Competitive Information for Wimpod [Sword/Shield]
Bug / Water
Abilities:
This Pokemon switches out when it reaches 1/2 or less of its maximum HP.
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Movesets for Singles
Looking for a competitive moveset for Wimpod? These builds are optimized for Sword/Shield Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sword/Shield metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Discover Wimpod, an extraordinary Pokémon with Bug and Water attributes! Wimpod is not a Pokémon anyone usually expects to see on the battlefield. In the LC tier (Little Cup), it's a fierce competitor. It is weak to Electric, Flying, and Rock-typed attacks. Want to master Wimpod's movesets? Dive into our detailed strategies below!
Item: Life Orb / Choice Band
Ability: Wimp Out
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Leech Life / Skitter Smack
- Waterfall / Aqua Jet
- Metal Claw / Facade
- Assurance
Wimpod is a stupendous Physical Sweeper for single battles. It is meant to take down the opponent's team with devastating physical power. Choice Band will increase the damage of Wimpod's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Wimpod's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Wimp Out, Wimpod switches out when it reaches 1/2 or less of its maximum hp. Metal Claw was added to provide additional threat coverage. Facade's damage doubles when the user has a status affliction.
◆ Skitter Smack is a physical STAB-boosted 70-base power Bug-type move (100% chance to lower target's special attack by 1 stage).
◆ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to make the target flinch).
◆ Aqua Jet is a physical STAB-boosted priority-increased 40-base power Water-type move (usually goes first).
◆ Metal Claw is a physical 50-base power Steel-type move (10% chance to raise your Wimpod's attack by 1 stage).
◆ Facade is a physical 70-base power Normal-type move (power doubles if Wimpod is burn/poison/paralyzed).
◆ Assurance is a physical 60-base power Dark-type move (power doubles if target was damaged this turn).
Link (click to copy):
https://hohoushome.com/b/maa2ff
Movesets for Doubles
Need a strong doubles moveset for Wimpod? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sword/Shield Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sword/Shield metagame with these expert-crafted setups!
Item: Life Orb / Choice Band
Ability: Wimp Out
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Leech Life / Skitter Smack
- Waterfall / Aqua Jet
- Metal Claw / Facade
- Assurance
Wimpod is an extraordinary Physical Sweeper for double battles. It's goal is to take down the opponent's team with powerful physical attacks. Choice Band will increase the damage of Wimpod's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Wimpod's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Wimp Out, Wimpod switches out when it reaches 1/2 or less of its maximum hp. Metal Claw was added to provide additional threat coverage. Facade's damage doubles when the user has a status affliction.
◆ Skitter Smack is a physical STAB-boosted 70-base power Bug-type move (100% chance to lower target's special attack by 1 stage).
◆ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to make the target flinch).
◆ Aqua Jet is a physical STAB-boosted priority-increased 40-base power Water-type move (usually goes first).
◆ Metal Claw is a physical 50-base power Steel-type move (10% chance to raise your Wimpod's attack by 1 stage).
◆ Facade is a physical 70-base power Normal-type move (power doubles if Wimpod is burn/poison/paralyzed).
◆ Assurance is a physical 60-base power Dark-type move (power doubles if target was damaged this turn).
Link (click to copy):
https://hohoushome.com/b/naa2ff
Movepool
Want to know what moves Wimpod can learn? Check out the full list of moves available in the Pokemon Sword/Shield generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Wimpod.
Damage Modifiers:
Combo List
These are a list of several common move combinations Wimpod can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SS Move and Ability Combos for Wimpod
- Moves: Defense curl + Rollout
- Moves: Swagger + Screech
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Move: Swagger + Item: Mirror Herb
- Move: Assurance + Item: Rocky Helmet
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Endure, Protect, Wide Guard, Aqua Jet
- Moves that inflict status: Scald, Toxic
Moves that boost Wimpod's stats
- Defense Curl
- Harden
- Metal Claw
Most notable and possible best moves for Wimpod
- Protect
- Rest
- Scald
- Taunt
- Toxic
Common Effort Values for Wimpod in Sword and Shield
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Wimpod's Defensive EV-spread for Pokemon Sword and Shield
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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