Competitive Information for Nickit [Sword/Shield]

Competitive Pokemon Sword/Shield Movesets and Strategies for Nickit nickit
Base Stats for Nickit

Dark

Abilities:
Run AwayRun Away: No competitive use.
,
UnburdenUnburden: Speed is doubled on held item loss; boost is lost if it switches, gets new item/Ability.
,
StakeoutStakeout: This Pokemon's attacking stat is doubled against a target that switched in this turn.


Evolutions / Family:
Nickit
Thievul

Weakness Chart for Dark-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
2x
0.5x
  
  
2x
2x
  
  
0.5x
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
  
  
  
  
0x
  
  
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for NickitVisit Serebii's Pokedex for location, breeding, and other game details about NickitVisit Bulbapedia for more information about Nickit

Movesets for Singles


What is a good competitive moveset for Nickit? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.


Nickit is a decent Dark-typed Pokemon. Nickit is not a Pokemon anyone usually expects sees on the battlefield. Nickit is weak to Bug, Fairy, and Fighting-typed attacks.


Species: Nickit
Item: Focus Sash
Ability: Unburden
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Snarl
- Round / Snore
- Mud Shot
- Protect

Special Sweeper Nickit (Unburden)

Nickit is an awesome Special Sweeper. It's designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Nickit from being one-shotted and allowing it to atleast use a crucial move when brought out. With Unburden, speed is doubled on held item loss; boost is lost if it switches gets new item/ability.

Snarl is a special STAB-boosted 55-base power Dark-type move (100% chance to lower the foes special attack by 1 stage).
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Snore is a special 50-base power Normal-type move (Nickit must be asleep. 30% chance to flinch target).
Mud Shot is a special 55-base power Ground-type move (100% chance to lower the target's speed by 1 stage).
Protect is a status move (prevents moves from affecting your Nickit this turn).



Movesets for Doubles


What is a good doubles moveset for Nickit? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.


Species: Nickit
Item: Focus Sash
Ability: Unburden
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Snarl
- Round / Snore
- Mud Shot
- Protect

Doubles Special Sweeper Nickit (Unburden)

Nickit is a sensational Special Sweeper. It is designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Nickit from being one-shotted and allowing it to atleast use a crucial move when brought out. With Unburden, speed is doubled on held item loss; boost is lost if it switches gets new item/ability.

Snarl is a special STAB-boosted 55-base power Dark-type move (100% chance to lower the foes special attack by 1 stage).
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Snore is a special 50-base power Normal-type move (Nickit must be asleep. 30% chance to flinch target).
Mud Shot is a special 55-base power Ground-type move (100% chance to lower the target's speed by 1 stage).
Protect is a status move (prevents moves from affecting your Nickit this turn).



Movepool


Wondering what moves can Nickit learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Mud Shot
55
95%
15
100% chance to lower the target's Speed by 1.
Round
60
100%
15
Power doubles if others used Round this turn.
Snarl
55
95%
15
100% chance to lower the foe(s) Sp. Atk by 1.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Swift
60
--
20
This move does not check accuracy. Hits foes.
Assurance
60
100%
10
Power doubles if target was damaged this turn.
Beat Up
--
100%
10
All healthy allies aid in damaging the target.
Dig
80
100%
10
Digs underground turn 1, strikes turn 2.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Foul Play
95
100%
15
Uses target's Attack stat in damage calculation.
Knock Off
65
100%
20
1.5x damage if foe holds an item. Removes item.
Night Slash
70
100%
15
High critical hit ratio.
Play Rough
90
90%
10
10% chance to lower the target's Attack by 1.
Quick Attack
40
100%
30
Usually goes first.
Sucker Punch
70
100%
5
Usually goes first. Fails if target is not attacking.
Tail Slap
25
85%
10
Hits 2-5 times in one turn.
Thief
60
100%
25
If the user has no item, it steals the target's.
Agility
--
--
30
Raises the user's Speed by 2.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Baton Pass
--
--
40
User switches, passing stat changes and more.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Fake Tears
--
100%
20
Lowers the target's Sp. Def by 2.
Hone Claws
--
--
15
Raises the user's Attack and accuracy by 1.
Howl
--
--
40
Raises the user's and ally's Attack by 1.
Nasty Plot
--
--
20
Raises the user's Sp. Atk by 2.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Quick Guard
--
--
15
Protects allies from priority attacks this turn.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Screech
--
85%
40
Lowers the target's Defense by 2.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Tail Whip
--
100%
30
Lowers the foe(s) Defense by 1.
Taunt
--
100%
20
Target can't use status moves its next 3 turns.
Torment
--
100%
15
Target can't select the same move twice in a row.

Combo List


These are a list of several common move combinations Nickit can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SS Move and Ability Combos for Nickit

Create a build


Have an idea in mind for Nickit that you'd like to test? Customize the IVs, EVs and their Sword/Shield moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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