Competitive Information for Remoraid [Sword/Shield]
Water
Abilities:
This Pokemon's Attack is 1.5x and accuracy of its physical attacks is 0.8x.
Boosts a random stat (except accuracy/evasion) +2 and another stat -1 every turn.
If this Pokemon strikes with a critical hit, the damage is multiplied by 1.5.
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Movesets for Singles
Looking for a competitive moveset for Remoraid? These builds are optimized for Sword/Shield Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sword/Shield metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Get ready to meet Remoraid, the sensational Water-typed Pokémon! Remoraid is not a Pokémon anyone usually expects to see on the battlefield. The LC tier (Little Cup) is where it shines. Its only type-related weaknesses are Electric and Grass. Ready to elevate your game with Remoraid's movesets? They're right below!
Item: Blunder Policy / Shell Bell
Ability: Hustle
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Facade
- Waterfall / Dive
- Gunk Shot
- Seed Bomb
Taking on single battles? Remoraid is a fabulous Physical Sweeper. It is primarily designed to overwhelm foes with forceful physical moves. The Shell Bell item option is to help Remoraid recover from the recoil damage it may take from Double-Edge. With Hustle, Remoraid's attack is 1.5x and accuracy of its physical attacks is 0.8x. Facade's damage doubles when the user has a status affliction. With a Blunder Policy equipped to it, if Remoraid misses due to accuracy, its speed is raised by 2 stages then the Blunder Policy gets consumed.
◆ Facade is a physical 70-base power Normal-type move (power doubles if Remoraid is burn/poison/paralyzed).
◆ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to make the target flinch).
◆ Dive is a physical STAB-boosted 80-base power Water-type move (dives underwater turn 1, strikes turn 2).
◆ Gunk Shot is a physical 120-base power Poison-type move (30% chance to poison the target).
◆ Seed Bomb is a physical 80-base power Grass-type move that deals a mighty amount of damage.
Link (click to copy):
https://hohoushome.com/b/maadf
Item: Scope Lens / Life Orb
Ability: Sniper
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Surf / Scald
- Psychic / Psybeam
- Flamethrower / Incinerate
- Ice Beam / Aurora Beam
Taking on single battles? Remoraid is an extraordinary Special Sweeper. The purpose of this moveset is to overwhelm foes with potent special attacks. Scope Lens/Razor Claw increases Remoraid critical hit ratio by 1 stage and combined with Remoraid's Sniper ability will increase the amount of damage done by those critial hits. Life Orb boosts the power of Remoraid's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Sniper, if Remoraid strikes with a critical hit the damage is multiplied by 1.5.
◆ Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. Thaws target).
◆ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psybeam is a special 65-base power Psychic-type move (10% chance to confuse the target).
◆ Flamethrower is a special 90-base power Fire-type move (10% chance to burn the target).
◆ Incinerate is a special 60-base power Fire-type move (destroys the foes berry/gem).
◆ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
◆ Aurora Beam is a special 65-base power Ice-type move (10% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/mbadf
Movesets for Doubles
Need a strong doubles moveset for Remoraid? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sword/Shield Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sword/Shield metagame with these expert-crafted setups!
Item: Blunder Policy / Shell Bell
Ability: Hustle
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Facade
- Waterfall / Dive
- Gunk Shot
- Seed Bomb
Dominating double battles, Remoraid is a terrific Physical Sweeper. It is designed to crush rivals using powerful physical moves. The Shell Bell item option is to help Remoraid recover from the recoil damage it may take from Double-Edge. With Hustle, Remoraid's attack is 1.5x and accuracy of its physical attacks is 0.8x. Facade's damage doubles when the user has a status affliction. With a Blunder Policy equipped to it, if Remoraid misses due to accuracy, its speed is raised by 2 stages then the Blunder Policy gets consumed.
◆ Facade is a physical 70-base power Normal-type move (power doubles if Remoraid is burn/poison/paralyzed).
◆ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to make the target flinch).
◆ Dive is a physical STAB-boosted 80-base power Water-type move (dives underwater turn 1, strikes turn 2).
◆ Gunk Shot is a physical 120-base power Poison-type move (30% chance to poison the target).
◆ Seed Bomb is a physical 80-base power Grass-type move that deals a large amount of damage.
Link (click to copy):
https://hohoushome.com/b/naadf
Item: Scope Lens / Life Orb
Ability: Sniper
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Water Spout / Surf
- Incinerate / Flamethrower
- Icy Wind / Ice Beam
- Psychic / Psybeam
Ready for double battles? Remoraid is a fabulous Special Sweeper. It is meant to overwhelm foes with overwhelming special attacks. Scope Lens/Razor Claw increases Remoraid critical hit ratio by 1 stage and combined with Remoraid's Sniper ability will increase the amount of damage done by those critial hits. Life Orb boosts the power of Remoraid's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Sniper, if Remoraid strikes with a critical hit the damage is multiplied by 1.5.
◆ Surf is a special STAB-boosted 90-base power Water-type move (hits adjacent pokemon. Double damage on dive).
◆ Incinerate is a special 60-base power Fire-type move (destroys the foes berry/gem).
◆ Flamethrower is a special 90-base power Fire-type move (10% chance to burn the target).
◆ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
◆ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
◆ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psybeam is a special 65-base power Psychic-type move (10% chance to confuse the target).
Link (click to copy):
https://hohoushome.com/b/nbadf
Movepool
Want to know what moves Remoraid can learn? Check out the full list of moves available in the Pokemon Sword/Shield generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Remoraid.
Damage Modifiers:
Combo List
These are a list of several common move combinations Remoraid can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SS Move and Ability Combos for Remoraid
- Moves: Swagger + Screech
- Moves: Endure + Flail
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Ability: Sniper + Item: Scope lens
- Ability: Hustle + Item: Blunder policy
- Move: Swagger + Item: Mirror Herb
- Move: Assurance + Item: Rocky Helmet
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Endure, Helping Hand, Protect
- Moves that inflict status: Scald, Thunder Wave, Toxic
Moves that boost Remoraid's stats
- Charge Beam
- Curse
- Defense Curl
Most notable and possible best moves for Remoraid
- Hydro Pump
- Ice Beam
- Protect
- Rest
- Scald
- Toxic
- Water Spout
Common Effort Values for Remoraid in Sword and Shield
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Remoraid's Defensive EV-spread for Pokemon Sword and Shield
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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