Competitive Information for Skwovet [Sword/Shield]

Competitive Pokemon Sword/Shield Movesets and Strategies for Skwovet skwovet
Base Stats for Skwovet

Normal

Abilities:
GluttonyGluttony: When this Pokemon has 1/2 or less of its maximum HP, it uses certain Berries early.
,
Cheek PouchCheek Pouch: If this Pokemon eats a Berry, it restores 1/3 of its max HP after the Berry's effect.


Evolutions / Family:
Skwovet
Greedent

Weakness Chart for Normal-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
  
  
  
  
  
2x
  
  
0x
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
  
  
  
  
  
  
  
  
¼x
½x
2x
4x

Optimize Skwovet's EVs for Sword/Shield

Movesets for Singles


What is a good competitive moveset for Skwovet? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.


Skwovet is a sensational Normal-typed Pokemon. Skwovet is not a Pokemon anyone usually expects sees on the battlefield. Skwovet's only type-related weakness is Fighting.


Species: Skwovet
Item: Iapapa Berry / Liechi Berry
Ability: Cheek Pouch
Nature: Adamant (+Atk, -SpA)
EVs: 80 Hp / 252 Atk / 8 Def / 168 SpD
Moveset:
- Body Slam / Facade
- Crunch / Bite
- Seed Bomb / Bullet Seed
- Dig

Physical Sweeper Skwovet (Cheek Pouch)

Skwovet is a pretty decent Physical Sweeper. It is designed to take down the opponent's team with brute physical power. With Cheek Pouch, if Skwovet eats a berry it restores 1/3 of its max hp after the berry's effect. Facade's damage doubles when the user has a status affliction.

Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
Facade is a physical STAB-boosted 70-base power Normal-type move (power doubles if Skwovet is burn/poison/paralyzed).
Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
Bite is a physical 60-base power Dark-type move (30% chance to flinch the target).
Seed Bomb is a physical 80-base power Grass-type move that deals a hefty amount of damage.
Bullet Seed is a physical 25-base power Grass-type move (hits 2-5 times in one turn).
Dig is a physical 80-base power Ground-type move (digs underground turn 1, strikes turn 2).


Movesets for Doubles


What is a good doubles moveset for Skwovet? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.


Species: Skwovet
Item: Iapapa Berry / Liechi Berry
Ability: Cheek Pouch
Nature: Adamant (+Atk, -SpA)
EVs: 80 Hp / 252 Atk / 8 Def / 168 SpD
Moveset:
- Body Slam / Facade
- Brutal Swing / Crunch
- Seed Bomb / Bullet Seed
- Dig

Doubles Physical Sweeper Skwovet (Cheek Pouch)

Skwovet is a stupendous Physical Sweeper. It's goal is to take down the opponent's team with brute physical power. With Cheek Pouch, if Skwovet eats a berry it restores 1/3 of its max hp after the berry's effect. Facade's damage doubles when the user has a status affliction.

Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
Facade is a physical STAB-boosted 70-base power Normal-type move (power doubles if Skwovet is burn/poison/paralyzed).
Brutal Swing is a physical 60-base power Dark-type move (no additional effect. hits adjacent pokemon).
Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
Seed Bomb is a physical 80-base power Grass-type move that deals a hefty amount of damage.
Bullet Seed is a physical 25-base power Grass-type move (hits 2-5 times in one turn).
Dig is a physical 80-base power Ground-type move (digs underground turn 1, strikes turn 2).


Movepool


Wondering what moves can Skwovet learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Belch
120
90%
10
Cannot be selected until the user eats a Berry.
Hyper Voice
90
100%
10
No additional effect. Hits adjacent foes.
Mud Shot
55
95%
15
100% chance to lower the target's Speed by 1.
Round
60
100%
15
Power doubles if others used Round this turn.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Spit Up
--
100%
10
More power with more uses of Stockpile.
Uproar
90
100%
10
Lasts 3 turns. Active Pokemon cannot fall asleep.
Assurance
60
100%
10
Power doubles if target was damaged this turn.
Bite
60
100%
25
30% chance to flinch the target.
Body Slam
85
100%
15
30% chance to paralyze the target.
Brutal Swing
60
100%
20
No additional effect. Hits adjacent Pokemon.
Bullet Seed
25
100%
30
Hits 2-5 times in one turn.
Counter
--
100%
20
If hit by physical attack, returns double damage.
Crunch
80
100%
15
20% chance to lower the target's Defense by 1.
Dig
80
100%
10
Digs underground turn 1, strikes turn 2.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Fling
--
100%
10
Flings the user's item at the target. Power varies.
Gyro Ball
--
100%
5
More power the slower the user than the target.
Iron Tail
100
75%
15
30% chance to lower the target's Defense by 1.
Last Resort
140
100%
5
Fails unless each known move has been used.
Payback
50
100%
10
Power doubles if the user moves after the target.
Rollout
30
90%
20
Power doubles with each hit. Repeats for 5 turns.
Seed Bomb
80
100%
15
No additional effect.
Super Fang
--
90%
10
Does damage equal to 1/2 target's current HP.
Tackle
40
100%
35
No additional effect.
Tail Slap
25
85%
10
Hits 2-5 times in one turn.
Thief
60
100%
25
If the user has no item, it steals the target's.
Amnesia
--
--
20
Raises the user's Sp. Def by 2.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Belly Drum
--
--
10
User loses 50% max HP. Maximizes Attack.
Defense Curl
--
--
40
Raises the user's Defense by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Stockpile
--
--
20
Raises user's Defense, Sp. Def by 1. Max 3 uses.
Stuff Cheeks
--
--
10
User eats its Berry and raises its Defense by 2.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Swallow
--
--
10
Heals the user based on uses of Stockpile.
Tail Whip
--
100%
30
Lowers the foe(s) Defense by 1.

Combo List


These are a list of several common move combinations Skwovet can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SS Move and Ability Combos for Skwovet

Related Videos


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