Competitive Information for Simisear [Sun/Moon]


Fire
Abilities:
Movesets for Singles
What is a good competitive moveset for Simisear? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.
Simisear is a wonderful Fire-typed Pokemon. It's a usual sight to see Simisear out in the 7th generation battlefield. Simisear is weak to Ground, Rock, and Water-typed attacks.
Item: Iapapa Berry / Liechi Berry
Ability: Gluttony
Nature: Adamant (+Atk, -SpA)
EVs: 20 Hp / 252 Atk / 236 Spe
Moveset:
- Flare Blitz / Fire Punch
- Superpower / Brick Break
- Return / Facade
- Knock Off / Throat Chop
Physical Sweeper Simisear (Gluttony)
Simisear is an astounding Physical Sweeper. This moveset attempts to take down the opponent's team with brute physical power. With Gluttony, when Simisear has 1/2 or less of its maximum hp it uses certain berries early. Facade's damage doubles when the user has a status affliction.
♦ Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
♦ Superpower is a physical 120-base power Fighting-type move (lowers your Simisear's attack and defense by 1 stage).
♦ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Simisear is burn/poison/paralyzed).
♦ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
♦ Throat Chop is a physical 80-base power Dark-type move (for 2 turns, the target cannot use sound moves).
Link (click to copy):
https://hohoushome.com/b/hs10a202
Item: Iapapa Berry / Petaya Berry
Ability: Gluttony
Nature: Modest (+SpA, -Atk)
EVs: 20 Hp / 252 SpA / 236 Spe
Moveset:
- Overheat / Flamethrower
- Belch
- Hyper Beam / Round
- Solar Beam / Grass Knot
Special Sweeper Simisear (Gluttony)
Simisear is an extraordinary Special Sweeper. It is designed to take down the opponent's team with high-damaging special attacks. With Gluttony, when Simisear has 1/2 or less of its maximum hp it uses certain berries early.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Belch is a special 120-base power Poison-type move (cannot be selected until your Simisear eats a berry).
♦ Hyper Beam is a special 150-base power Normal-type move (Simisear cannot move next turn).
♦ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
♦ Solar Beam is a special 120-base power Grass-type move (charges turn 1. hits turn 2. no charge in sunlight).
♦ Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).
Link (click to copy):
https://hohoushome.com/b/hs11a202
Item: Life Orb
Ability: Blaze
Nature: Naughty (+Atk, -SpD)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Shadow Claw
- Superpower
- Substitute
- Fire Punch
Simisear Physical Sweeper (Sears Tower)
Simisear is pretty popular Physical Sweeper. It is meant to take down the opponent's team with brute physical power. Life Orb boosts the power of Simisear's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Blaze, at 1/3 or less of its max hp Simisear's attacking stat is 1.5x with fire attacks.
♦ Superpower is a physical 120-base power Fighting-type move (lowers your Simisear's attack and defense by 1 stage).
♦ Substitute is a status move (Simisear takes 1/4 its max hp to put in a substitute).
♦ Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
Link (click to copy):
https://hohoushome.com/b/hs12a202
Item: Flame Orb
Ability: Blaze
Nature: Jolly (+Spe, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Acrobatics
- Flame Charge
- Fling
- Brick Break / Low Kick
Simisear Physical Sweeper (Flinging Monkey Of Fire)
Simisear is a spectacular Physical Sweeper. It's designed to take down the opponent's team with brute physical power. Flame Orb will burn Simisear at the end of the turn. With Blaze, at 1/3 or less of its max hp Simisear's attacking stat is 1.5x with fire attacks.
♦ Flame Charge is a physical STAB-boosted 50-base power Fire-type move (100% chance to raise your Simisear's speed by 1 stage).
♦ Fling is a physical 0-base power Dark-type move (flings your Simisear's item at the target. power varies).
♦ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
♦ Low Kick is a physical 0-base power Fighting-type move (more power the heavier the target).
Link (click to copy):
https://hohoushome.com/b/hs13a202
Movesets for Doubles
What is a good doubles moveset for Simisear? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.
Item: Iapapa Berry / Liechi Berry
Ability: Gluttony
Nature: Adamant (+Atk, -SpA)
EVs: 20 Hp / 252 Atk / 236 Spe
Moveset:
- Flare Blitz / Fire Punch
- Rock Slide / Rock Tomb
- Superpower / Brick Break
- Return / Facade
Doubles Physical Sweeper Simisear (Gluttony)
Simisear is an outstanding Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. With Gluttony, when Simisear has 1/2 or less of its maximum hp it uses certain berries early. Facade's damage doubles when the user has a status affliction.
♦ Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
♦ Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
♦ Rock Tomb is a physical 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
♦ Superpower is a physical 120-base power Fighting-type move (lowers your Simisear's attack and defense by 1 stage).
♦ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Simisear is burn/poison/paralyzed).
Link (click to copy):
https://hohoushome.com/b/hd10a202
Item: Iapapa Berry / Petaya Berry
Ability: Gluttony
Nature: Modest (+SpA, -Atk)
EVs: 20 Hp / 252 SpA / 236 Spe
Moveset:
- Heat Wave / Incinerate
- Belch
- Hyper Beam / Round
- Solar Beam / Grass Knot
Doubles Special Sweeper Simisear (Gluttony)
Simisear is a wonderful Special Sweeper. It attempts to take down the opponent's team with high-damaging special attacks. With Gluttony, when Simisear has 1/2 or less of its maximum hp it uses certain berries early.
♦ Incinerate is a special STAB-boosted 60-base power Fire-type move (destroys the foes berry/gem).
♦ Belch is a special 120-base power Poison-type move (cannot be selected until your Simisear eats a berry).
♦ Hyper Beam is a special 150-base power Normal-type move (Simisear cannot move next turn).
♦ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
♦ Solar Beam is a special 120-base power Grass-type move (charges turn 1. hits turn 2. no charge in sunlight).
♦ Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).
Link (click to copy):
https://hohoushome.com/b/hd11a202
Movepool
Wondering what moves can Simisear learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Simisear can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Simisear
- Moves: Sunny day + Solar beam
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Yawn + Protect
- Ability: Blaze + Item: Focus sash
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Endeavor + Item: Focus Sash
- Move: Acrobatics + Item: Red Card
- Move: Acrobatics + Item: Flying Gem
- Moves with Priority: Protect, Helping Hand
- Moves that Break Screens: Brick Break
- Moves that inflict status: Toxic, Will-O-Wisp, Yawn
Moves that boost Simisear's stats
- Amnesia
- Flame Charge
- Hone Claws
- Nasty Plot
- Power-Up Punch
- Work Up
Most notable and possible best moves for Simisear
- Knock Off
- Protect
- Rest
- Taunt
- Toxic
Common Effort Values for Simisear in Sun and Moon
- Nature ( )
- Nature ( )
- Optimize Simisear's EV spread for Pokemon Sun and Moon
Related Videos
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Here are the best movesets for Simisear. Top rated Simisear Sun/Moon movesets. You can find Simisear builds Sun/Moon. Simisear movesets Sun/Moon are listed here. VGC Simisear Competitive Movesets can be found here. Find various EV spreads, find the best nature for Simisear in Sun/Moon along with competitive movesets. Basic info and Movesets for evolution