Competitive Information for Samurott [Sun/Moon]

Competitive Pokemon Sun/Moon Movesets and Strategies for Samurott samurott
Base Stats for Samurott

Water

Abilities:
TorrentTorrent: At 1/3 or less of its max HP, this Pokemon's attacking stat is 1.5x with Water attacks.
,
Shell ArmorShell Armor: This Pokemon cannot be struck by a critical hit.


Evolutions / Family:
Oshawott
Dewott
Samurott

Weakness Chart for Water-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
  
  
  
2x
  
  
0.5x
  
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
2x
  
0.5x
  
  
  
  
0.5x
0.5x
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for SamurottVisit Serebii's Pokedex for location, breeding, and other game details about SamurottVisit Bulbapedia for more information about Samurott

Movesets for Singles


What is a good competitive moveset for Samurott? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.


Samurott is pretty popular Water-typed Pokemon. Samurott is a pretty standard Pokemon to see in Generation 7. Samurott's only type-related weaknesses are Electric and Grass.


Species: Samurott
Item: Waterium Z / Life Orb
Ability: Torrent
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Liquidation / Aqua Tail
- Superpower / Sacred Sword
- Return
- X-Scissor

Physical Sweeper Samurott (Torrent)

Samurott is a stupendous Physical Sweeper. It is primarily designed to take down the opponent's team with brute physical power. Focus Sash helps protect Samurott from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Samurott's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Torrent, at 1/3 or less of its max hp Samurott's attacking stat is 1.5x with water attacks.

Liquidation is a physical STAB-boosted 85-base power Water-type move (20% chance to lower the target's defense by 1 stage).
Aqua Tail is a physical STAB-boosted 90-base power Water-type move that deals a decent amount of damage.
Superpower is a physical 120-base power Fighting-type move (lowers your Samurott's attack and defense by 1 stage).
Sacred Sword is a physical 90-base power Fighting-type move (ignores the target's stat stage changes).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
X-Scissor is a physical 80-base power Bug-type move that deals a hefty amount of damage.




Species: Samurott
Item: Waterium Z / Life Orb
Ability: Torrent
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Surf / Scald
- Ice Beam
- Air Slash
- Hyper Beam

Special Sweeper Samurott (Torrent)

Samurott is a spectacular Special Sweeper. It's designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Samurott from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Samurott's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Torrent, at 1/3 or less of its max hp Samurott's attacking stat is 1.5x with water attacks.

Surf is a special STAB-boosted 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. thaws target).
Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Air Slash is a special 75-base power Flying-type move (30% chance to flinch the target).
Hyper Beam is a special 150-base power Normal-type move (Samurott cannot move next turn).




Species: Samurott
Item: Leftovers
Ability: Torrent
Nature: Timid (+Spe, -Atk)
EVs: 187 Hp / 239 SpA / 84 SpD
Moveset:
- Scald
- Grass Knot
- Hydro Cannon / Toxic
- Blizzard

Samurott Special Tank (Samurott Jack)

Samurott is an interesting Special Tank. It's primary goal is to take a large amount of hits from special attacks while dealing some decent damage. Leftovers are always a great recovery option to ensure Samurott last longer regaining it's health points every turn. With Torrent, at 1/3 or less of its max hp Samurott's attacking stat is 1.5x with water attacks.

Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. thaws target).
Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).
Hydro Cannon is a special STAB-boosted 150-base power Water-type move (Samurott cannot move next turn).
Toxic is a status move (badly poisons the target; Note: Poison types can't miss with Toxic).
Blizzard is a special 110-base power Ice-type move (10% chance to freeze foes. can't miss in hail).



Movesets for Doubles


What is a good doubles moveset for Samurott? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.


Species: Samurott
Item: Waterium Z / Life Orb
Ability: Torrent
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Liquidation / Aqua Tail
- Superpower / Sacred Sword
- Return
- X-Scissor

Doubles Physical Sweeper Samurott (Torrent)

Samurott is an outstanding Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Focus Sash helps protect Samurott from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Samurott's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Torrent, at 1/3 or less of its max hp Samurott's attacking stat is 1.5x with water attacks.

Liquidation is a physical STAB-boosted 85-base power Water-type move (20% chance to lower the target's defense by 1 stage).
Aqua Tail is a physical STAB-boosted 90-base power Water-type move that deals a substantial amount of damage.
Superpower is a physical 120-base power Fighting-type move (lowers your Samurott's attack and defense by 1 stage).
Sacred Sword is a physical 90-base power Fighting-type move (ignores the target's stat stage changes).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
X-Scissor is a physical 80-base power Bug-type move that deals a nice amount of damage.




Species: Samurott
Item: Waterium Z / Life Orb
Ability: Torrent
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Surf / Scald
- Icy Wind / Ice Beam
- Air Slash
- Hyper Beam

Doubles Special Sweeper Samurott (Torrent)

Samurott is a remarkable Special Sweeper. It's goal is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Samurott from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Samurott's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Torrent, at 1/3 or less of its max hp Samurott's attacking stat is 1.5x with water attacks.

Surf is a special STAB-boosted 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. thaws target).
Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Air Slash is a special 75-base power Flying-type move (30% chance to flinch the target).
Hyper Beam is a special 150-base power Normal-type move (Samurott cannot move next turn).



Movepool


Wondering what moves can Samurott learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Air Slash
75
95%
15
30% chance to flinch the target.
Blizzard
110
70%
5
10% chance to freeze foe(s). Can't miss in hail.
Brine
65
100%
10
Power doubles if the target's HP is 50% or less.
Grass Knot
--
100%
20
More power the heavier the target.
Hydro Cannon
150
90%
5
User cannot move next turn.
Hydro Pump
110
80%
5
No additional effect.
Hyper Beam
150
90%
5
User cannot move next turn.
Ice Beam
90
100%
10
10% chance to freeze the target.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Round
60
100%
15
Power doubles if others used Round this turn.
Scald
80
100%
15
30% chance to burn the target. Thaws target.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Surf
90
100%
15
Hits adjacent Pokemon. Double damage on Dive.
Trump Card
--
--
5
More power the fewer PP this move has left.
Water Gun
40
100%
25
No additional effect.
Water Pledge
80
100%
10
Use with Grass or Fire Pledge for added effect.
Water Pulse
60
100%
20
20% chance to confuse the target.
Aerial Ace
60
--
20
This move does not check accuracy.
Aqua Jet
40
100%
20
Usually goes first.
Aqua Tail
90
90%
10
No additional effect.
Assurance
60
100%
10
Power doubles if target was damaged this turn.
Covet
60
100%
25
If the user has no item, it steals the target's.
Cut
50
95%
30
No additional effect.
Dig
80
100%
10
Digs underground turn 1, strikes turn 2.
Dive
80
100%
10
Dives underwater turn 1, strikes turn 2.
Dragon Tail
60
90%
10
Forces the target to switch to a random ally.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
False Swipe
40
100%
40
Always leaves the target with at least 1 HP.
Fling
--
100%
10
Flings the user's item at the target. Power varies.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Fury Cutter
40
95%
20
Power doubles with each hit, up to 160.
Giga Impact
150
90%
5
User cannot move next turn.
Hold Back
40
100%
40
Always leaves the target with at least 1 HP.
Iron Tail
100
75%
15
30% chance to lower the target's Defense by 1.
Knock Off
65
100%
20
1.5x damage if foe holds an item. Removes item.
Liquidation
85
100%
10
20% chance to lower the target's Defense by 1.
Megahorn
120
85%
10
No additional effect.
Night Slash
70
100%
15
High critical hit ratio.
Razor Shell
75
95%
10
50% chance to lower the target's Defense by 1.
Retaliate
70
100%
5
Power doubles if an ally fainted last turn.
Return
--
100%
20
Max 102 power at maximum Happiness.
Revenge
60
100%
10
Power doubles if user is damaged by the target.
Rock Smash
40
100%
15
50% chance to lower the target's Defense by 1.
Sacred Sword
90
100%
15
Ignores the target's stat stage changes.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Slash
70
100%
20
High critical hit ratio.
Smart Strike
70
--
10
This move does not check accuracy.
Strength
80
100%
15
No additional effect.
Superpower
120
100%
5
Lowers the user's Attack and Defense by 1.
Tackle
40
100%
35
No additional effect.
Waterfall
80
100%
15
20% chance to flinch the target.
X-Scissor
80
100%
15
No additional effect.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Block
--
--
5
Prevents the target from switching out.
Confide
--
--
20
Lowers the target's Sp. Atk by 1.
Copycat
--
--
20
Uses the last move used in the battle.
Detect
--
--
5
Prevents moves from affecting the user this turn.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Encore
--
100%
5
Target repeats its last move for its next 3 turns.
Focus Energy
--
--
30
Raises the user's critical hit ratio by 2.
Hail
--
--
10
For 5 turns, hail crashes down.
Helping Hand
--
--
20
One adjacent ally's move power is 1.5x this turn.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Screech
--
85%
40
Lowers the target's Defense by 2.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Swagger
--
85%
15
Raises the target's Attack by 2 and confuses it.
Swords Dance
--
--
20
Raises the user's Attack by 2.
Tail Whip
--
100%
30
Lowers the foe(s) Defense by 1.
Taunt
--
100%
20
Target can't use status moves its next 3 turns.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.
Water Sport
--
--
15
For 5 turns, Fire-type attacks have 1/3 power.
Work Up
--
--
30
Raises the user's Attack and Sp. Atk by 1.

Combo List


These are a list of several common move combinations Samurott can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SM Move and Ability Combos for Samurott

Create a build


Have an idea in mind for Samurott that you'd like to test? Customize the IVs, EVs and their Sun/Moon moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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