Competitive Information for Bronzor [Sword/Shield]

Competitive Pokemon Sword/Shield Movesets and Strategies for Bronzor bronzor
Base Stats for Bronzor

Steel / Psychic

Abilities:
LevitateLevitate: This Pokemon is immune to Ground; Gravity/Ingrain/Smack Down/Iron Ball nullify it.
,
HeatproofHeatproof: The power of Fire-type attacks against this Pokemon is halved; burn damage halved.
,
Heavy MetalHeavy Metal: This Pokemon's weight is doubled.


Evolutions / Family:
Bronzor
Bronzong

Weakness Chart for Steel/Psychic-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
  
2x
0.5x
  
0.5x
  
2x
0.5x
2x
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
0.5x
2x
0.5x
0.5x
0x
0.25x
0.5x
0.5x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for BronzorVisit Serebii's Pokedex for location, breeding, and other game details about BronzorVisit Bulbapedia for more information about Bronzor

Movesets for Singles


What is a good competitive moveset for Bronzor? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.


Common team mates for Bronzor in Pokemon Sword/Shield:

WhimsicottRhyperiorTorkoalDracovishTogekissRibombeeIndeedee-FHattereneGolisopodSirfetch'd


Bronzor is a sensational Steel and Psychic-typed Pokemon. Bronzor is not a Pokemon anyone usually expects sees on the battlefield. Bronzor is weak to Dark, Fire, Ghost, and Ground-typed attacks.


Species: Bronzor
Item: Eviolite
Ability: Heatproof
Nature: Relaxed (+Def, -Spe)
EVs: 252 Hp / 164 Def / 92 SpD
Moveset:
- Ally Switch
- Gyro Ball
- Speed Swap
- Trick Room

Double Wall Bronzor (Analytic)

Bronzor is pretty popular Double Wall. It's purpose is to have enough defenses and bulk to take both physical and special hits. Bronzor is not a Pokemon anyone usually expects sees on the battlefield but Eviolite makes it possibly stronger than it's final form. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. With Heatproof, the power of fire-type attacks against Bronzor is halved; burn damage halved.

Ally Switch is a status move (your Bronzor swaps positions with its ally).
Gyro Ball is a physical STAB-boosted 0-base power Steel-type move (more power the slower your Bronzor than the target).
Speed Swap is a status move (swaps speed stat with target).
Trick Room is a status move (goes last. for 5 turns, turn order is reversed).




Species: Bronzor
Item: Eviolite / Life Orb
Ability: Heatproof
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Earthquake / Bulldoze
- Facade
- Rock Slide / Rock Tomb
- Payback

Physical Sweeper Bronzor (Heatproof)

Bronzor is a sensational Physical Sweeper. It's designed to take down the opponent's team with brute physical power. Bronzor is not a Pokemon anyone usually expects sees on the battlefield until Eviolite was attached to it. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Life Orb boosts the power of Bronzor's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Heatproof, the power of fire-type attacks against Bronzor is halved; burn damage halved. Facade's damage doubles when the user has a status affliction.

Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).
Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent pkmn speed by 1 stage).
Facade is a physical 70-base power Normal-type move (power doubles if Bronzor is burn/poison/paralyzed).
Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
Rock Tomb is a physical 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
Payback is a physical 50-base power Dark-type move (power doubles if your Bronzor moves after the target).




Species: Bronzor
Item: Eviolite / Life Orb
Ability: Heatproof
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Steel Beam / Flash Cannon
- Psychic / Extrasensory
- Shadow Ball / Hex
- Solar Beam

Special Sweeper Bronzor (Heatproof)

Bronzor is a sensational Special Sweeper. This moveset is designed to take down the opponent's team with high-damaging special attacks. Bronzor is not a Pokemon anyone usually expects sees on the battlefield until Eviolite was attached to it. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Life Orb boosts the power of Bronzor's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Heatproof, the power of fire-type attacks against Bronzor is halved; burn damage halved.

Steel Beam is a special STAB-boosted 140-base power Steel-type move (Bronzor loses 50% max hp).
Flash Cannon is a special STAB-boosted 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Extrasensory is a special STAB-boosted 80-base power Psychic-type move (10% chance to flinch the target).
Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Hex is a special 65-base power Ghost-type move (power doubles if the target has a status ailment).
Solar Beam is a special 120-base power Grass-type move (charges turn 1. hits turn 2. no charge in sunlight).



Movesets for Doubles


What is a good doubles moveset for Bronzor? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.


Common team mates for Bronzor in Pokemon Sword/Shield:

WhimsicottRhyperiorTorkoalDracovishTogekissRibombeeIndeedee-FHattereneGolisopodSirfetch'd


Species: Bronzor
Item: Eviolite / Life Orb
Ability: Heatproof
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Earthquake / Bulldoze
- Rock Slide / Rock Tomb
- Facade
- Payback

Doubles Physical Sweeper Bronzor (Heatproof)

Bronzor is a sensational Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Bronzor is not a Pokemon anyone usually expects sees on the battlefield without an Eviolite attached to it. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Life Orb boosts the power of Bronzor's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Heatproof, the power of fire-type attacks against Bronzor is halved; burn damage halved. Facade's damage doubles when the user has a status affliction.

Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).
Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent pkmn speed by 1 stage).
Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
Rock Tomb is a physical 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
Facade is a physical 70-base power Normal-type move (power doubles if Bronzor is burn/poison/paralyzed).
Payback is a physical 50-base power Dark-type move (power doubles if your Bronzor moves after the target).




Species: Bronzor
Item: Eviolite / Life Orb
Ability: Heatproof
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Steel Beam / Flash Cannon
- Psychic / Extrasensory
- Shadow Ball / Hex
- Solar Beam

Doubles Special Sweeper Bronzor (Heatproof)

Bronzor is a marvelous Special Sweeper. It's goal is to take down the opponent's team with high-damaging special attacks. Bronzor is not a Pokemon anyone usually expects sees on the battlefield until Eviolte was added to the mix. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Life Orb boosts the power of Bronzor's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Heatproof, the power of fire-type attacks against Bronzor is halved; burn damage halved.

Steel Beam is a special STAB-boosted 140-base power Steel-type move (Bronzor loses 50% max hp).
Flash Cannon is a special STAB-boosted 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Extrasensory is a special STAB-boosted 80-base power Psychic-type move (10% chance to flinch the target).
Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Hex is a special 65-base power Ghost-type move (power doubles if the target has a status ailment).
Solar Beam is a special 120-base power Grass-type move (charges turn 1. hits turn 2. no charge in sunlight).



Movepool


Wondering what moves can Bronzor learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Confusion
50
100%
25
10% chance to confuse the target.
Extrasensory
80
100%
20
10% chance to flinch the target.
Flash Cannon
80
100%
10
10% chance to lower the target's Sp. Def by 1.
Future Sight
120
100%
10
Hits two turns after being used.
Grass Knot
--
100%
20
More power the heavier the target.
Hex
65
100%
10
Power doubles if the target has a status ailment.
Psychic
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Psyshock
80
100%
10
Damages target based on Defense, not Sp. Def.
Round
60
100%
15
Power doubles if others used Round this turn.
Shadow Ball
80
100%
15
20% chance to lower the target's Sp. Def by 1.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Solar Beam
120
100%
10
Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Beam
140
95%
5
User loses 50% max HP.
Bulldoze
60
100%
20
100% chance lower adjacent Pkmn Speed by 1.
Earthquake
100
100%
10
Hits adjacent Pokemon. Double damage on Dig.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Gyro Ball
--
100%
5
More power the slower the user than the target.
Heavy Slam
--
100%
10
More power the heavier the user than the target.
Payback
50
100%
10
Power doubles if the user moves after the target.
Rock Slide
75
90%
10
30% chance to flinch the foe(s).
Rock Tomb
60
95%
15
100% chance to lower the target's Speed by 1.
Tackle
40
100%
35
No additional effect.
Ally Switch
--
--
15
The user swaps positions with its ally.
Calm Mind
--
--
20
Raises the user's Sp. Atk and Sp. Def by 1.
Confuse Ray
--
100%
10
Confuses the target.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Guard Swap
--
--
10
Swaps Defense and Sp. Def changes with target.
Hypnosis
--
60%
20
Causes the target to fall asleep.
Imprison
--
--
10
No foe can use any move known by the user.
Iron Defense
--
--
15
Raises the user's Defense by 2.
Light Screen
--
--
30
For 5 turns, special damage to allies is halved.
Metal Sound
--
85%
40
Lowers the target's Sp. Def by 2.
Power Swap
--
--
10
Swaps Attack and Sp. Atk stat stages with target.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Reflect
--
--
20
For 5 turns, physical damage to allies is halved.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Safeguard
--
--
25
For 5 turns, protects user's party from status.
Sandstorm
--
--
10
For 5 turns, a sandstorm rages.
Skill Swap
--
--
10
The user and the target trade Abilities.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Speed Swap
--
--
10
Swaps Speed stat with target.
Stealth Rock
--
--
20
Hurts foes on switch-in. Factors Rock weakness.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Trick
--
100%
10
User switches its held item with the target's.
Trick Room
--
--
5
Goes last. For 5 turns, turn order is reversed.
Wonder Room
--
--
10
For 5 turns, all Defense and Sp. Def stats switch.

Combo List


These are a list of several common move combinations Bronzor can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SS Move and Ability Combos for Bronzor

Create a build


Have an idea in mind for Bronzor that you'd like to test? Customize the IVs, EVs and their Sword/Shield moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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