Competitive Information for Krookodile [Sun/Moon]


Ground / Dark
Abilities:
Movesets for Singles
What is a good competitive moveset for Krookodile? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.
SkarmoryReuniclusChanseyMagnezoneLatias-MegaAlakazam-MegaToxapexKeldeoAmoongussScizor
Krookodile is pretty popular Ground and Dark-typed Pokemon. It's normal to see Krookodile show up as a Sun/Moon opponent. Krookodile is typically seen in the UU tier (Underused). Krookodile is weak to Bug, Fairy, Fighting, Grass, Ice, and Water-typed attacks.
Item: Leftovers / Iapapa Berry
Ability: Intimidate
Nature: Jolly (+Spe, -SpA)
EVs: 56 Hp / 252 Atk / 200 Spe
Moveset:
- Earthquake
- Stone Edge
- Knock Off / Pursuit
- Stealth Rock
Physical Sweeper Krookodile (Popular/Trending)
Krookodile is a remarkable Physical Sweeper. It's goal is to take down the opponent's team with brute physical power. Leftovers are always a great recovery option to ensure Krookodile last longer regaining it's health every turn. With Intimidate, on switch-in Krookodile lowers the attack of adjacent opponents by 1 stage.
♦ Stone Edge is a physical 100-base power Rock-type move (high critical hit ratio).
♦ Knock Off is a physical STAB-boosted 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
♦ Pursuit is a physical STAB-boosted 40-base power Dark-type move (power doubles if a foe is switching out).
♦ Stealth Rock is a status move (hurts foes on switch-in. factors rock weakness).
Link (click to copy):
https://hohoushome.com/b/hs10a229
Item: Groundium Z / Focus Sash
Ability: Anger Point
Nature: Jolly (+Spe, -SpA)
Nature: Adamant (+Atk, -SpA)
EVs: 48 Hp / 252 Atk / 4 SpD / 204 Spe
Moveset:
- Earthquake / Stomping Tantrum
- Knock Off / Throat Chop
- Superpower
- Double-Edge / Return
Physical Sweeper Krookodile (Anger Point)
Krookodile is an awesome Physical Sweeper. It is meant to take down the opponent's team with brute physical power. Focus Sash helps protect Krookodile from being one-shotted and allowing it to atleast use a crucial move when brought out. With Anger Point, if Krookodile (not its substitute) takes a critical hit its attack is raised 12 stages.
♦ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Krookodile's last move failed).
♦ Knock Off is a physical STAB-boosted 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
♦ Throat Chop is a physical STAB-boosted 80-base power Dark-type move (for 2 turns, the target cannot use sound moves).
♦ Superpower is a physical 120-base power Fighting-type move (lowers your Krookodile's attack and defense by 1 stage).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Link (click to copy):
https://hohoushome.com/b/hs11a229
Item: Choice Scarf
Ability: Moxie
Nature: Jolly (+Spe, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Crunch
- Outrage
- Rock Slide
- Earthquake
Krookodile Physical Sweeper (Murderous Krock)
Krookodile is a phenomenal Physical Sweeper. The purpose of this moveset is to take down the opponent's team with brute physical power. Choice Scarf will increase Krookodile's speed by 1.5x but will lock you into the first move you pick. With Moxie, Krookodile's attack is raised by 1 stage if it attacks and koes another pokemon. Typical sweeping Krookodile. This can even be used in Team battles for a knockout, massively raising attack. Crunch and Earthquake is STAB, Outrage is just freaking powerful, and Rock Slide deals with Ice types.
♦ Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. confuses your Krookodile afterwards).
♦ Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
♦ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
Link (click to copy):
https://hohoushome.com/b/hs12a229
Movesets for Doubles
What is a good doubles moveset for Krookodile? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.
SkarmoryReuniclusChanseyMagnezoneLatias-MegaAlakazam-MegaToxapexKeldeoAmoongussScizor
Item: Groundium Z / Focus Sash
Ability: Anger Point
Nature: Jolly (+Spe, -SpA)
Nature: Adamant (+Atk, -SpA)
EVs: 48 Hp / 252 Atk / 4 SpD / 204 Spe
Moveset:
- Earthquake / Bulldoze
- Knock Off / Brutal Swing
- Rock Slide
- Superpower
Doubles Physical Sweeper Krookodile (Anger Point)
Krookodile is a decent Physical Sweeper. It's designed to take down the opponent's team with brute physical power. Focus Sash helps protect Krookodile from being one-shotted and allowing it to atleast use a crucial move when brought out. With Anger Point, if Krookodile (not its substitute) takes a critical hit its attack is raised 12 stages.
♦ Bulldoze is a physical STAB-boosted 60-base power Ground-type move (100% chance lower adjacent pkmn speed by 1 stage).
♦ Knock Off is a physical STAB-boosted 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
♦ Brutal Swing is a physical STAB-boosted 60-base power Dark-type move (no additional effect. hits adjacent pokemon).
♦ Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
♦ Superpower is a physical 120-base power Fighting-type move (lowers your Krookodile's attack and defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/hd10a229
Movepool
Wondering what moves can Krookodile learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Krookodile can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Krookodile
- Moves: Swagger + Foul play
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Move: Swagger + Item: Mirror Herb
- Move: Assurance + Item: Rocky Helmet
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Protect, Snatch
- Moves that Break Screens: Brick Break
- Moves that inflict status: Toxic
Moves that boost Krookodile's stats
- Bulk Up
- Hone Claws
- Power-Up Punch
- Rage
Most notable and possible best moves for Krookodile
- Crunch
- Earthquake
- Foul Play
- Knock Off
- Outrage
- Protect
- Pursuit
- Rest
- Snarl
- Stealth Rock
- Stone Edge
- Superpower
- Taunt
- Taunt
- Toxic
Common Effort Values for Krookodile in Sun and Moon
- Jolly Nature ( 56/252/0/0/0/200/ )
- Jolly Nature ( 0/252/0/0/4/252/ )
- Optimize Krookodile's EV spread for Pokemon Sun and Moon
Related Videos
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Here are the best movesets for Krookodile. Top rated Krookodile Sun/Moon movesets. You can find Krookodile builds Sun/Moon. Krookodile movesets Sun/Moon are listed here. VGC Krookodile Competitive Movesets can be found here. Find various EV spreads, find the best nature for Krookodile in Sun/Moon along with competitive movesets. Basic info and Movesets for evolution