Competitive Information for Arctovish [Sword/Shield]
Water / Ice
Abilities:
If Hail is active, this Pokemon heals 1/16 of its max HP each turn; immunity to Hail.
This Pokemon heals 1/4 of its max HP when hit by Water moves; Water immunity.
If Hail is active, this Pokemon's Speed is doubled.
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Note: Pokemon with the Water Absorb ability are immune to Water attacks.
Movesets for Singles
Looking for a competitive moveset for Arctovish? These builds are optimized for Sword/Shield Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sword/Shield metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
UrshifuRegielekiTapu KokoAbomasnowNinetales-AlolaLaprasGlastrierLandorus-TherianMamoswineWeavile
Discover the strength of Arctovish, a magnificent Pokémon known for its Water and Ice typing! It's to see Arctovish show up as a Sword/Shield opponent. It is weak to Electric, Fighting, Grass, and Rock-typed attacks. Curious about Arctovish's movesets? Check our suggestions listed below!
Item: Life Orb / Light Clay
Ability: Slush Rush
Nature: Jolly (+Spe, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Fishious Rend
- Icicle Crash
- Aurora Veil
- Protect
Arctovish stands out as a marvelous Physical Sweeper in single battles. It tries to crush rivals using lethal physical attacks. Life Orb boosts the power of Arctovish's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Slush Rush, if hail is active Arctovish's speed is doubled. Aurora Veil halves damage done to the user by physical and special moves for five turns; In doubles, Aurora Veil protects the user and all allies, but only reduces damage by a third rather than half. The catch is Aurora Veil can only be used during Hail. If a Light Clay is held when Aurora Veil is used, it will extend the duration of it from 5 to 8 turns.
◆ Icicle Crash is a physical STAB-boosted 85-base power Ice-type move (30% chance to make the target flinch).
◆ Aurora Veil is a status move (for 5 turns, damage to allies is halved. Hail only).
◆ Protect is a status move (prevents moves from affecting your Arctovish this turn).
Link (click to copy):
https://hohoushome.com/b/maa373
Item: Life Orb / Choice Band
Ability: Water Absorb
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Fishious Rend / Liquidation
- Icicle Crash / Ice Fang
- Psychic Fangs / Zen Headbutt
- Iron Head / Body Slam
Arctovish makes an a brilliant Physical Sweeper in single battles. This approach seeks to take down the opponent's team with powerful physical attacks. Choice Band will increase the damage of Arctovish's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Arctovish's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Water Absorb, Arctovish heals 1/4 of its max hp when hit by water moves; water immunity. Iron Head was added to provide additional threat coverage.
◆ Liquidation is a physical STAB-boosted 85-base power Water-type move (20% chance to lower the target's defense by 1 stage).
◆ Icicle Crash is a physical STAB-boosted 85-base power Ice-type move (30% chance to make the target flinch).
◆ Ice Fang is a physical STAB-boosted 65-base power Ice-type move (10% chance to freeze. 10% chance to flinch).
◆ Psychic Fangs is a physical 85-base power Psychic-type move (destroys screens, unless the target is immune).
◆ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
◆ Iron Head is a physical 80-base power Steel-type move (30% chance to make the target flinch).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/mba373
Item: Life Orb / Choice Specs
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Surf / Brine
- Ice Beam / Freeze-Dry
- Hyper Beam / Round
- Ancient Power / Meteor Beam
Prepare for single battles with Arctovish as a notable Special Sweeper. This moveset attempts to take down the opponent's team with formidable special attacks. Choice Specs will increase the damage of Arctovish's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Arctovish's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Water Absorb, Arctovish heals 1/4 of its max hp when hit by water moves; water immunity.
◆ Brine is a special STAB-boosted 65-base power Water-type move (power doubles if the target's hp is 50% or less).
◆ Ice Beam is a special STAB-boosted 90-base power Ice-type move (10% chance to freeze the target).
◆ Freeze-Dry is a special STAB-boosted 70-base power Ice-type move (10% chance to freeze. Super effective on water).
◆ Hyper Beam is a special 150-base power Normal-type move (Arctovish cannot move next turn).
◆ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
◆ Ancient Power is a special 60-base power Rock-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
◆ Meteor Beam is a special 120-base power Rock-type move (raises Arctovish's special attack by 1 stage on turn 1. Hits turn 2).
Link (click to copy):
https://hohoushome.com/b/mca373
Movesets for Doubles
Need a strong doubles moveset for Arctovish? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sword/Shield Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sword/Shield metagame with these expert-crafted setups!
UrshifuRegielekiTapu KokoAbomasnowNinetales-AlolaLaprasGlastrierLandorus-TherianMamoswineWeavile
Item: Life Orb / Choice Band
Ability: Water Absorb
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Rock Slide
- Liquidation / Fishious Rend
- Icicle Crash / Ice Fang
- Psychic Fangs
Arctovish stands out as a fabulous Physical Sweeper in double battles. This moveset attempts to overwhelm foes with brute physical attacks. Choice Band will increase the damage of Arctovish's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Arctovish's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Water Absorb, Arctovish heals 1/4 of its max hp when hit by water moves; water immunity.
◆ Liquidation is a physical STAB-boosted 85-base power Water-type move (20% chance to lower the target's defense by 1 stage).
◆ Fishious Rend is a physical STAB-boosted 85-base power Water-type move (power doubles if Arctovish moves before the target).
◆ Icicle Crash is a physical STAB-boosted 85-base power Ice-type move (30% chance to make the target flinch).
◆ Ice Fang is a physical STAB-boosted 65-base power Ice-type move (10% chance to freeze. 10% chance to flinch).
◆ Psychic Fangs is a physical 85-base power Psychic-type move (destroys screens, unless the target is immune).
Link (click to copy):
https://hohoushome.com/b/naa373
Item: Life Orb / Choice Specs
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Surf / Brine
- Icy Wind / Ice Beam
- Hyper Beam / Round
- Ancient Power / Meteor Beam
Arctovish proves to be a distinguished Special Sweeper for double battles. This setup is intended to take down the opponent's team with lethal special attacks. Choice Specs will increase the damage of Arctovish's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Arctovish's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Water Absorb, Arctovish heals 1/4 of its max hp when hit by water moves; water immunity.
◆ Brine is a special STAB-boosted 65-base power Water-type move (power doubles if the target's hp is 50% or less).
◆ Icy Wind is a special STAB-boosted 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
◆ Ice Beam is a special STAB-boosted 90-base power Ice-type move (10% chance to freeze the target).
◆ Hyper Beam is a special 150-base power Normal-type move (Arctovish cannot move next turn).
◆ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
◆ Ancient Power is a special 60-base power Rock-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
◆ Meteor Beam is a special 120-base power Rock-type move (raises Arctovish's special attack by 1 stage on turn 1. Hits turn 2).
Link (click to copy):
https://hohoushome.com/b/nba373
Movepool
Want to know what moves Arctovish can learn? Check out the full list of moves available in the Pokemon Sword/Shield generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Arctovish.
Damage Modifiers:
Combo List
These are a list of several common move combinations Arctovish can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SS Move and Ability Combos for Arctovish
- Moves: Brine + Super fang
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Meteor Beam + Item: Power Herb
- Moves with Priority: Endure, Protect
- Moves that Break Screens: Psychic Fangs
Moves that boost Arctovish's stats
- Ancient Power
- Iron Defense
- Meteor Beam
Most notable and possible best moves for Arctovish
- Aurora Veil
- Fishious Rend
- Freeze-Dry
- Hydro Pump
- Ice Beam
- Icicle Crash
- Icy Wind
- Protect
- Psychic Fangs
- Rest
- Rock Slide
Common Effort Values for Arctovish in Sword and Shield
- Jolly Nature ( 0/252/0/0/4/252 )
- Adamant Nature ( 0/252/0/0/4/252 )
- Optimize Arctovish's Defensive EV-spread for Pokemon Sword and Shield
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Arctovish. Top rated Arctovish Sword/Shield movesets. You can find Arctovish builds Sword/Shield. Arctovish movesets Sword/Shield are listed here. VGC Arctovish Competitive Movesets can be found here. Find various EV spreads, find the best nature for Arctovish in Sword/Shield along with competitive movesets. Basic info and Movesets for evolution