Competitive Information for Sawk [Sword/Shield]

Competitive Pokemon Sword/Shield Movesets and Strategies for Sawk sawk
Base Stats for Sawk

Fighting

Abilities:
SturdySturdy: If this Pokemon is at full HP, it survives one hit with at least 1 HP. Immune to OHKO.
,
Inner FocusInner Focus: This Pokemon cannot be made to flinch. Immune to Intimidate.
,
Mold BreakerMold Breaker: This Pokemon's moves and their effects ignore the Abilities of other Pokemon.


Evolutions / Family:
Sawk

Weakness Chart for Fighting-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
0.5x
0.5x
  
  
2x
  
  
2x
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
  
  
  
  
2x
0.5x
  
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for SawkVisit Serebii's Pokedex for location, breeding, and other game details about SawkVisit Bulbapedia for more information about Sawk

Movesets for Singles


What is a good competitive moveset for Sawk? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.


Common team mates for Sawk in Pokemon Sword/Shield:

TogekissConkeldurrDarmanitan-GalarCharizardHitmontopDuraludonMiloticVenusaurGrimmsnarlToxtricity


Sawk is an interesting Fighting-typed Pokemon. It's frequent to find yourself dealing with Sawk when battling in the 8th generation meta. Sawk is weak to Fairy, Flying, and Psychic-typed attacks.


Species: Sawk
Item: Salac Berry
Ability: Sturdy
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Close Combat
- Throat Chop
- Ice Punch
- Thunder Punch

Physical Sweeper Sawk (Analytic)

Sawk is a stupendous Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. With Sturdy, if Sawk is at full hp it survives one hit with at least 1 hp. immune to ohko.

Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Sawk's defense and special defense by 1 stage).
Throat Chop is a physical 80-base power Dark-type move (for 2 turns, the target cannot use sound moves).
Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
Thunder Punch is a physical 75-base power Electric-type move (10% chance to paralyze the target).




Species: Sawk
Item: Life Orb / White Herb
Ability: Mold Breaker
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Close Combat / Superpower
- Earthquake
- Poison Jab
- Throat Chop

Physical Sweeper Sawk (Mold Breaker)

Sawk is an interesting Physical Sweeper. It tries to take down the opponent's team with brute physical power. Life Orb boosts the power of Sawk's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Mold Breaker, Sawk's moves and their effects ignore the abilities of other pokemon.

Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Sawk's defense and special defense by 1 stage).
Superpower is a physical STAB-boosted 120-base power Fighting-type move (lowers your Sawk's attack and defense by 1 stage).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).
Poison Jab is a physical 80-base power Poison-type move (30% chance to poison the target).
Throat Chop is a physical 80-base power Dark-type move (for 2 turns, the target cannot use sound moves).



Movesets for Doubles


What is a good doubles moveset for Sawk? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.


Common team mates for Sawk in Pokemon Sword/Shield:

TogekissConkeldurrDarmanitan-GalarCharizardHitmontopDuraludonMiloticVenusaurGrimmsnarlToxtricity


Species: Sawk
Item: Life Orb / White Herb
Ability: Mold Breaker
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Superpower / Close Combat
- Earthquake / Bulldoze
- Rock Slide
- Poison Jab

Doubles Physical Sweeper Sawk (Mold Breaker)

Sawk is a pretty decent Physical Sweeper. It's meant to take down the opponent's team with brute physical power. Life Orb boosts the power of Sawk's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Mold Breaker, Sawk's moves and their effects ignore the abilities of other pokemon.

Superpower is a physical STAB-boosted 120-base power Fighting-type move (lowers your Sawk's attack and defense by 1 stage).
Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Sawk's defense and special defense by 1 stage).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).
Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent pkmn speed by 1 stage).
Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
Poison Jab is a physical 80-base power Poison-type move (30% chance to poison the target).



Movepool


Wondering what moves can Sawk learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Focus Blast
120
70%
5
10% chance to lower the target's Sp. Def by 1.
Grass Knot
--
100%
20
More power the heavier the target.
Round
60
100%
15
Power doubles if others used Round this turn.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Brick Break
75
100%
15
Destroys screens, unless the target is immune.
Bulldoze
60
100%
20
100% chance lower adjacent Pkmn Speed by 1.
Close Combat
120
100%
5
Lowers the user's Defense and Sp. Def by 1.
Counter
--
100%
20
If hit by physical attack, returns double damage.
Dig
80
100%
10
Digs underground turn 1, strikes turn 2.
Double Kick
30
100%
30
Hits 2 times in one turn.
Earthquake
100
100%
10
Hits adjacent Pokemon. Double damage on Dig.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Fire Punch
75
100%
15
10% chance to burn the target.
Fling
--
100%
10
Flings the user's item at the target. Power varies.
Giga Impact
150
90%
5
User cannot move next turn.
Ice Punch
75
100%
15
10% chance to freeze the target.
Low Kick
--
100%
20
More power the heavier the target.
Low Sweep
65
100%
20
100% chance to lower the target's Speed by 1.
Mega Kick
120
75%
5
No additional effect.
Mega Punch
80
85%
20
No additional effect.
Payback
50
100%
10
Power doubles if the user moves after the target.
Poison Jab
80
100%
20
30% chance to poison the target.
Retaliate
70
100%
5
Power doubles if an ally fainted last turn.
Revenge
60
100%
10
Power doubles if user is damaged by the target.
Reversal
--
100%
15
More power the less HP the user has left.
Rock Slide
75
90%
10
30% chance to flinch the foe(s).
Rock Smash
40
100%
15
50% chance to lower the target's Defense by 1.
Rock Tomb
60
95%
15
100% chance to lower the target's Speed by 1.
Stone Edge
100
80%
5
High critical hit ratio.
Superpower
120
100%
5
Lowers the user's Attack and Defense by 1.
Throat Chop
80
100%
15
For 2 turns, the target cannot use sound moves.
Thunder Punch
75
100%
15
10% chance to paralyze the target.
Zen Headbutt
80
90%
15
20% chance to flinch the target.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Bulk Up
--
--
20
Raises the user's Attack and Defense by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Focus Energy
--
--
30
Raises the user's critical hit ratio by 2.
Helping Hand
--
--
20
One adjacent ally's move power is 1.5x this turn.
Leer
--
100%
30
Lowers the foe(s) Defense by 1.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Quick Guard
--
--
15
Protects allies from priority attacks this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Scary Face
--
100%
10
Lowers the target's Speed by 2.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Taunt
--
100%
20
Target can't use status moves its next 3 turns.
Work Up
--
--
30
Raises the user's Attack and Sp. Atk by 1.

Combo List


These are a list of several common move combinations Sawk can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SS Move and Ability Combos for Sawk

Create a build


Have an idea in mind for Sawk that you'd like to test? Customize the IVs, EVs and their Sword/Shield moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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