Competitive Information for Dottler [Sword/Shield]


Bug / Psychic
Abilities:
Movesets for Singles
What is a good competitive moveset for Dottler? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.
Dottler is a spectacular Bug and Psychic-typed Pokemon. Dottler is not a Pokemon anyone usually expects sees on the battlefield. Dottler is weak to Bug, Dark, Fire, Flying, Ghost, and Rock-typed attacks.
Item: Eviolite / Throat Spray
Ability: Compound Eyes
Nature: Modest (+SpA, -Atk)
EVs: 252 Hp / 4 Def / 252 SpA
IVs: 0 Atk
Moveset:
- Bug Buzz / Struggle Bug
- Psychic / Psyshock
- Energy Ball / Solar Beam
- Shadow Ball
Special Sweeper Dottler (Compound Eyes)
Dottler is an extraordinary Special Sweeper for single battles. It's primary goal is to take down the opponent's team with high-damaging special attacks. Dottler is not a Pokemon anyone usually expects sees on the battlefield but Eviolite makes it possibly stronger than it's final form. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Throat Spray activates when a Pokemon uses a sound-based move (in this case Bug Buzz) and raises Dottler's special attack stat by 2 stages. With Compound Eyes, Dottler's moves have their accuracy multiplied by 1.3.
◆ Struggle Bug is a special STAB-boosted 50-base power Bug-type move (100% chance to lower the foes special attack by 1 stage).
◆ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
◆ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Solar Beam is a special 120-base power Grass-type move (charges turn 1. Hits turn 2. No charge in sunlight).
◆ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/is10a339
Movesets for Doubles
What is a good doubles moveset for Dottler? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.
Item: Eviolite / Life Orb
Ability: Compound Eyes
Nature: Modest (+SpA, -Atk)
EVs: 252 Hp / 4 Def / 252 SpA
IVs: 0 Atk
Moveset:
- Struggle Bug / Bug Buzz
- Psychic / Psyshock
- Energy Ball / Solar Beam
- Shadow Ball
Doubles Special Sweeper Dottler (Compound Eyes)
Dottler is a fabulous Special Sweeper for double battles. It's purpose is to take down the opponent's team with high-damaging special attacks. Dottler is not a Pokemon anyone usually expects sees on the battlefield without an Eviolite attached to it. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Life Orb boosts the power of Dottler's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Compound Eyes, Dottler's moves have their accuracy multiplied by 1.3.
◆ Bug Buzz is a special STAB-boosted 90-base power Bug-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
◆ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Solar Beam is a special 120-base power Grass-type move (charges turn 1. Hits turn 2. No charge in sunlight).
◆ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/id10a339
Item: Eviolite
Ability: Compound Eyes
Nature: Sassy (+SpD, -Spe)
Nature: Relaxed (+Def, -Spe)
EVs: 252 Hp / 168 Def / 88 SpD
Moveset:
- Bug Buzz / Struggle Bug
- Psychic / Psyshock
- Energy Ball / Solar Beam
- Trick Room
Defensive Trick Room Dottler (Compound Eyes)
Dottler is an awesome Defensive Trick Room for single battles. Dottler is not a Pokemon anyone usually expects sees on the battlefield until equipping Eviolite became the goto option. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. With Compound Eyes, Dottler's moves have their accuracy multiplied by 1.3.
◆ Struggle Bug is a special STAB-boosted 50-base power Bug-type move (100% chance to lower the foes special attack by 1 stage).
◆ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
◆ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Solar Beam is a special 120-base power Grass-type move (charges turn 1. Hits turn 2. No charge in sunlight).
◆ Trick Room is a status move (goes last. For 5 turns, turn order is reversed).
Link (click to copy):
https://hohoushome.com/b/id11a339
Movepool
Wondering what moves can Dottler learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Dottler can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SS Move and Ability Combos for Dottler
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Body Press + Iron Defense
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Endure, Protect, Helping Hand, Ally Switch
Moves that boost Dottler's stats
- Calm Mind
- Iron Defense
- Note:This Pokemon can also learn Stored Power.
Most notable and possible best moves for Dottler
- Light Screen
- Protect
- Reflect
- Rest
- Stored Power
Common Effort Values for Dottler in Sword and Shield
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Optimize Dottler's EV spread for Pokemon Sword and Shield
Related Videos
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