Competitive Information for Wimpod [Sun/Moon]

Competitive Pokemon Sun/Moon Movesets and Strategies for Wimpod wimpod
Base Stats for Wimpod

Bug / Water

Abilities:
Wimp OutWimp Out: This Pokemon switches out when it reaches 1/2 or less of its maximum HP.


Evolutions / Family:
Wimpod
Golisopod

Weakness Chart for Bug/Water-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
  
  
  
2x
  
0.5x
  
2x
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
0.5x
0.5x
  
  
  
2x
0.5x
0.5x
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for WimpodVisit Serebii's Pokedex for location, breeding, and other game details about WimpodVisit Bulbapedia for more information about Wimpod

Movesets for Singles


What is a good competitive moveset for Wimpod? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.


Wimpod is an interesting Bug and Water-typed Pokemon. Wimpod is not a Pokemon anyone usually expects sees on the battlefield. Wimpod is weak to Electric, Flying, and Rock-typed attacks.


Species: Wimpod
Item: Buginium Z / Eviolite
Ability: Wimp Out
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Leech Life
- Waterfall / Aqua Jet
- Return / Facade
- Metal Claw

Physical Sweeper Wimpod (Wimp Out)

Wimpod is a stupendous Physical Sweeper. It's purpose is to take down the opponent's team with brute physical power. Wimpod is not a Pokemon anyone usually expects sees on the battlefield but Eviolite makes it possibly stronger than it's final form. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Wimpod from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Wimpod's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Wimp Out, Wimpod switches out when it reaches 1/2 or less of its maximum hp. Facade's damage doubles when the user has a status affliction.

Leech Life is a physical STAB-boosted 80-base power Bug-type move (Wimpod recovers 50% of the damage dealt).
Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to flinch the target).
Aqua Jet is a physical STAB-boosted priority-increased 40-base power Water-type move (usually goes first).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Facade is a physical 70-base power Normal-type move (power doubles if Wimpod is burn/poison/paralyzed).
Metal Claw is a physical 50-base power Steel-type move (10% chance to raise your Wimpod's attack by 1 stage).



Movesets for Doubles


What is a good doubles moveset for Wimpod? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.


Species: Wimpod
Item: Buginium Z / Eviolite
Ability: Wimp Out
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Leech Life
- Waterfall / Aqua Jet
- Return / Facade
- Metal Claw

Doubles Physical Sweeper Wimpod (Wimp Out)

Wimpod is a phenomenal Physical Sweeper. This moveset is designed to take down the opponent's team with brute physical power. Wimpod is not a Pokemon anyone usually expects sees on the battlefield until equipping Eviolite became the goto option. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Wimpod from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Wimpod's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Wimp Out, Wimpod switches out when it reaches 1/2 or less of its maximum hp. Facade's damage doubles when the user has a status affliction.

Leech Life is a physical STAB-boosted 80-base power Bug-type move (Wimpod recovers 50% of the damage dealt).
Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to flinch the target).
Aqua Jet is a physical STAB-boosted priority-increased 40-base power Water-type move (usually goes first).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Facade is a physical 70-base power Normal-type move (power doubles if Wimpod is burn/poison/paralyzed).
Metal Claw is a physical 50-base power Steel-type move (10% chance to raise your Wimpod's attack by 1 stage).



Movepool


Wondering what moves can Wimpod learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Round
60
100%
15
Power doubles if others used Round this turn.
Scald
80
100%
15
30% chance to burn the target. Thaws target.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Struggle Bug
50
100%
20
100% chance to lower the foe(s) Sp. Atk by 1.
Surf
90
100%
15
Hits adjacent Pokemon. Double damage on Dive.
Aqua Jet
40
100%
20
Usually goes first.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Leech Life
80
100%
10
User recovers 50% of the damage dealt.
Metal Claw
50
95%
35
10% chance to raise the user's Attack by 1.
Return
--
100%
20
Max 102 power at maximum Happiness.
Waterfall
80
100%
15
20% chance to flinch the target.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Confide
--
--
20
Lowers the target's Sp. Atk by 1.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Hail
--
--
10
For 5 turns, hail crashes down.
Harden
--
--
30
Raises the user's Defense by 1.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sand Attack
--
100%
15
Lowers the target's accuracy by 1.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Spikes
--
--
20
Hurts grounded foes on switch-in. Max 3 layers.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Swagger
--
85%
15
Raises the target's Attack by 2 and confuses it.
Taunt
--
100%
20
Target can't use status moves its next 3 turns.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.
Wide Guard
--
--
10
Protects allies from multi-target moves this turn.

Combo List


These are a list of several common move combinations Wimpod can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SM Move and Ability Combos for Wimpod

Create a build


Have an idea in mind for Wimpod that you'd like to test? Customize the IVs, EVs and their Sun/Moon moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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