Note on TTV (True Total Value): TTV is a total sum of all stats except the unused attack stat. It includes either Attack or Special Attack, depending on which is more likely to be used in battles.
Competitive Information for Melmetal [Sword/Shield]
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Weakness Chart for Steel-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
0.5x
0.5x
0.5x
2x
2x
0.5x
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
0.5x
2x
0.5x
0.5x
0x
0.5x
0.5x
0.5x
¼x
½x
2x
4x
Movesets for Singles
Looking for a competitive moveset for Melmetal? These builds are optimized for Sword/Shield Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sword/Shield metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Unveil the power of Melmetal, an awesome Pokémon known for its Steel typing! Melmetal is a common Pokémon to see in the SS metagame. It is weak to Fighting, Fire, and Ground-typed attacks. Ready to elevate your game with Melmetal's movesets? They're right below!
Species: Melmetal Item: Eject Pack / Choice Band Ability: Iron Fist Nature: Adamant (+Atk, -SpA) EVs: 4 Hp / 252 Atk / 252 SpD Moveset: - Double Iron Bash / Steel Roller - Superpower - Earthquake / High Horsepower - Thunder Punch
Physical Sweeper Melmetal (Iron Fist)
Ready for single battles? Melmetal is a noteworthy Physical Sweeper. The intention of this moveset is to crush rivals using potent physical moves. Choice Band will increase the damage of Melmetal's physical moves by 1.5x at the cost of locking you into the first move you pick. With Iron Fist, Melmetal's punch-based attacks have 1.2x power. Sucker punch is not boosted. With a Eject Pack equipped to it, if Melmetal's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Double Iron Bash is a physical STAB-boosted 60-base power Steel-type move (hits twice. 30% chance to make the target flinch). ◆ Steel Roller is a physical STAB-boosted 130-base power Steel-type move (fails if there is no terrain active. Ends the terrain). ◆ Superpower is a physical 120-base power Fighting-type move (lowers your Melmetal's attack and defense by 1 stage). ◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon). ◆ High Horsepower is a physical 95-base power Ground-type move that deals a hefty amount of damage. ◆ Thunder Punch is a physical 75-base power Electric-type move (10% chance to paralyze the target).
No additional EV spread were found for this set at this time.Array
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Link (click to copy):
https://hohoushome.com/b/maa329
Movesets for Doubles
Need a strong doubles moveset for Melmetal? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sword/Shield Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sword/Shield metagame with these expert-crafted setups!
Species: Melmetal Item: Eject Pack / Choice Band Ability: Iron Fist Nature: Adamant (+Atk, -SpA) EVs: 4 Hp / 252 Atk / 252 SpD Moveset: - Double Iron Bash / Steel Roller - Earthquake / High Horsepower - Rock Slide - Superpower
Doubles Physical Sweeper Melmetal (Iron Fist)
For double battles, Melmetal is a esteemed Physical Sweeper. It is designed to overwhelm foes with devastating physical attacks. Choice Band will increase the damage of Melmetal's physical moves by 1.5x at the cost of locking you into the first move you pick. With Iron Fist, Melmetal's punch-based attacks have 1.2x power. Sucker punch is not boosted. With a Eject Pack equipped to it, if Melmetal's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Double Iron Bash is a physical STAB-boosted 60-base power Steel-type move (hits twice. 30% chance to make the target flinch). ◆ Steel Roller is a physical STAB-boosted 130-base power Steel-type move (fails if there is no terrain active. Ends the terrain). ◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon). ◆ High Horsepower is a physical 95-base power Ground-type move that deals a decent amount of damage. ◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch). ◆ Superpower is a physical 120-base power Fighting-type move (lowers your Melmetal's attack and defense by 1 stage).
No additional EV spread were found for this set at this time.Array
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Link (click to copy):
https://hohoushome.com/b/naa329
Movepool
Want to know what moves Melmetal can learn? Check out the full list of moves available in the Pokemon Sword/Shield generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Melmetal.
Category Filter: Filter movelist to show only Physical, Special, or Status moves
Extended Move Details:Additional move information such as Risk versus Reward Statistics or Move power versus specific type-matchups
Damage Modifiers:
Type-matchup: Sort through and determine which moves would best work versus an opponent of the typing you select.
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Note: The damage listed here under Versus is not actually calculated using the in-game damage formula. It is simply calculated using typing weaknesses and resistances from the selected type-matchup modifier along with STAB (if applied) to help sort through and give a general idea as to how powerful certain moves might be towards that selected typing after modifiers are applied. Several moves listed here may have additional effects that might alter actual damage output which are not factored on this specific list. Use damage calculators to find actual damage amounts.
Combo List
These are a list of several common move combinations Melmetal can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SS Move and Ability Combos for Melmetal
Moves: Rest + Sleep talk
Moves: Rest + Snore
Moves: Thunderbolt + Ice beam
Moves: Body Press + Acid Armor
Moves: Body Press + Harden
Moves: Body Press + Iron Defense
Ability: Iron fist + Item: Punching glove
Move: Facade + Item: Flame Orb
Move: Facade + Item: Toxic Orb
Ability: Iron Fist + Punching Move: Double Iron Bash
Ability: Iron Fist + Punching Move: Ice Punch
Ability: Iron Fist + Punching Move: Thunder Punch
Ability: Iron Fist + Punching Move: Dynamic Punch
Item: Blunder Policy + Move: Dynamic Punch
Ability: Iron Fist + Punching Move: Mega Punch
Moves with Priority: Endure, Protect
Moves that Break Screens: Brick Break
Moves that inflict status: Thunder Wave
Moves that boost Melmetal's stats
Acid Armor
Harden
Iron Defense
Most notable and possible best moves for Melmetal
Ice Beam
Protect
Rest
Common Effort Values for Melmetal in Sword and Shield
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Melmetal. Top rated Melmetal Sword/Shield movesets. You can find Melmetal builds Sword/Shield. Melmetal movesets Sword/Shield are listed here. VGC Melmetal Competitive Movesets can be found here. Find various EV spreads, find the best nature for Melmetal in Sword/Shield along with competitive movesets. Basic info and Movesets for evolution