Competitive Information for Dubwool [Sword/Shield]

Competitive Pokemon Sword/Shield Movesets and Strategies for Dubwool dubwool
Base Stats for Dubwool

Normal

Abilities:
SteadfastSteadfast: If this Pokemon flinches, its Speed is raised by 1 stage.
,
BulletproofBulletproof: Makes user immune to ballistic moves (Shadow Ball, Sludge Bomb, Focus Blast, etc).
,
FluffyFluffy: This Pokemon takes 1/2 damage from contact moves, 2x damage from Fire moves.


Evolutions / Family:
Wooloo
Dubwool

Weakness Chart for Normal-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
  
  
  
  
  
2x
  
  
0x
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
  
  
  
  
  
  
  
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for DubwoolVisit Serebii's Pokedex for location, breeding, and other game details about DubwoolVisit Bulbapedia for more information about DubwoolVisit Pikalytics for competitive usage stats on Dubwool

Movesets for Singles


What is a good competitive moveset for Dubwool? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.


Common single-battle team mates for Dubwool in Pokemon Sword/Shield:

WhimsicottTogekissBlastoisePolteageistDuraludonMiloticIncineroarNinetales-AlolaGothitelleVenusaur


Dubwool is a marvelous Normal-typed Pokemon. It's frequent to find yourself dealing with Dubwool when battling in the 8th generation meta. Dubwool's only type-related weakness is Fighting.


Species: Dubwool
Item: Chesto Berry / Rocky Helmet
Ability: Fluffy
Nature: Impish (+Def, -SpA)
EVs: 252 Hp / 252 Def / 4 SpD
Moveset:
- Body Press
- Baton Pass / Swords Dance
- Cotton Guard
- Rest / Zen Headbutt

Physical Wall Dubwool (Analytic)

Dubwool is a stupendous Physical Wall. It's purpose is to take a good amount of physical hits while dealing some decent damage. With Fluffy, Dubwool takes 1/2 damage from contact moves 2x damage from fire moves.

Body Press is a physical 80-base power Fighting-type move (uses defense instead of attack in damage calculation).
Baton Pass is a status move (Dubwool switches, passing stat changes and more).
Swords Dance is a status move (raises your Dubwool's attack by 2 stages).
Cotton Guard is a status move (raises your Dubwool's defense by 3).
Rest is a status move (Dubwool sleeps 2 turns and restores hp and status).
Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to flinch the target).




Species: Dubwool
Item: Life Orb
Ability: Steadfast
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Wild Charge
- Body Press
- Zen Headbutt

Physical Sweeper Dubwool (Steadfast)

Dubwool is a pretty decent Physical Sweeper. It is designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Dubwool's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Steadfast, if Dubwool flinches its speed is raised by 1 stage.

Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
Body Press is a physical 80-base power Fighting-type move (uses defense instead of attack in damage calculation).
Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to flinch the target).




Species: Dubwool
Item: Life Orb
Ability: Steadfast
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Hyper Beam / Round
- Electro Ball
- Defense Curl
- Thunder Wave

Special Sweeper Dubwool (Steadfast)

Dubwool is a sensational Special Sweeper. It's primary goal is to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Dubwool's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Steadfast, if Dubwool flinches its speed is raised by 1 stage.

Hyper Beam is a special STAB-boosted 150-base power Normal-type move (Dubwool cannot move next turn).
Round is a special STAB-boosted 60-base power Normal-type move (power doubles if others used round this turn).
Electro Ball is a special 0-base power Electric-type move (more power the faster your Dubwool is than the target).
Defense Curl is a status move (raises your Dubwool's defense by 1 stage).
Thunder Wave is a status move (paralyzes the target).



Movesets for Doubles


What is a good doubles moveset for Dubwool? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.


Common double-battle team mates for Dubwool in Pokemon Sword/Shield:

DracovishToxtricityGrimmsnarlDittoDarmanitanCrawdauntEldegossGalvantulaOrbeetleDrednawDurantFalinks


Species: Dubwool
Item: Life Orb
Ability: Steadfast
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Wild Charge
- Body Press
- Zen Headbutt

Doubles Physical Sweeper Dubwool (Steadfast)

Dubwool is a fabulous Physical Sweeper. It is primarily designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Dubwool's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Steadfast, if Dubwool flinches its speed is raised by 1 stage.

Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
Body Press is a physical 80-base power Fighting-type move (uses defense instead of attack in damage calculation).
Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to flinch the target).




Species: Dubwool
Item: Life Orb
Ability: Steadfast
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Hyper Beam / Round
- Electro Ball
- Defense Curl
- Thunder Wave

Doubles Special Sweeper Dubwool (Steadfast)

Dubwool is a phenomenal Special Sweeper. It is designed to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Dubwool's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Steadfast, if Dubwool flinches its speed is raised by 1 stage.

Hyper Beam is a special STAB-boosted 150-base power Normal-type move (Dubwool cannot move next turn).
Round is a special STAB-boosted 60-base power Normal-type move (power doubles if others used round this turn).
Electro Ball is a special 0-base power Electric-type move (more power the faster your Dubwool is than the target).
Defense Curl is a status move (raises your Dubwool's defense by 1 stage).
Thunder Wave is a status move (paralyzes the target).



Movepool


Wondering what moves can Dubwool learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Electro Ball
--
100%
10
More power the faster the user is than the target.
Hyper Beam
150
90%
5
User cannot move next turn.
Round
60
100%
15
Power doubles if others used Round this turn.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Body Press
80
100%
10
Uses Def instead of Atk in damage calculation.
Body Slam
85
100%
15
30% chance to paralyze the target.
Bounce
85
85%
5
Bounces turn 1. Hits turn 2. 30% paralyze.
Counter
--
100%
20
If hit by physical attack, returns double damage.
Double Kick
30
100%
30
Hits 2 times in one turn.
Double-Edge
120
100%
15
Has 33% recoil.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Giga Impact
150
90%
5
User cannot move next turn.
Headbutt
70
100%
15
30% chance to flinch the target.
Last Resort
140
100%
5
Fails unless each known move has been used.
Mega Kick
120
75%
5
No additional effect.
Payback
50
100%
10
Power doubles if the user moves after the target.
Retaliate
70
100%
5
Power doubles if an ally fainted last turn.
Reversal
--
100%
15
More power the less HP the user has left.
Stomp
65
100%
20
30% chance to flinch the target.
Tackle
40
100%
35
No additional effect.
Take Down
90
85%
20
Has 1/4 recoil.
Wild Charge
90
100%
15
Has 1/4 recoil.
Zen Headbutt
80
90%
15
20% chance to flinch the target.
Agility
--
--
30
Raises the user's Speed by 2.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Baton Pass
--
--
40
User switches, passing stat changes and more.
Copycat
--
--
20
Uses the last move used in the battle.
Cotton Guard
--
--
10
Raises the user's Defense by 3.
Defense Curl
--
--
40
Raises the user's Defense by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Growl
--
100%
40
Lowers the foe(s) Attack by 1.
Guard Split
--
--
10
Averages Defense and Sp. Def stats with target.
Guard Swap
--
--
10
Swaps Defense and Sp. Def changes with target.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Swagger
--
85%
15
Raises the target's Attack by 2 and confuses it.
Swords Dance
--
--
20
Raises the user's Attack by 2.
Thunder Wave
--
90%
20
Paralyzes the target.

Combo List


These are a list of several common move combinations Dubwool can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SS Move and Ability Combos for Dubwool

Create a build


Have an idea in mind for Dubwool that you'd like to test? Customize the IVs, EVs and their Sword/Shield moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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