Competitive Information for Simipour [Sun/Moon]

Competitive Pokemon Sun/Moon Movesets and Strategies for Simipour simipour
Base Stats for Simipour

Water

Abilities:
TorrentTorrent: At 1/3 or less of its max HP, this Pokemon's attacking stat is 1.5x with Water attacks.
,
GluttonyGluttony: When this Pokemon has 1/2 or less of its maximum HP, it uses certain Berries early.


Evolutions / Family:
Panpour
Simipour

Weakness Chart for Water-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
  
  
  
2x
  
  
0.5x
  
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
2x
  
0.5x
  
  
  
  
0.5x
0.5x
¼x
½x
2x
4x

Optimize Simipour's EVs for Sun/Moon

Movesets for Singles


What is a good competitive moveset for Simipour? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.


Simipour is an extraordinary Water-typed Pokemon. It's super common to see Simipour show up as a Sun/Moon opponent. Simipour's only type-related weaknesses are Electric and Grass.


Species: Simipour
Item: Waterium Z / Focus Sash
Ability: Gluttony
Nature: Adamant (+Atk, -SpA)
EVs: 20 Hp / 252 Atk / 236 Spe
Moveset:
- Aqua Tail / Waterfall
- Superpower / Brick Break
- Ice Punch / Frustration
- Knock Off / Throat Chop

Physical Sweeper Simipour (Gluttony)

Simipour is a sensational Physical Sweeper. The purpose of this moveset is to take down the opponent's team with brute physical power. Focus Sash helps protect Simipour from being one-shotted and allowing it to atleast use a crucial move when brought out. With Gluttony, when Simipour has 1/2 or less of its maximum hp it uses certain berries early. Ice Punch was added to provide additional threat coverage.

Aqua Tail is a physical STAB-boosted 90-base power Water-type move that deals a considerable amount of damage.
Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to flinch the target).
Superpower is a physical 120-base power Fighting-type move (lowers your Simipour's attack and defense by 1 stage).
Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
Frustration is a physical 0-base power Normal-type move (max 102 power at minimum happiness).
Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
Throat Chop is a physical 80-base power Dark-type move (for 2 turns, the target cannot use sound moves).



Species: Simipour
Item: Waterium Z / Focus Sash
Ability: Gluttony
Nature: Modest (+SpA, -Atk)
EVs: 20 Hp / 252 SpA / 236 Spe
Moveset:
- Surf / Scald
- Ice Beam / Icy Wind
- Hyper Beam / Round
- Grass Knot

Special Sweeper Simipour (Gluttony)

Simipour is an astounding Special Sweeper. It's primary goal is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Simipour from being one-shotted and allowing it to atleast use a crucial move when brought out. With Gluttony, when Simipour has 1/2 or less of its maximum hp it uses certain berries early.

Surf is a special STAB-boosted 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. thaws target).
Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Hyper Beam is a special 150-base power Normal-type move (Simipour cannot move next turn).
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).



Species: Simipour
Item: Wise Glasses
Ability: Torrent
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Scald
- Nasty Plot
- Focus Blast
- Ice Beam

Simipour Special Sweeper (Pour It On Me)

Simipour is popular Special Sweeper. It is designed to take down the opponent's team with high-damaging special attacks. With Torrent, at 1/3 or less of its max hp Simipour's attacking stat is 1.5x with water attacks.

Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. thaws target).
Nasty Plot is a status move (raises your Simipour's special attack by 2 stages).
Focus Blast is a special 120-base power Fighting-type move (10% chance to lower the target's special defense by 1 stage).
Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).


Movesets for Doubles


What is a good doubles moveset for Simipour? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.


Species: Simipour
Item: Rockium Z / Focus Sash
Ability: Gluttony
Nature: Adamant (+Atk, -SpA)
EVs: 20 Hp / 252 Atk / 236 Spe
Moveset:
- Rock Slide
- Aqua Tail / Waterfall
- Superpower / Brick Break
- Ice Punch / Frustration

Doubles Physical Sweeper Simipour (Gluttony)

Simipour is a fabulous Physical Sweeper. It tries to take down the opponent's team with brute physical power. Focus Sash helps protect Simipour from being one-shotted and allowing it to atleast use a crucial move when brought out. With Gluttony, when Simipour has 1/2 or less of its maximum hp it uses certain berries early. Ice Punch was added to provide additional threat coverage.

Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
Aqua Tail is a physical STAB-boosted 90-base power Water-type move that deals a nice amount of damage.
Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to flinch the target).
Superpower is a physical 120-base power Fighting-type move (lowers your Simipour's attack and defense by 1 stage).
Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
Frustration is a physical 0-base power Normal-type move (max 102 power at minimum happiness).



Species: Simipour
Item: Waterium Z / Focus Sash
Ability: Gluttony
Nature: Modest (+SpA, -Atk)
EVs: 20 Hp / 252 SpA / 236 Spe
Moveset:
- Surf / Scald
- Icy Wind / Ice Beam
- Hyper Beam / Round
- Grass Knot

Doubles Special Sweeper Simipour (Gluttony)

Simipour is a phenomenal Special Sweeper. It's goal is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Simipour from being one-shotted and allowing it to atleast use a crucial move when brought out. With Gluttony, when Simipour has 1/2 or less of its maximum hp it uses certain berries early.

Surf is a special STAB-boosted 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. thaws target).
Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Hyper Beam is a special 150-base power Normal-type move (Simipour cannot move next turn).
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).


Movepool


Wondering what moves can Simipour learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Blizzard
110
70%
5
10% chance to freeze foe(s). Can't miss in hail.
Brine
65
100%
10
Power doubles if the target's HP is 50% or less.
Disarming Voice
40
--
15
This move does not check accuracy. Hits foes.
Focus Blast
120
70%
5
10% chance to lower the target's Sp. Def by 1.
Grass Knot
--
100%
20
More power the heavier the target.
Hydro Pump
110
80%
5
No additional effect.
Hyper Beam
150
90%
5
User cannot move next turn.
Ice Beam
90
100%
10
10% chance to freeze the target.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Round
60
100%
15
Power doubles if others used Round this turn.
Scald
80
100%
15
30% chance to burn the target. Thaws target.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Surf
90
100%
15
Hits adjacent Pokemon. Double damage on Dive.
Uproar
90
100%
10
Lasts 3 turns. Active Pokemon cannot fall asleep.
Water Gun
40
100%
25
No additional effect.
Water Pledge
80
100%
10
Use with Grass or Fire Pledge for added effect.
Water Pulse
60
100%
20
20% chance to confuse the target.
Acrobatics
55
100%
15
Power doubles if the user has no held item.
Aqua Tail
90
90%
10
No additional effect.
Astonish
30
100%
15
30% chance to flinch the target.
Bite
60
100%
25
30% chance to flinch the target.
Brick Break
75
100%
15
Destroys screens, unless the target is immune.
Covet
60
100%
25
If the user has no item, it steals the target's.
Crunch
80
100%
15
20% chance to lower the target's Defense by 1.
Cut
50
95%
30
No additional effect.
Dig
80
100%
10
Digs underground turn 1, strikes turn 2.
Dive
80
100%
10
Dives underwater turn 1, strikes turn 2.
Endeavor
--
100%
5
Lowers the target's HP to the user's HP.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Fling
--
100%
10
Flings the user's item at the target. Power varies.
Focus Punch
150
100%
20
Fails if the user takes damage before it hits.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Fury Swipes
18
80%
15
Hits 2-5 times in one turn.
Giga Impact
150
90%
5
User cannot move next turn.
Gunk Shot
120
80%
5
30% chance to poison the target.
Ice Punch
75
100%
15
10% chance to freeze the target.
Iron Tail
100
75%
15
30% chance to lower the target's Defense by 1.
Knock Off
65
100%
20
1.5x damage if foe holds an item. Removes item.
Lick
30
100%
30
30% chance to paralyze the target.
Low Kick
--
100%
20
More power the heavier the target.
Low Sweep
65
100%
20
100% chance to lower the target's Speed by 1.
Natural Gift
--
100%
15
Power and type depends on the user's Berry.
Payback
50
100%
10
Power doubles if the user moves after the target.
Power-Up Punch
40
100%
20
100% chance to raise the user's Attack by 1.
Return
--
100%
20
Max 102 power at maximum Happiness.
Rock Slide
75
90%
10
30% chance to flinch the foe(s).
Rock Smash
40
100%
15
50% chance to lower the target's Defense by 1.
Rock Tomb
60
95%
15
100% chance to lower the target's Speed by 1.
Scratch
40
100%
35
No additional effect.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Shadow Claw
70
100%
15
High critical hit ratio.
Superpower
120
100%
5
Lowers the user's Attack and Defense by 1.
Thief
60
100%
25
If the user has no item, it steals the target's.
Throat Chop
80
100%
15
For 2 turns, the target cannot use sound moves.
Waterfall
80
100%
15
20% chance to flinch the target.
Aqua Ring
--
--
20
User recovers 1/16 max HP per turn.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Confide
--
--
20
Lowers the target's Sp. Atk by 1.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Gastro Acid
--
100%
10
Nullifies the target's Ability.
Hail
--
--
10
For 5 turns, hail crashes down.
Helping Hand
--
--
20
One adjacent ally's move power is 1.5x this turn.
Hone Claws
--
--
15
Raises the user's Attack and accuracy by 1.
Leer
--
100%
30
Lowers the foe(s) Defense by 1.
Mud Sport
--
--
15
For 5 turns, Electric-type attacks have 1/3 power.
Nasty Plot
--
--
20
Raises the user's Sp. Atk by 2.
Play Nice
--
--
20
Lowers the target's Attack by 1.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Recycle
--
--
10
Restores the item the user last used.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Role Play
--
--
10
User replaces its Ability with the target's.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Swagger
--
85%
15
Raises the target's Attack by 2 and confuses it.
Taunt
--
100%
20
Target can't use status moves its next 3 turns.
Tickle
--
100%
20
Lowers the target's Attack and Defense by 1.
Torment
--
100%
15
Target can't select the same move twice in a row.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.
Water Sport
--
--
15
For 5 turns, Fire-type attacks have 1/3 power.
Work Up
--
--
30
Raises the user's Attack and Sp. Atk by 1.

Combo List


These are a list of several common move combinations Simipour can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SM Move and Ability Combos for Simipour

Related Videos


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