Competitive Information for Mr. Rime [Sword/Shield]


Ice / Psychic
Abilities:
Movesets for Singles
What is a good competitive moveset for Mr. Rime? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.
StakatakaTorkoalVenusaurLandorus-TherianAppletunHattereneAmoongussIndeedee-FDusclopsThundurus
Mr. Rime is a pretty decent Ice and Psychic-typed Pokemon. Mr. Rime are common Pokemon to see in the SS metagame. Mr. Rime is weak to Bug, Dark, Fire, Ghost, Rock, and Steel-typed attacks.
Item: Focus Sash / Light Clay
Ability: Screen Cleaner
Nature: Modest (+SpA, -Atk)
EVs: 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Freeze-Dry
- Light Screen
- Slack Off
- Trick Room / Expanding Force
Special Sweeper Mr. Rime (Popular/Trending)
Mr. Rime is a fabulous Special Sweeper for single battles. It's primary goal is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Mr. Rime from being one-shotted and allowing it to atleast use a crucial move when brought out. With Screen Cleaner, on switch-in the effects of aurora veil light screen and reflect end for both sides. With a Light Clay equipped to it, Mr. Rime's use of aurora veil, light screen, or reflect lasts 8 turns instead of 5.
◆ Light Screen is a status move (for 5 turns, special damage to allies is halved).
◆ Slack Off is a status move (heals your Mr. Rime by 50% of its max hp).
◆ Trick Room is a status move (goes last. For 5 turns, turn order is reversed).
◆ Expanding Force is a special STAB-boosted 80-base power Psychic-type move (Mr. Rime on psychic terrain: 1.5x power, hits foes).
Link (click to copy):
https://hohoushome.com/b/is10a362
Item: Life Orb / Choice Specs
Ability: Tangled Feet
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Expanding Force
- Ice Beam / Freeze-Dry
- Foul Play
- Energy Ball
Special Sweeper Mr. Rime (Tangled Feet)
Mr. Rime is a marvelous Special Sweeper for single battles. It is primarily designed to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Mr. Rime's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Mr. Rime's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Tangled Feet, Mr. Rime's evasiveness is doubled as long as it is confused.
◆ Expanding Force is a special STAB-boosted 80-base power Psychic-type move (Mr. Rime on psychic terrain: 1.5x power, hits foes).
◆ Ice Beam is a special STAB-boosted 90-base power Ice-type move (10% chance to freeze the target).
◆ Freeze-Dry is a special STAB-boosted 70-base power Ice-type move (10% chance to freeze. Super effective on water).
◆ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/is11a362
Movesets for Doubles
What is a good doubles moveset for Mr. Rime? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.
StakatakaTorkoalVenusaurLandorus-TherianAppletunHattereneAmoongussIndeedee-FDusclopsThundurus
Item: Life Orb / Choice Specs
Ability: Tangled Feet
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Dazzling Gleam
- Icy Wind / Ice Beam
- Psychic / Expanding Force
- Foul Play
Doubles Special Sweeper Mr. Rime (Tangled Feet)
Mr. Rime is a fabulous Special Sweeper for double battles. It is designed to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Mr. Rime's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Mr. Rime's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Tangled Feet, Mr. Rime's evasiveness is doubled as long as it is confused.
◆ Icy Wind is a special STAB-boosted 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
◆ Ice Beam is a special STAB-boosted 90-base power Ice-type move (10% chance to freeze the target).
◆ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Expanding Force is a special STAB-boosted 80-base power Psychic-type move (Mr. Rime on psychic terrain: 1.5x power, hits foes).
◆ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/id10a362
Item: Life Orb / Twisted Spoon
Ability: Tangled Feet
Nature: Quiet (+SpA, -Spe)
Nature: Modest (+SpA, -Atk)
EVs: 228 Hp / 28 Def / 252 SpA
Moveset:
- Psychic / Expanding Force
- Ice Beam / Freeze-Dry
- Foul Play
- Trick Room
Offensive Trick Room Mr. Rime (Tangled Feet)
Mr. Rime is a wonderful Offensive Trick Room for single battles. Life Orb boosts the power of Mr. Rime's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Tangled Feet, Mr. Rime's evasiveness is doubled as long as it is confused. With a Twisted Spoon equipped to it, Mr. Rime's psychic-type attacks have 1.2x power.
◆ Expanding Force is a special STAB-boosted 80-base power Psychic-type move (Mr. Rime on psychic terrain: 1.5x power, hits foes).
◆ Ice Beam is a special STAB-boosted 90-base power Ice-type move (10% chance to freeze the target).
◆ Freeze-Dry is a special STAB-boosted 70-base power Ice-type move (10% chance to freeze. Super effective on water).
◆ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Trick Room is a status move (goes last. For 5 turns, turn order is reversed).
Link (click to copy):
https://hohoushome.com/b/id11a362
Movepool
Wondering what moves can Mr. Rime learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Mr. Rime can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SS Move and Ability Combos for Mr. Rime
- Moves: Sunny day + Solar beam
- Moves: Swagger + Foul play
- Moves: Swagger + Psych up
- Moves: Swagger + Screech
- Moves: Rain dance + Thunder
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Substitute + Drain punch
- Moves: Thunderbolt + Ice beam
- Moves: Nasty plot + Stored power
- Moves: Stored power + Psych up
- Moves: Psyshock + Tickle
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Ally Switch, Endure, Helping Hand, Magic Coat, Protect, Fake Out, Ice Shard, Sucker Punch
- Moves that Break Screens: Brick Break
- Moves that inflict status: Hypnosis, Thunder Wave, Toxic
Moves that boost Mr. Rime's stats
- Calm Mind
- Charge Beam
- Iron Defense
- Nasty Plot
- Rapid Spin
- Note:This Pokemon can also learn Stored Power.
Most notable and possible best moves for Mr. Rime
- Ally Switch
- Baton Pass
- Expanding Force
- Fake Out
- Fake Tears
- Freeze-Dry
- Ice Beam
- Ice Shard
- Light Screen
- Protect
- Rapid Spin
- Reflect
- Rest
- Slack Off
- Stored Power
- Sucker Punch
- Taunt
- Toxic
- Trick Room
Common Effort Values for Mr. Rime in Sword and Shield
- Modest Nature ( 0/0/0/252/0/252 )
- Calm Nature ( 252/0/0/4/252/0 )
- Optimize Mr. Rime's EV spread for Pokemon Sword and Shield
Related Videos
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