Competitive Information for Wooloo [Sword/Shield]

Competitive Pokemon Sword/Shield Movesets and Strategies for Wooloo wooloo
Base Stats for Wooloo

Normal

Abilities:
Run AwayRun Away: No competitive use.
,
BulletproofBulletproof: Makes user immune to ballistic moves (Shadow Ball, Sludge Bomb, Focus Blast, etc).
,
FluffyFluffy: This Pokemon takes 1/2 damage from contact moves, 2x damage from Fire moves.


Evolutions / Family:
Wooloo
Dubwool

Weakness Chart for Normal-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
  
  
  
  
  
2x
  
  
0x
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
  
  
  
  
  
  
  
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for WoolooVisit Serebii's Pokedex for location, breeding, and other game details about WoolooVisit Bulbapedia for more information about Wooloo

Movesets for Singles


What is a good competitive moveset for Wooloo? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.


Wooloo is an awesome Normal-typed Pokemon. Wooloo is not a Pokemon anyone usually expects sees on the battlefield. Wooloo's only type-related weakness is Fighting.


Species: Wooloo
Item: Eviolite / Life Orb
Ability: Bulletproof
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Headbutt
- Wild Charge
- Payback
- Double Kick

Physical Sweeper Wooloo (Bulletproof)

Wooloo is a wonderful Physical Sweeper. It was designed to take down the opponent's team with brute physical power. Wooloo is not a Pokemon anyone usually expects sees on the battlefield until Eviolite was equipped. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Wooloo from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Wooloo's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Bulletproof, makes user immune to ballistic moves (shadow ball sludge bomb focus blast etc).

Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
Headbutt is a physical STAB-boosted 70-base power Normal-type move (30% chance to flinch the target).
Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
Payback is a physical 50-base power Dark-type move (power doubles if your Wooloo moves after the target).
Double Kick is a physical 30-base power Fighting-type move (hits 2 times in one turn).




Species: Wooloo
Item: Eviolite / Life Orb
Ability: Bulletproof
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Round / Snore
- Electro Ball
- Defense Curl
- Thunder Wave

Special Sweeper Wooloo (Bulletproof)

Wooloo is a fabulous Special Sweeper. It is designed to take down the opponent's team with high-damaging special attacks. Wooloo is not a Pokemon anyone usually expects sees on the battlefield until it was realized Eviolite would make it quite viable. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Wooloo from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Wooloo's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Bulletproof, makes user immune to ballistic moves (shadow ball sludge bomb focus blast etc).

Round is a special STAB-boosted 60-base power Normal-type move (power doubles if others used round this turn).
Snore is a special STAB-boosted 50-base power Normal-type move (Wooloo must be asleep. 30% chance to flinch target).
Electro Ball is a special 0-base power Electric-type move (more power the faster your Wooloo is than the target).
Defense Curl is a status move (raises your Wooloo's defense by 1 stage).
Thunder Wave is a status move (paralyzes the target).



Movesets for Doubles


What is a good doubles moveset for Wooloo? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.


Species: Wooloo
Item: Eviolite / Life Orb
Ability: Bulletproof
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Headbutt
- Wild Charge
- Payback
- Double Kick

Doubles Physical Sweeper Wooloo (Bulletproof)

Wooloo is a fabulous Physical Sweeper. This moveset is designed to take down the opponent's team with brute physical power. Wooloo is not a Pokemon anyone usually expects sees on the battlefield without an Eviolite attached to it. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Wooloo from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Wooloo's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Bulletproof, makes user immune to ballistic moves (shadow ball sludge bomb focus blast etc).

Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
Headbutt is a physical STAB-boosted 70-base power Normal-type move (30% chance to flinch the target).
Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
Payback is a physical 50-base power Dark-type move (power doubles if your Wooloo moves after the target).
Double Kick is a physical 30-base power Fighting-type move (hits 2 times in one turn).




Species: Wooloo
Item: Eviolite / Life Orb
Ability: Bulletproof
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Round / Snore
- Electro Ball
- Defense Curl
- Thunder Wave

Doubles Special Sweeper Wooloo (Bulletproof)

Wooloo is a pretty decent Special Sweeper. It attempts to take down the opponent's team with high-damaging special attacks. Wooloo is not a Pokemon anyone usually expects sees on the battlefield without an Eviolite attached. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Wooloo from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Wooloo's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Bulletproof, makes user immune to ballistic moves (shadow ball sludge bomb focus blast etc).

Round is a special STAB-boosted 60-base power Normal-type move (power doubles if others used round this turn).
Snore is a special STAB-boosted 50-base power Normal-type move (Wooloo must be asleep. 30% chance to flinch target).
Electro Ball is a special 0-base power Electric-type move (more power the faster your Wooloo is than the target).
Defense Curl is a status move (raises your Wooloo's defense by 1 stage).
Thunder Wave is a status move (paralyzes the target).



Movepool


Wondering what moves can Wooloo learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Electro Ball
--
100%
10
More power the faster the user is than the target.
Round
60
100%
15
Power doubles if others used Round this turn.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Counter
--
100%
20
If hit by physical attack, returns double damage.
Double Kick
30
100%
30
Hits 2 times in one turn.
Double-Edge
120
100%
15
Has 33% recoil.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Headbutt
70
100%
15
30% chance to flinch the target.
Payback
50
100%
10
Power doubles if the user moves after the target.
Reversal
--
100%
15
More power the less HP the user has left.
Stomp
65
100%
20
30% chance to flinch the target.
Tackle
40
100%
35
No additional effect.
Take Down
90
85%
20
Has 1/4 recoil.
Wild Charge
90
100%
15
Has 1/4 recoil.
Agility
--
--
30
Raises the user's Speed by 2.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Copycat
--
--
20
Uses the last move used in the battle.
Cotton Guard
--
--
10
Raises the user's Defense by 3.
Defense Curl
--
--
40
Raises the user's Defense by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Growl
--
100%
40
Lowers the foe(s) Attack by 1.
Guard Split
--
--
10
Averages Defense and Sp. Def stats with target.
Guard Swap
--
--
10
Swaps Defense and Sp. Def changes with target.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Swagger
--
85%
15
Raises the target's Attack by 2 and confuses it.
Thunder Wave
--
90%
20
Paralyzes the target.

Combo List


These are a list of several common move combinations Wooloo can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SS Move and Ability Combos for Wooloo

Create a build


Have an idea in mind for Wooloo that you'd like to test? Customize the IVs, EVs and their Sword/Shield moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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