Competitive Information for Shelmet [Sword/Shield]

Competitive Pokemon Sword/Shield Movesets and Strategies for Shelmet shelmet
Base Stats for Shelmet

Bug

Abilities:
Shell ArmorShell Armor: This Pokemon cannot be struck by a critical hit.
,
HydrationHydration: This Pokemon has its status cured at the end of each turn if Rain Dance is active.
,
OvercoatOvercoat: This Pokemon is immune to powder moves and damage from Sandstorm or Hail.


Evolutions / Family:
Shelmet
Accelgor

Weakness Chart for Bug-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
  
  
  
  
  
0.5x
2x
2x
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
0.5x
0.5x
  
  
  
  
2x
  
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for ShelmetVisit Serebii's Pokedex for location, breeding, and other game details about ShelmetVisit Bulbapedia for more information about Shelmet

Movesets for Singles


What is a good competitive moveset for Shelmet? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.


Shelmet is a notable Bug-typed Pokemon. Shelmet is not a Pokemon anyone usually expects sees on the battlefield. Shelmet is weak to Fire, Flying, and Rock-typed attacks.


Species: Shelmet
Item: Eviolite / Life Orb
Ability: Hydration
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Leech Life
- Recover
- Acid Armor

Physical Sweeper Shelmet (Hydration)

Shelmet is pretty popular Physical Sweeper. It is meant to take down the opponent's team with brute physical power. Shelmet is not a Pokemon anyone usually expects sees on the battlefield without an Eviolite attached to it. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Shelmet from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Shelmet's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Shelmet has its status cured at the end of each turn if rain dance is active.

Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Leech Life is a physical STAB-boosted 80-base power Bug-type move (Shelmet recovers 50% of the damage dealt).
Recover is a status move (heals your Shelmet by 50% of its max hp).
Acid Armor is a status move (raises your Shelmet's defense by 2 stages).




Species: Shelmet
Item: Eviolite / Life Orb
Ability: Hydration
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Bug Buzz / Struggle Bug
- Sludge Bomb / Venoshock
- Energy Ball / Giga Drain
- Round

Special Sweeper Shelmet (Hydration)

Shelmet is a pretty decent Special Sweeper. This moveset is designed to take down the opponent's team with high-damaging special attacks. Shelmet is not a Pokemon anyone usually expects sees on the battlefield until Eviolite was attached to it. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Shelmet from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Shelmet's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Shelmet has its status cured at the end of each turn if rain dance is active.

Bug Buzz is a special STAB-boosted 90-base power Bug-type move (10% chance to lower the target's special defense by 1 stage).
Struggle Bug is a special STAB-boosted 50-base power Bug-type move (100% chance to lower the foes special attack by 1 stage).
Sludge Bomb is a special 90-base power Poison-type move (30% chance to poison the target).
Venoshock is a special 65-base power Poison-type move (power doubles if the target is poisoned).
Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
Giga Drain is a special 75-base power Grass-type move (Shelmet recovers 50% of the damage dealt).
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).



Movesets for Doubles


What is a good doubles moveset for Shelmet? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.


Species: Shelmet
Item: Eviolite / Life Orb
Ability: Hydration
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Leech Life
- Recover
- Acid Armor

Doubles Physical Sweeper Shelmet (Hydration)

Shelmet is an outstanding Physical Sweeper. It's purpose is to take down the opponent's team with brute physical power. Shelmet is not a Pokemon anyone usually expects sees on the battlefield without an Eviolite attached. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Shelmet from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Shelmet's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Shelmet has its status cured at the end of each turn if rain dance is active.

Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Leech Life is a physical STAB-boosted 80-base power Bug-type move (Shelmet recovers 50% of the damage dealt).
Recover is a status move (heals your Shelmet by 50% of its max hp).
Acid Armor is a status move (raises your Shelmet's defense by 2 stages).




Species: Shelmet
Item: Eviolite / Life Orb
Ability: Hydration
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Struggle Bug / Bug Buzz
- Sludge Bomb / Acid
- Energy Ball / Giga Drain
- Round

Doubles Special Sweeper Shelmet (Hydration)

Shelmet is a decent Special Sweeper. It's designed to take down the opponent's team with high-damaging special attacks. Shelmet is not a Pokemon anyone usually expects sees on the battlefield until it was realized Eviolite would make it quite viable. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Shelmet from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Shelmet's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Shelmet has its status cured at the end of each turn if rain dance is active.

Struggle Bug is a special STAB-boosted 50-base power Bug-type move (100% chance to lower the foes special attack by 1 stage).
Bug Buzz is a special STAB-boosted 90-base power Bug-type move (10% chance to lower the target's special defense by 1 stage).
Sludge Bomb is a special 90-base power Poison-type move (30% chance to poison the target).
Acid is a special 40-base power Poison-type move (10% chance to lower the foes special defense by 1 stage).
Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
Giga Drain is a special 75-base power Grass-type move (Shelmet recovers 50% of the damage dealt).
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).



Movepool


Wondering what moves can Shelmet learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Absorb
20
100%
25
User recovers 50% of the damage dealt.
Acid
40
100%
30
10% chance to lower the foe(s) Sp. Def by 1.
Bug Buzz
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Energy Ball
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Final Gambit
--
100%
5
Does damage equal to the user's HP. User faints.
Giga Drain
75
100%
10
User recovers 50% of the damage dealt.
Mega Drain
40
100%
15
User recovers 50% of the damage dealt.
Mud Shot
55
95%
15
100% chance to lower the target's Speed by 1.
Round
60
100%
15
Power doubles if others used Round this turn.
Sludge Bomb
90
100%
10
30% chance to poison the target.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Struggle Bug
50
100%
20
100% chance to lower the foe(s) Sp. Atk by 1.
Venoshock
65
100%
10
Power doubles if the target is poisoned.
Body Slam
85
100%
15
30% chance to paralyze the target.
Double-Edge
120
100%
15
Has 33% recoil.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Feint
30
100%
10
Nullifies Detect, Protect, and Quick/Wide Guard.
Leech Life
80
100%
10
User recovers 50% of the damage dealt.
Acid Armor
--
--
20
Raises the user's Defense by 2.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Baton Pass
--
--
40
User switches, passing stat changes and more.
Curse
--
--
10
Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Encore
--
100%
5
Target repeats its last move for its next 3 turns.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Guard Split
--
--
10
Averages Defense and Sp. Def stats with target.
Guard Swap
--
--
10
Swaps Defense and Sp. Def changes with target.
Mind Reader
--
--
5
User's next move will not miss the target.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Recover
--
--
10
Heals the user by 50% of its max HP.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Spikes
--
--
20
Hurts grounded foes on switch-in. Max 3 layers.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Toxic Spikes
--
--
20
Poisons grounded foes on switch-in. Max 2 layers.
Yawn
--
--
10
Puts the target to sleep after 1 turn.

Combo List


These are a list of several common move combinations Shelmet can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SS Move and Ability Combos for Shelmet

Create a build


Have an idea in mind for Shelmet that you'd like to test? Customize the IVs, EVs and their Sword/Shield moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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