Competitive Information for Sandile [Sun/Moon]
Ground / Dark
Abilities:
Movesets for Singles
What is a good competitive moveset for Sandile? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.
Sandile is a remarkable Ground and Dark-typed Pokemon. Sandile is not a Pokemon anyone usually expects sees on the battlefield. Sandile can be quite a contender in the LC tier (Little Cup). Sandile is weak to Bug, Fairy, Fighting, Grass, Ice, and Water-typed attacks.
Item: Groundium Z / Life Orb
Ability: Anger Point
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Earthquake / Bulldoze
- Thunder Fang / Double-Edge
- Crunch / Thief
- Aqua Tail
Physical Sweeper Sandile (Anger Point)
Sandile is a wonderful Physical Sweeper. It is meant to take down the opponent's team with brute physical power. Life Orb boosts the power of Sandile's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Anger Point, if Sandile (not its substitute) takes a critical hit its attack is raised 12 stages. Thunder Fang was added to provide additional threat coverage.
♦ Bulldoze is a physical STAB-boosted 60-base power Ground-type move (100% chance lower adjacent pkmn speed by 1 stage).
♦ Thunder Fang is a physical 65-base power Electric-type move (10% chance to paralyze. 10% chance to flinch).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Crunch is a physical STAB-boosted 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
♦ Thief is a physical STAB-boosted 60-base power Dark-type move (if your Sandile has no item, it steals the target's).
♦ Aqua Tail is a physical 90-base power Water-type move that deals a substantial amount of damage.
Link (click to copy):
https://hohoushome.com/b/hs10a227
Item: Soft Sand
Ability: Moxie
Nature: Jolly (+Spe, -SpA)
EVs: 252 Atk / 252 Def
Moveset:
- Bulldoze
- Retaliate
- Return
- Rock Slide
Sandile Physical Tank (Soft Sandile)
Sandile is an extraordinary Physical Tank. It was designed to take a large amount of physical hits while dealing some decent damage. With Moxie, Sandile's attack is raised by 1 stage if it attacks and koes another pokemon.
♦ Retaliate is a physical 70-base power Normal-type move (power doubles if an ally fainted last turn).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
Link (click to copy):
https://hohoushome.com/b/hs11a227
Movesets for Doubles
What is a good doubles moveset for Sandile? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.
Item: Groundium Z / Life Orb
Ability: Anger Point
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Earthquake / Bulldoze
- Rock Slide
- Thunder Fang / Double-Edge
- Crunch / Thief
Doubles Physical Sweeper Sandile (Anger Point)
Sandile is a pretty decent Physical Sweeper. It attempts to take down the opponent's team with brute physical power. Life Orb boosts the power of Sandile's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Anger Point, if Sandile (not its substitute) takes a critical hit its attack is raised 12 stages. Thunder Fang was added to provide additional threat coverage.
♦ Bulldoze is a physical STAB-boosted 60-base power Ground-type move (100% chance lower adjacent pkmn speed by 1 stage).
♦ Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
♦ Thunder Fang is a physical 65-base power Electric-type move (10% chance to paralyze. 10% chance to flinch).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Crunch is a physical STAB-boosted 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
♦ Thief is a physical STAB-boosted 60-base power Dark-type move (if your Sandile has no item, it steals the target's).
Link (click to copy):
https://hohoushome.com/b/hd10a227
Movepool
Wondering what moves can Sandile learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Sandile can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Sandile
- Moves: Swagger + Foul play
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Move: Swagger + Item: Mirror Herb
- Move: Assurance + Item: Rocky Helmet
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Protect, Snatch
- Moves that inflict status: Toxic
Moves that boost Sandile's stats
- Hone Claws
- Rage
Most notable and possible best moves for Sandile
- Earthquake
- Hidden Power
- Protect
- Rest
- Snarl
- Stealth Rock
- Taunt
- Toxic
Common Effort Values for Sandile in Sun and Moon
- Nature ( )
- Nature ( )
- Optimize Sandile's EV spread for Pokemon Sun and Moon
Related Videos
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