Competitive Information for Mr. Rime [Sword/Shield]
Ice / Psychic
Abilities:
If Hail is active, this Pokemon heals 1/16 of its max HP each turn; immunity to Hail.
This Pokemon's evasiveness is doubled as long as it is confused.
On switch-in, the effects of Aurora Veil, Light Screen, and Reflect end for both sides.
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Movesets for Singles
Looking for a competitive moveset for Mr. Rime? These builds are optimized for Sword/Shield Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sword/Shield metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
StakatakaTorkoalVenusaurLandorus-TherianAppletunHattereneAmoongussIndeedee-FDusclopsThundurus
Meet Mr. Rime, the notable Pokémon of Ice and Psychic types! Mr. Rime is a common Pokémon to see in the SS metagame. It is weak to Bug, Dark, Fire, Ghost, Rock, and Steel-typed attacks. Check out the movesets listed below to learn more about Mr. Rime's strategies.
Item: Focus Sash / Light Clay
Ability: Screen Cleaner
Nature: Modest (+SpA, -Atk)
EVs: 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Freeze-Dry
- Light Screen
- Slack Off
- Trick Room / Expanding Force
Mr. Rime stands out as an exquisite Special Sweeper in single battles. This technique aims to overwhelm foes with lethal special power. Focus Sash helps protect Mr. Rime from being one-shotted and allowing it to atleast use a crucial move when brought out. With Screen Cleaner, on switch-in the effects of aurora veil light screen and reflect end for both sides. With a Light Clay equipped to it, Mr. Rime's use of aurora veil, light screen, or reflect lasts 8 turns instead of 5.
◆ Light Screen is a status move (for 5 turns, special damage to allies is halved).
◆ Slack Off is a status move (heals your Mr. Rime by 50% of its max hp).
◆ Trick Room is a status move (goes last. For 5 turns, turn order is reversed).
◆ Expanding Force is a special STAB-boosted 80-base power Psychic-type move (Mr. Rime on psychic terrain: 1.5x power, hits foes).
Link (click to copy):
https://hohoushome.com/b/maa362
Item: Life Orb / Choice Specs
Ability: Tangled Feet
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Expanding Force
- Ice Beam / Freeze-Dry
- Foul Play
- Energy Ball
Taking on single battles? Mr. Rime is an impressive Special Sweeper. This approach seeks to take down the opponent's team with forceful special power. Choice Specs will increase the damage of Mr. Rime's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Mr. Rime's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Tangled Feet, Mr. Rime's evasiveness is doubled as long as it is confused.
◆ Expanding Force is a special STAB-boosted 80-base power Psychic-type move (Mr. Rime on psychic terrain: 1.5x power, hits foes).
◆ Ice Beam is a special STAB-boosted 90-base power Ice-type move (10% chance to freeze the target).
◆ Freeze-Dry is a special STAB-boosted 70-base power Ice-type move (10% chance to freeze. Super effective on water).
◆ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/mba362
Movesets for Doubles
Need a strong doubles moveset for Mr. Rime? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sword/Shield Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sword/Shield metagame with these expert-crafted setups!
StakatakaTorkoalVenusaurLandorus-TherianAppletunHattereneAmoongussIndeedee-FDusclopsThundurus
Item: Life Orb / Choice Specs
Ability: Tangled Feet
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Dazzling Gleam
- Icy Wind / Ice Beam
- Psychic / Expanding Force
- Foul Play
When it comes to double battles, Mr. Rime shines as an exceptional Special Sweeper. It is meant to overwhelm foes with destructive special attacks. Choice Specs will increase the damage of Mr. Rime's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Mr. Rime's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Tangled Feet, Mr. Rime's evasiveness is doubled as long as it is confused.
◆ Icy Wind is a special STAB-boosted 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
◆ Ice Beam is a special STAB-boosted 90-base power Ice-type move (10% chance to freeze the target).
◆ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Expanding Force is a special STAB-boosted 80-base power Psychic-type move (Mr. Rime on psychic terrain: 1.5x power, hits foes).
◆ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/naa362
Item: Life Orb / Twisted Spoon
Ability: Tangled Feet
Nature: Quiet (+SpA, -Spe)
Nature: Modest (+SpA, -Atk)
EVs: 228 Hp / 28 Def / 252 SpA
Moveset:
- Psychic / Expanding Force
- Ice Beam / Freeze-Dry
- Foul Play
- Trick Room
For those intense single battles, Mr. Rime is pretty popular Offensive Trick Roomer. Life Orb boosts the power of Mr. Rime's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Tangled Feet, Mr. Rime's evasiveness is doubled as long as it is confused. With a Twisted Spoon equipped to it, Mr. Rime's psychic-type attacks have 1.2x power.
◆ Expanding Force is a special STAB-boosted 80-base power Psychic-type move (Mr. Rime on psychic terrain: 1.5x power, hits foes).
◆ Ice Beam is a special STAB-boosted 90-base power Ice-type move (10% chance to freeze the target).
◆ Freeze-Dry is a special STAB-boosted 70-base power Ice-type move (10% chance to freeze. Super effective on water).
◆ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Trick Room is a status move (goes last. For 5 turns, turn order is reversed).
Link (click to copy):
https://hohoushome.com/b/nba362
Movepool
Want to know what moves Mr. Rime can learn? Check out the full list of moves available in the Pokemon Sword/Shield generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Mr. Rime.
Damage Modifiers:
Combo List
These are a list of several common move combinations Mr. Rime can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SS Move and Ability Combos for Mr. Rime
- Moves: Sunny day + Solar beam
- Moves: Swagger + Foul play
- Moves: Swagger + Psych up
- Moves: Swagger + Screech
- Moves: Rain dance + Thunder
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Substitute + Drain punch
- Moves: Thunderbolt + Ice beam
- Moves: Nasty plot + Stored power
- Moves: Stored power + Psych up
- Moves: Psyshock + Tickle
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Ally Switch, Endure, Helping Hand, Magic Coat, Protect, Fake Out, Ice Shard, Sucker Punch
- Moves that Break Screens: Brick Break
- Moves that inflict status: Hypnosis, Thunder Wave, Toxic
Moves that boost Mr. Rime's stats
- Calm Mind
- Charge Beam
- Iron Defense
- Nasty Plot
- Rapid Spin
- Note:This Pokemon can also learn Stored Power.
Most notable and possible best moves for Mr. Rime
- Ally Switch
- Baton Pass
- Expanding Force
- Fake Out
- Fake Tears
- Freeze-Dry
- Ice Beam
- Ice Shard
- Light Screen
- Protect
- Rapid Spin
- Reflect
- Rest
- Slack Off
- Stored Power
- Sucker Punch
- Taunt
- Toxic
- Trick Room
Common Effort Values for Mr. Rime in Sword and Shield
- Modest Nature ( 0/0/0/252/0/252 )
- Calm Nature ( 252/0/0/4/252/0 )
- Optimize Mr. Rime's Defensive EV-spread for Pokemon Sword and Shield
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Mr. Rime. Top rated Mr. Rime Sword/Shield movesets. You can find Mr. Rime builds Sword/Shield. Mr. Rime movesets Sword/Shield are listed here. VGC Mr. Rime Competitive Movesets can be found here. Find various EV spreads, find the best nature for Mr. Rime in Sword/Shield along with competitive movesets. Basic info and Movesets for evolution