Competitive Information for Cinccino [Sword/Shield]

Competitive Pokemon Sword/Shield Movesets and Strategies for Cinccino cinccino
Base Stats for Cinccino

Normal

Abilities:
Cute CharmCute Charm: 30% chance of infatuating Pokemon of the opposite gender if they make contact.
,
Skill LinkSkill Link: This Pokemon's multi-hit attacks always hit the maximum number of times.
,
TechnicianTechnician: This Pokemon's moves of 60 power or less have 1.5x power. Includes Struggle.


Evolutions / Family:
Minccino
Cinccino

Weakness Chart for Normal-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
  
  
  
  
  
2x
  
  
0x
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
  
  
  
  
  
  
  
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for CinccinoVisit Serebii's Pokedex for location, breeding, and other game details about CinccinoVisit Bulbapedia for more information about CinccinoVisit Pikalytics for competitive usage stats on Cinccino

Movesets for Singles


What is a good competitive moveset for Cinccino? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.


Common single-battle team mates for Cinccino in Pokemon Sword/Shield:

CharizardTogekissMudsdaleIndeedee-FGastrodonAromatisseGourgeistVenusaurConkeldurrWhimsicott


Cinccino is a pretty decent Normal-typed Pokemon. Cinccino is a pretty common Pokemon to see in Generation 8. Cinccino's only type-related weakness is Fighting.


Species: Cinccino
Item: Focus Sash / Metronome
Ability: Skill Link
Nature: Jolly (+Spe, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Bullet Seed
- Rock Blast
- Helping Hand
- Protect / Tail Slap

Physical Sweeper Cinccino (Popular/Trending)

Cinccino is an interesting Physical Sweeper. It's goal is to take down the opponent's team with brute physical power. Focus Sash helps protect Cinccino from being one-shotted and allowing it to atleast use a crucial move when brought out. With Skill Link, Cinccino's multi-hit attacks always hit the maximum number of times.

Bullet Seed is a physical 25-base power Grass-type move (hits 2-5 times in one turn).
Rock Blast is a physical 25-base power Rock-type move (hits 2-5 times in one turn).
Helping Hand is a status move (one adjacent ally's move power is 1.5x this turn).
Protect is a status move (prevents moves from affecting your Cinccino this turn).
Tail Slap is a physical STAB-boosted 25-base power Normal-type move (hits 2-5 times in one turn).




Species: Cinccino
Item: King's Rock / Razor Fang
Ability: Skill Link
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Bullet Seed
- Rock Blast
- Facade / Retaliate
- Knock Off

Physical Sweeper Cinccino (Skill Link)

Cinccino is popular Physical Sweeper. It is designed to take down the opponent's team with brute physical power. Focus Sash helps protect Cinccino from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Cinccino's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Skill Link, Cinccino's multi-hit attacks always hit the maximum number of times. Facade's damage doubles when the user has a status affliction.

Bullet Seed is a physical 25-base power Grass-type move (hits 2-5 times in one turn).
Rock Blast is a physical 25-base power Rock-type move (hits 2-5 times in one turn).
Facade is a physical STAB-boosted 70-base power Normal-type move (power doubles if Cinccino is burn/poison/paralyzed).
Retaliate is a physical STAB-boosted 70-base power Normal-type move (power doubles if an ally fainted last turn).
Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).




Species: Cinccino
Item: Life Orb / Focus Sash
Ability: Technician
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Facade / Retaliate
- Knock Off / Thief
- Aqua Tail
- Play Rough

Physical Sweeper Cinccino (Technician)

Cinccino is a wonderful Physical Sweeper. It's purpose is to take down the opponent's team with brute physical power. Focus Sash helps protect Cinccino from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Cinccino's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Technician, Cinccino's moves of 60 power or less have 1.5x power. includes struggle. Facade's damage doubles when the user has a status affliction.

Facade is a physical STAB-boosted 70-base power Normal-type move (power doubles if Cinccino is burn/poison/paralyzed).
Retaliate is a physical STAB-boosted 70-base power Normal-type move (power doubles if an ally fainted last turn).
Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
Thief is a physical 60-base power Dark-type move (if your Cinccino has no item, it steals the target's).
Aqua Tail is a physical 90-base power Water-type move that deals a nice amount of damage.
Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).




Species: Cinccino
Item: Focus Sash / Kings Rock
Ability: Skill Link
Nature: Jolly (+Spe, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Tail Slap
- Rock Blast
- Bullet Seed
- Knock Off

Cinccino Physical Sweeper (Skill Link Cinccino)**

Cinccino is popular Physical Sweeper. It attempts to take down the opponent's team with brute physical power. Focus Sash helps protect Cinccino from being one-shotted and allowing it to atleast use a crucial move when brought out. With Skill Link, Cinccino's multi-hit attacks always hit the maximum number of times. Skill link is too OP!

Tail Slap is a physical STAB-boosted 25-base power Normal-type move (hits 2-5 times in one turn).
Rock Blast is a physical 25-base power Rock-type move (hits 2-5 times in one turn).
Bullet Seed is a physical 25-base power Grass-type move (hits 2-5 times in one turn).
Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).



Movesets for Doubles


What is a good doubles moveset for Cinccino? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.


Common double-battle team mates for Cinccino in Pokemon Sword/Shield:

TogekissExcadrillCloysterGalvantulaSandacondaCinderaceCorsola-GalarEspeonLanturnGreedentThievulMudsdale


Species: Cinccino
Item: King's Rock / Razor Fang
Ability: Skill Link
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Bullet Seed
- Rock Blast
- Facade / Retaliate
- Knock Off

Doubles Physical Sweeper Cinccino (Skill Link)

Cinccino is a spectacular Physical Sweeper. It's designed to take down the opponent's team with brute physical power. Focus Sash helps protect Cinccino from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Cinccino's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Skill Link, Cinccino's multi-hit attacks always hit the maximum number of times. Facade's damage doubles when the user has a status affliction.

Bullet Seed is a physical 25-base power Grass-type move (hits 2-5 times in one turn).
Rock Blast is a physical 25-base power Rock-type move (hits 2-5 times in one turn).
Facade is a physical STAB-boosted 70-base power Normal-type move (power doubles if Cinccino is burn/poison/paralyzed).
Retaliate is a physical STAB-boosted 70-base power Normal-type move (power doubles if an ally fainted last turn).
Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).




Species: Cinccino
Item: Life Orb / Focus Sash
Ability: Technician
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Facade / Retaliate
- Knock Off / Thief
- Aqua Tail
- Play Rough

Doubles Physical Sweeper Cinccino (Technician)

Cinccino is a notable Physical Sweeper. It's designed to take down the opponent's team with brute physical power. Focus Sash helps protect Cinccino from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Cinccino's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Technician, Cinccino's moves of 60 power or less have 1.5x power. includes struggle. Facade's damage doubles when the user has a status affliction.

Facade is a physical STAB-boosted 70-base power Normal-type move (power doubles if Cinccino is burn/poison/paralyzed).
Retaliate is a physical STAB-boosted 70-base power Normal-type move (power doubles if an ally fainted last turn).
Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
Thief is a physical 60-base power Dark-type move (if your Cinccino has no item, it steals the target's).
Aqua Tail is a physical 90-base power Water-type move that deals a considerable amount of damage.
Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).



Movepool


Wondering what moves can Cinccino learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Dazzling Gleam
80
100%
10
No additional effect. Hits adjacent foes.
Echoed Voice
40
100%
15
Power increases when used on consecutive turns.
Focus Blast
120
70%
5
10% chance to lower the target's Sp. Def by 1.
Grass Knot
--
100%
20
More power the heavier the target.
Hyper Beam
150
90%
5
User cannot move next turn.
Hyper Voice
90
100%
10
No additional effect. Hits adjacent foes.
Round
60
100%
15
Power doubles if others used Round this turn.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Swift
60
--
20
This move does not check accuracy. Hits foes.
Thunder
110
70%
10
30% chance to paralyze. Can't miss in rain.
Thunderbolt
90
100%
15
10% chance to paralyze the target.
Uproar
90
100%
10
Lasts 3 turns. Active Pokemon cannot fall asleep.
Aqua Tail
90
90%
10
No additional effect.
Bullet Seed
25
100%
30
Hits 2-5 times in one turn.
Dig
80
100%
10
Digs underground turn 1, strikes turn 2.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Flail
--
100%
15
More power the less HP the user has left.
Fling
--
100%
10
Flings the user's item at the target. Power varies.
Giga Impact
150
90%
5
User cannot move next turn.
Gunk Shot
120
80%
5
30% chance to poison the target.
Iron Tail
100
75%
15
30% chance to lower the target's Defense by 1.
Knock Off
65
100%
20
1.5x damage if foe holds an item. Removes item.
Last Resort
140
100%
5
Fails unless each known move has been used.
Play Rough
90
90%
10
10% chance to lower the target's Attack by 1.
Pound
40
100%
35
No additional effect.
Retaliate
70
100%
5
Power doubles if an ally fainted last turn.
Rock Blast
25
90%
10
Hits 2-5 times in one turn.
Seed Bomb
80
100%
15
No additional effect.
Slam
80
75%
20
No additional effect.
Tail Slap
25
85%
10
Hits 2-5 times in one turn.
Thief
60
100%
25
If the user has no item, it steals the target's.
U-turn
70
100%
20
User switches out after damaging the target.
After You
--
--
15
The target makes its move right after the user.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Baby-Doll Eyes
--
100%
30
Lowers the target's Attack by 1.
Calm Mind
--
--
20
Raises the user's Sp. Atk and Sp. Def by 1.
Charm
--
100%
20
Lowers the target's Attack by 2.
Encore
--
100%
5
Target repeats its last move for its next 3 turns.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Fake Tears
--
100%
20
Lowers the target's Sp. Def by 2.
Helping Hand
--
--
20
One adjacent ally's move power is 1.5x this turn.
Light Screen
--
--
30
For 5 turns, special damage to allies is halved.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Safeguard
--
--
25
For 5 turns, protects user's party from status.
Sing
--
55%
15
Causes the target to fall asleep.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Tail Whip
--
100%
30
Lowers the foe(s) Defense by 1.
Thunder Wave
--
90%
20
Paralyzes the target.
Tickle
--
100%
20
Lowers the target's Attack and Defense by 1.
Work Up
--
--
30
Raises the user's Attack and Sp. Atk by 1.

Combo List


These are a list of several common move combinations Cinccino can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SS Move and Ability Combos for Cinccino

Create a build


Have an idea in mind for Cinccino that you'd like to test? Customize the IVs, EVs and their Sword/Shield moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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