Competitive Information for Phantump [Sword/Shield]
Ghost / Grass
Abilities:
Movesets for Singles
What is a good competitive moveset for Phantump? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.
Phantump is a fabulous Ghost and Grass-typed Pokemon. Phantump is not a Pokemon anyone usually expects sees on the battlefield. Phantump can be quite a contender in the LC tier (Little Cup). Phantump is weak to Dark, Fire, Flying, Ghost, and Ice-typed attacks.
Item: Shell Bell / Life Orb
Ability: Natural Cure
Nature: Adamant (+Atk, -SpA)
EVs: 212 Hp / 252 Atk / 44 Def
Moveset:
- Wood Hammer / Seed Bomb
- Poltergeist / Shadow Claw
- Foul Play / Strength
- Poison Jab
Physical Sweeper Phantump (Natural Cure)
Phantump is a fabulous Physical Sweeper for single battles. It is meant to take down the opponent's team with brute physical power. Life Orb boosts the power of Phantump's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Phantump recover from the recoil damage it may take from Wood Hammer. With Natural Cure, Phantump has its non-volatile status condition cured when it switches out. Foul Play was added to provide additional threat coverage.
◆ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a substantial amount of damage.
◆ Poltergeist is a physical STAB-boosted 110-base power Ghost-type move (fails if the target has no held item).
◆ Shadow Claw is a physical STAB-boosted 70-base power Ghost-type move (high critical hit ratio).
◆ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Strength is a physical 80-base power Normal-type move that deals a considerable amount of damage.
◆ Poison Jab is a physical 80-base power Poison-type move (30% chance to poison the target).
Link (click to copy):
https://hohoushome.com/b/is10a2c4
Movesets for Doubles
What is a good doubles moveset for Phantump? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.
Item: Shell Bell / Life Orb
Ability: Natural Cure
Nature: Adamant (+Atk, -SpA)
EVs: 212 Hp / 252 Atk / 44 Def
Moveset:
- Wood Hammer / Seed Bomb
- Poltergeist / Shadow Claw
- Rock Slide
- Bulldoze
Doubles Physical Sweeper Phantump (Natural Cure)
Phantump is a decent Physical Sweeper for double battles. The purpose of this moveset is to take down the opponent's team with brute physical power. Life Orb boosts the power of Phantump's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Phantump recover from the recoil damage it may take from Wood Hammer. With Natural Cure, Phantump has its non-volatile status condition cured when it switches out.
◆ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a hefty amount of damage.
◆ Poltergeist is a physical STAB-boosted 110-base power Ghost-type move (fails if the target has no held item).
◆ Shadow Claw is a physical STAB-boosted 70-base power Ghost-type move (high critical hit ratio).
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/id10a2c4
Item: Focus Sash
Ability: Natural Cure
Nature: Brave (+Atk, -Spe)
Nature: Adamant (+Atk, -SpA)
EVs: 252 Hp / 176 Def / 80 SpD
Moveset:
- Wood Hammer / Seed Bomb
- Poltergeist / Shadow Claw
- Foul Play / Strength
- Trick Room
Defensive Trick Room Phantump (Natural Cure)
Phantump is a decent Defensive Trick Room for single battles. Focus Sash helps protect Phantump from being one-shotted and allowing it to atleast use a crucial move when brought out. With Natural Cure, Phantump has its non-volatile status condition cured when it switches out. Foul Play was added to provide additional threat coverage.
◆ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a mighty amount of damage.
◆ Poltergeist is a physical STAB-boosted 110-base power Ghost-type move (fails if the target has no held item).
◆ Shadow Claw is a physical STAB-boosted 70-base power Ghost-type move (high critical hit ratio).
◆ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Strength is a physical 80-base power Normal-type move that deals a considerable amount of damage.
◆ Trick Room is a status move (goes last. For 5 turns, turn order is reversed).
Link (click to copy):
https://hohoushome.com/b/id11a2c4
Movepool
Wondering what moves can Phantump learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Phantump can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SS Move and Ability Combos for Phantump
- Moves: Sunny day + Solar beam
- Moves: Sunny day + Growth
- Moves: Swagger + Foul play
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Substitute + Leech seed
- Moves: Ingrain + Leech seed
- Moves: Toxic + Leech seed
- Moves: Pain split + Toxic
- Moves: Pain split + Will-o-wisp
- Ability: Harvest + Item: Sitrus berry
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Ally Switch, Endure, Magic Coat, Protect, Sucker Punch
- Moves that inflict status (and combo with the move Hex): Will-O-Wisp, Toxic
Moves that boost Phantump's stats
- Curse
- Growth
- Power-Up Punch
Most notable and possible best moves for Phantump
- Destiny Bond
- Protect
- Reflect
- Rest
- Toxic
Common Effort Values for Phantump in Sword and Shield
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Optimize Phantump's EV spread for Pokemon Sword and Shield
Related Videos
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