Competitive Information for Skiploom [Sun/Moon]
![Competitive Pokemon Sun/Moon Movesets and Strategies for Skiploom Competitive Pokemon Sun/Moon Movesets and Strategies for Skiploom](https://hohoushome.com/images/png/poke_pedestal.png)
![skiploom](images/dl/sprites/skiploom.png)
Grass / Flying
Abilities:
If Sunny Day is active, this Pokemon's Speed is doubled.
Moves ignore substitutes and foe's Reflect/Light Screen/Safeguard/Mist/Aurora Veil.
If Sunny Day is active, this Pokemon cannot be statused and Rest will fail for it.
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Movesets for Singles
Looking for a competitive moveset for Skiploom? These builds are optimized for Sun/Moon Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sun/Moon metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Meet Skiploom, an exquisite Pokémon ready to dominate with its Grass and Flying typing! Skiploom is not a Pokémon anyone usually expects to see on the battlefield. It is weak to Fire, Flying, Ice, Poison, and Rock-typed attacks. Check out the movesets listed below to learn more about Skiploom's strategies.
Item: Normalium Z / Focus Sash
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
EVs: 188 Hp / 252 Atk / 68 Def
Moveset:
- Double-Edge / Return
- Seed Bomb / Bullet Seed
- Acrobatics
- U-turn
Skiploom is an awesome Physical Sweeper. It was designed to take down the opponent's team with brute physical power. Focus Sash helps protect Skiploom from being one-shotted and allowing it to atleast use a crucial move when brought out. With Chlorophyll, Skiploom's speed is doubled during sunny weather.
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a decent amount of damage.
♦ Bullet Seed is a physical STAB-boosted 25-base power Grass-type move (hits 2-5 times in one turn).
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Skiploom has no held item).
♦ U-turn is a physical 70-base power Bug-type move (Skiploom switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/kaabc
Item: Grassium Z / Yache Berry
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
EVs: 188 Hp / 68 Def / 252 SpA
Moveset:
- Energy Ball / Giga Drain
- Dazzling Gleam / Fairy Wind
- Silver Wind / Infestation
- Confusion / Round
Skiploom is an awesome Special Sweeper. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. With Chlorophyll, Skiploom's speed is doubled during sunny weather. Confusion was added to provide additional threat coverage.
♦ Giga Drain is a special STAB-boosted 75-base power Grass-type move (Skiploom recovers 50% of the damage dealt).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. hits adjacent foes).
♦ Fairy Wind is a special 40-base power Fairy-type move that deals damage.
♦ Silver Wind is a special 60-base power Bug-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
♦ Infestation is a special 20-base power Bug-type move (traps and damages the target for 4-5 turns).
♦ Confusion is a special 50-base power Psychic-type move (10% chance to confuse the target).
♦ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Link (click to copy):
https://hohoushome.com/b/kbabc
Movesets for Doubles
Need a strong doubles moveset for Skiploom? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sun/Moon Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sun/Moon metagame with these expert-crafted setups!
Item: Normalium Z / Focus Sash
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
EVs: 188 Hp / 252 Atk / 68 Def
Moveset:
- Double-Edge / Return
- Seed Bomb / Bullet Seed
- Acrobatics
- U-turn
Skiploom is popular Physical Sweeper. It is meant to take down the opponent's team with brute physical power. Focus Sash helps protect Skiploom from being one-shotted and allowing it to atleast use a crucial move when brought out. With Chlorophyll, Skiploom's speed is doubled during sunny weather.
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a great amount of damage.
♦ Bullet Seed is a physical STAB-boosted 25-base power Grass-type move (hits 2-5 times in one turn).
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Skiploom has no held item).
♦ U-turn is a physical 70-base power Bug-type move (Skiploom switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/laabc
Item: Fairium Z / Yache Berry
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
EVs: 188 Hp / 68 Def / 252 SpA
Moveset:
- Dazzling Gleam / Fairy Wind
- Energy Ball / Giga Drain
- Silver Wind / Infestation
- Confusion / Round
Skiploom is a marvelous Special Sweeper. It's goal is to take down the opponent's team with high-damaging special attacks. With Chlorophyll, Skiploom's speed is doubled during sunny weather. Confusion was added to provide additional threat coverage.
♦ Fairy Wind is a special 40-base power Fairy-type move that deals damage.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Giga Drain is a special STAB-boosted 75-base power Grass-type move (Skiploom recovers 50% of the damage dealt).
♦ Silver Wind is a special 60-base power Bug-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
♦ Infestation is a special 20-base power Bug-type move (traps and damages the target for 4-5 turns).
♦ Confusion is a special 50-base power Psychic-type move (10% chance to confuse the target).
♦ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Link (click to copy):
https://hohoushome.com/b/lbabc
Movepool
Want to know what moves Skiploom can learn? Check out the full list of moves available in the Pokemon Sun/Moon generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Skiploom.
Damage Modifiers:
Combo List
These are a list of several common move combinations Skiploom can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Skiploom
- Moves: Sunny day + Solar beam
- Moves: Swagger + Psych up
- Moves: Grassy terrain + Secret power
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Substitute + Leech seed
- Moves: Toxic + Leech seed
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Acrobatics + Item: Red Card
- Move: Acrobatics + Item: Flying Gem
- Moves with Priority: Endure, Helping Hand, Protect, Rage Powder
- Moves that inflict status: Sleep Powder, Stun Spore, Toxic
Moves that boost Skiploom's stats
- Amnesia
- Cotton Guard
- Curse
- Defense Curl
- Silver Wind
- Swords Dance
Most notable and possible best moves for Skiploom
- Hidden Power
- Protect
- Reflect
- Rest
- Toxic
- U-turn
Common Effort Values for Skiploom in Sun and Moon
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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