Competitive Information for Lampent [Sword/Shield]
Ghost / Fire
Abilities:
30% chance a Pokemon making contact with this Pokemon will be burned.
This Pokemon's Fire attacks do 1.5x damage if hit by one Fire move; Fire immunity.
Moves ignore substitutes and foe's Reflect/Light Screen/Safeguard/Mist/Aurora Veil.
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Note: Pokemon with the Flash Fire ability are immune to Fire attacks.
Movesets for Singles
Looking for a competitive moveset for Lampent? These builds are optimized for Sword/Shield Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sword/Shield metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Get ready to meet Lampent, the high-quality Ghost and Fire-typed Pokémon! Lampent is not a Pokémon anyone usually expects to see on the battlefield. It is weak to Dark, Ghost, Ground, Rock, and Water-typed attacks. Delve into Lampent's movesets below and strategize for victory!
Item: Eject Pack / Choice Specs
Ability: Flash Fire
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Shadow Ball / Hex
- Energy Ball / Solar Beam
- Psychic
Lampent thrives as a marvelous Special Sweeper perfect for single battles. The intention of this moveset is to crush rivals using forceful special attacks. Choice Specs will increase the damage of Lampent's special moves by 1.5x but will lock you into the first move you pick. With Flash Fire, Lampent's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Eject Pack equipped to it, if Lampent's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
◆ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
◆ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
◆ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Solar Beam is a special 120-base power Grass-type move (charges turn 1. Hits turn 2. No charge in sunlight).
◆ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/maa260
Movesets for Doubles
Need a strong doubles moveset for Lampent? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sword/Shield Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sword/Shield metagame with these expert-crafted setups!
Item: Life Orb / Choice Specs
Ability: Flash Fire
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Heat Wave / Burning Jealousy
- Shadow Ball / Hex
- Energy Ball
- Psychic
Taking on double battles? Lampent is a sensational Special Sweeper. This moveset was constructed to take down the opponent's team with brute special moves. Choice Specs will increase the damage of Lampent's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Lampent's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Flash Fire, Lampent's fire attacks do 1.5x damage if hit by one fire move; fire immunity.
◆ Burning Jealousy is a special STAB-boosted 70-base power Fire-type move (100% burns a target that had a stat rise this turn).
◆ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
◆ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
◆ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/naa260
Item: Focus Sash / Eject Pack
Ability: Flash Fire
Nature: Quiet (+SpA, -Spe)
Nature: Modest (+SpA, -Atk)
EVs: 252 Hp / 128 Def / 128 SpD
Moveset:
- Overheat / Flamethrower
- Shadow Ball / Hex
- Energy Ball / Solar Beam
- Trick Room
Taking on single battles? Lampent is a decent Defensive Trick Roomer. Focus Sash helps protect Lampent from being one-shotted and allowing it to atleast use a crucial move when brought out. With Flash Fire, Lampent's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Eject Pack equipped to it, if Lampent's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
◆ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
◆ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
◆ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Solar Beam is a special 120-base power Grass-type move (charges turn 1. Hits turn 2. No charge in sunlight).
◆ Trick Room is a status move (goes last. For 5 turns, turn order is reversed).
Link (click to copy):
https://hohoushome.com/b/nba260
Movepool
Want to know what moves Lampent can learn? Check out the full list of moves available in the Pokemon Sword/Shield generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Lampent.
Damage Modifiers:
Combo List
These are a list of several common move combinations Lampent can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SS Move and Ability Combos for Lampent
- Moves: Sunny day + Solar beam
- Moves: Swagger + Psych up
- Moves: Psych up + Haze
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Pain split + Toxic
- Moves: Pain split + Will-o-wisp
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Item: Blunder Policy + Move: Inferno
- Moves with Priority: Ally Switch, Endure, Protect
- Moves that inflict status (and combo with the move Hex): Burning Jealousy, Will-O-Wisp, Toxic
Moves that boost Lampent's stats
- Acid Armor
- Calm Mind
- Curse
- Flame Charge
Most notable and possible best moves for Lampent
- Protect
- Rest
- Taunt
- Toxic
Common Effort Values for Lampent in Sword and Shield
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Lampent's Defensive EV-spread for Pokemon Sword and Shield
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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