a special 90-base power Normal-type move (no additional effect. Hits adjacent foes).
◆ Hyper Beam is a special 150-base power Normal-type move (Salamence cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/kca175
Item: Choice Scarf
Ability: Moxie
Nature: Naive (+Spe, -SpD)
EVs: 252 Atk / 4 SpA / 252 Spe
Moveset:
- Dragon Claw
- Outrage
- Fire Blast / Aqua Tail
- Earthquake
Salamence makes an an awesome Physical Sweeper in single battles. This configuration strives to overwhelm foes with formidable physical moves. Choice Scarf will increase Salamence's speed by 1.5x but will lock you into the first move you pick. With Moxie, Salamence's attack is raised by 1 stage if it attacks and koes another pokemon.
◆ Outrage is a physical STAB-boosted 120-base power Dragon-type move (lasts 2-3 turns. Confuses your Salamence afterwards).
◆ Fire Blast is a special 110-base power Fire-type move (10% chance to burn the target).
◆ Aqua Tail is a physical 90-base power Water-type move that deals a considerable amount of damage.
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
Link (click to copy):
https://hohoushome.com/b/kda175
Item: Salac Berry
Ability: Moxie
Nature: Jolly (+Spe, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Dragon Dance
- Dragon Claw
- Rock Slide / Roost
- Earthquake / Stone Edge
Salamence stands out as a fabulous Physical Sweeper in single battles. This moveset design focuses to overwhelm foes with heavy-hitting physical power. With Moxie, Salamence's attack is raised by 1 stage if it attacks and koes another pokemon. With a Salac Berry equipped to it, raises Salamence's speed by 1 stage when at 1/4 max hp or less then the Salac Berry gets consumed.
◆ Dragon Claw is a physical STAB-boosted 80-base power Dragon-type move that deals a substantial amount of damage.
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Roost is a status move (heals 50% hp. Flying-type removed until turn ends).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Stone Edge is a physical 100-base power Rock-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/kea175
Movesets for Doubles
Need a strong doubles moveset for Salamence? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sun/Moon Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sun/Moon metagame with these expert-crafted setups!
MagnezoneVolcanionThundurus-TherianMuk-AlolaGarchomp-MegaLopunny-MegaGyarados-MegaVolcaronaShuckleScizor
Item: Dragonium Z / Yache Berry
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
EVs: 12 Hp / 252 Atk / 244 Spe
Moveset:
- Outrage / Dragon Claw
- Earthquake / Bulldoze
- Rock Slide
- Aqua Tail / Double-Edge
In double battles, Salamence is known as an exceptional Physical Sweeper. It attempts to take down the opponent's team with destructive physical attacks. With Intimidate, on switch-in Salamence lowers the attack of opponents by 1 stage. Aqua Tail was added to provide additional threat coverage. With a Dragonium Z equipped to it, if Salamence has a dragon move, this item allows it to use a dragon z-move. With a Yache Berry equipped to it, halves damage taken from a supereffective ice-type attack then the Yache Berry gets consumed.
◆ Dragon Claw is a physical STAB-boosted 80-base power Dragon-type move that deals a mighty amount of damage.
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Aqua Tail is a physical 90-base power Water-type move that deals a great amount of damage.
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Link (click to copy):
https://hohoushome.com/b/laa175
Item: Flyinium Z / Yache Berry
Ability: Intimidate
Nature: Modest (+SpA, -Atk)
EVs: 12 Hp / 252 SpA / 244 Spe
IVs: 0 Atk
Moveset:
- Air Cutter
- Hyper Voice / Hyper Beam
- Draco Meteor / Dragon Pulse
- Heat Wave / Incinerate
Ready for double battles? Salamence is a wonderful Special Sweeper. It's primary goal is to crush rivals using forceful special power. With Intimidate, on switch-in Salamence lowers the attack of opponents by 1 stage. With a Flyinium Z equipped to it, if Salamence has a flying move, this item allows it to use a flying z-move. With a Yache Berry equipped to it, halves damage taken from a supereffective ice-type attack then the Yache Berry gets consumed.
◆ Hyper Voice is a special 90-base power Normal-type move (no additional effect. Hits adjacent foes).
◆ Hyper Beam is a special 150-base power Normal-type move (Salamence cannot move next turn).
◆ Draco Meteor is a special STAB-boosted 130-base power Dragon-type move (lowers your Salamence's special attack by 2 stages).
◆ Dragon Pulse is a special STAB-boosted 85-base power Dragon-type move that deals a substantial amount of damage.
◆ Heat Wave is a special 95-base power Fire-type move (10% chance to burn the foes).
◆ Incinerate is a special 60-base power Fire-type move (destroys the foes berry/gem).
Link (click to copy):
https://hohoushome.com/b/lba175
Movepool
Want to know what moves Salamence can learn? Check out the full list of moves available in the Pokemon Sun/Moon generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Salamence.
Damage Modifiers:
Combo List
These are a list of several common move combinations Salamence can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Salamence
- Moves: Defense curl + Rollout
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Endure, Protect
- Moves that Break Screens: Defog, Brick Break
- Moves that inflict status: Toxic
Moves that boost Salamence's stats
- Defense Curl
- Dragon Dance
- Hone Claws
- Iron Defense
- Ominous Wind
- Rage
- Steel Wing
Most notable and possible best moves for Salamence
- Defog
- Dragon Claw
- Dragon Dance
- Dragon Rush
- Earthquake
- Fire Blast
- Fire Fang
- Fly
- Hydro Pump
- Hydro Pump
- Outrage
- Protect
- Rest
- Roost
- Stone Edge
- Substitute
- Toxic
Common Effort Values for Salamence in Sun and Moon
- Jolly Nature ( 0/252/0/0/4/252/ )
- Adamant Nature ( 0/252/0/0/4/252/ )
- Optimize Salamence's Defensive EV-spread for Pokemon Sun and Moon
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.

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Here are the best movesets for Salamence. Top rated Salamence Sun/Moon movesets. You can find Salamence builds Sun/Moon. Salamence movesets Sun/Moon are listed here. VGC Salamence Competitive Movesets can be found here. Find various EV spreads, find the best nature for Salamence in Sun/Moon along with competitive movesets. Basic info and Movesets for evolution