What is a good competitive moveset for Smoochum? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.
Smoochum is an astounding Ice and Psychic-typed Pokemon. Smoochum is not a Pokemon anyone usually expects sees on the battlefield. Smoochum is weak to Bug, Dark, Fire, Ghost, Rock, and Steel-typed attacks.
Smoochum is a stupendous Special Sweeper. It is meant to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Smoochum's special moves by 1.5x but will lock you into the first move you pick. With Hydration, Smoochum has its status cured at the end of each turn if rain dance is active. Water Pulse or Draining Kiss are added to provide additional threat coverage.
♦ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage). ♦ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense). ♦ Ice Beam is a special STAB-boosted 90-base power Ice-type move (10% chance to freeze the target). ♦ Frost Breath is a special STAB-boosted 60-base power Ice-type move (always results in a critical hit). ♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage). ♦ Water Pulse is a special 60-base power Water-type move (20% chance to confuse the target). ♦ Draining Kiss is a special 50-base power Fairy-type move (Smoochum recovers 75% of the damage dealt).
No additional EV spread were found for this set at this time.Array
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Movesets for Doubles
What is a good doubles moveset for Smoochum? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.
Smoochum is a phenomenal Special Sweeper. It's designed to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Smoochum's special moves by 1.5x but will lock you into the first move you pick. With Hydration, Smoochum has its status cured at the end of each turn if rain dance is active. Water Pulse or Draining Kiss are added to provide additional threat coverage.
♦ Icy Wind is a special STAB-boosted 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage). ♦ Ice Beam is a special STAB-boosted 90-base power Ice-type move (10% chance to freeze the target). ♦ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage). ♦ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense). ♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage). ♦ Water Pulse is a special 60-base power Water-type move (20% chance to confuse the target). ♦ Draining Kiss is a special 50-base power Fairy-type move (Smoochum recovers 75% of the damage dealt).
No additional EV spread were found for this set at this time.Array
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Smoochum is a phenomenal Defensive Trick Room. Focus Sash helps protect Smoochum from being one-shotted and allowing it to atleast use a crucial move when brought out. With Hydration, Smoochum has its status cured at the end of each turn if rain dance is active. Water Pulse or Draining Kiss are added to provide additional threat coverage.
♦ Wish is a status move (next turn, 50% of your Smoochum's max hp is restored). ♦ Calm Mind is a status move (raises your Smoochum's special attack and special defense by 1 stage). ♦ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage). ♦ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense). ♦ Trick Room is a status move (goes last. for 5 turns, turn order is reversed).
No additional EV spread were found for this set at this time.Array
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Movepool
Wondering what moves can Smoochum learn? Here is the list of moves this Pokemon can learn in this selected generation. Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Category Filter: Filter movelist to show only Physical, Special, or Status moves
Extended Move Details:Additional move information such as Risk versus Reward Statistics or Move power versus specific type-matchups
Damage Modifiers:
Type-matchup: Sort through and determine which moves would best work versus an opponent of the typing you select.
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Note: The damage listed here under Versus is not actually calculated using the in-game damage formula. It is simply calculated using typing weaknesses and resistances from the selected type-matchup modifier along with STAB (if applied) to help sort through and give a general idea as to how powerful certain moves might be towards that selected typing after modifiers are applied. Several moves listed here may have additional effects that might alter actual damage output which are not factored on this specific list. Use damage calculators to find actual damage amounts.
Combo List
These are a list of several common move combinations Smoochum can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SS Move and Ability Combos for Smoochum
Moves: Swagger + Psych Up
Moves: Rest + Sleep talk
Moves: Perish Song + Protect
Moves: Stored Power + Psych Up
Move: Fling + Item: King's Rock
Move: Facade + Item: Flame Orb
Move: Facade + Item: Toxic Orb
Item: Blunder Policy + Move: Dynamic Punch
Moves with Priority: Endure, Protect, Fake Out, Magic Coat, Helping Hand
Most notable and possible best moves for Smoochum
Protect
Rest
Common Effort Values for Smoochum in Sword and Shield
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